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← Loading times of modern games have become incredibly slow.
17 connected korrents · 16 moments from 3 Jul 2013 to 6 Nov 2026. Nearly all of them are about motivation .
Everything filed under video games
video games
Everything filed under CBT
CBT
Everything filed under ambition
ambition
Everything filed under AI alignment
AI alignment
Everything filed under dementia
dementia
Everything filed under energy
energy
Everything filed under LLMs
LLMs
Everything filed under software performance
software performance
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Loading times of modern games have become incredibly slow.
Loading times of modern games have become incredibly slow.
Last stated today
6 Nov 2026
PL
Pieter Levels — holds since 2026-11-06 — tap for who they are
Same subject: Action comes before motivation: you do first and feel afterwards, not the other way round. — tap to centre the map on it
Action comes before motivation: you do first and feel afterwards, not the other way round.
Last stated a year ago
30 Sept 2025
LF
Lex Fridman — holds since 2025-09-30 — tap for who they are
Same subject: AI is not a limited-time sale: the people furthest along are working harder than ever, and they need to stop harvesting dopamine as if it ends in two weeks. — tap to centre the map on it
AI is not a limited-time sale: the people furthest along are working harder than ever, and they need to stop harvesting dopamine as if it ends in two weeks.
Last stated 7 months ago
8 Apr 2026
DH
David Heinemeier Hansson — holds since 2026-04-08 — tap for who they are
Same subject: AI systems should be understood as something between airplanes and humans, since it can no longer be assumed they lack humanlike motivations. — tap to centre the map on it
AI systems should be understood as something between airplanes and humans, since it can no longer be assumed they lack humanlike motivations.
Last stated 2 months ago
1 Sept 2026
SA
Scott Alexander — holds since 2026-09-01 — tap for who they are
Same subject: An expedition can give an adventurer a powerful sense of meaning and motivation for years. — tap to centre the map on it
An expedition can give an adventurer a powerful sense of meaning and motivation for years.
Last stated 4 weeks ago
9 Oct 2026
AH
Alastair Humphreys — holds since 2026-10-09 — tap for who they are
Same subject: Apathy and depression are different conditions, not degrees of one thing: a person can lose all motivation while remaining perfectly happy. — tap to centre the map on it
Apathy and depression are different conditions, not degrees of one thing: a person can lose all motivation while remaining perfectly happy.
Last stated 2 months ago
24 Aug 2026
MH
Masud Husain — holds since 2026-08-24 — tap for who they are
Same subject: Apathy in an otherwise healthy older person doubles their risk of Alzheimer's, which means the disease changes behaviour long before it touches cognition. — tap to centre the map on it
Apathy in an otherwise healthy older person doubles their risk of Alzheimer's, which means the disease changes behaviour long before it touches cognition.
Last stated 2 months ago
24 Aug 2026
MH
Masud Husain — holds since 2026-08-24 — tap for who they are
Same subject: Apathy is not a quieter brain but a costlier one: apathetic people burn more energy simply deciding whether an action is worth it. — tap to centre the map on it
Apathy is not a quieter brain but a costlier one: apathetic people burn more energy simply deciding whether an action is worth it.
Last stated 2 months ago
24 Aug 2026
MH
Masud Husain — holds since 2026-08-24 — tap for who they are
Same subject: Denying students AI because you fear they will cheat is its own harm, as bad as letting the tool take their motivation away. — tap to centre the map on it
Denying students AI because you fear they will cheat is its own harm, as bad as letting the tool take their motivation away.
Last stated 3 months ago
10 Aug 2026
FL
Fei-Fei Li — holds since 2026-08-10 — tap for who they are
Same subject: Loading old games in the web is faster than on even the fastest PC — tap to centre the map on it
Loading old games in the web is faster than on even the fastest PC
Last stated 4 days ago
2 Nov 2026
PL
Pieter Levels — holds since 2026-11-02 — tap for who they are
Same subject: Unreal Engine's deepest limitation is that game simulation still runs on a single core, because single-threaded programming is orders of magnitude easier than multi-threaded. — tap to centre the map on it
Unreal Engine's deepest limitation is that game simulation still runs on a single core, because single-threaded programming is orders of magnitude easier than multi-threaded.
Last stated 2 years ago
30 Apr 2025
TS
Tim Sweeney — holds since 2025-04-30 — tap for who they are
Same subject: "Is the page loaded?" was never a real question, and web performance only became measurable once it was broken into the distinct moments a user actually notices. — tap to centre the map on it
"Is the page loaded?" was never a real question, and web performance only became measurable once it was broken into the distinct moments a user actually notices.
Last stated 3 months ago
19 Aug 2026
AO
Addy Osmani — holds since 2026-08-19 — tap for who they are
Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated a year ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A fact is important from a systems legibility standpoint if it allows the game to tell the player why something happened. — tap to centre the map on it
A fact is important from a systems legibility standpoint if it allows the game to tell the player why something happened.
Last stated 8 years ago
5 Mar 2019
ES
Emily Short — holds since 2019-03-05 — tap for who they are
Same subject: A game is a machine built around uncertainty. — tap to centre the map on it
A game is a machine built around uncertainty.
Last stated a year ago
3 Nov 2025
RK
Raph Koster — holds since 2025-11-03 — tap for who they are
Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 8 years ago
30 Jan 2019
RK
Raph Koster — holds since 2019-01-30 — tap for who they are
Same subject: Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop. — tap to centre the map on it
Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop.
Last stated 2 years ago
25 Jul 2024
FL
Frank Lantz — holds since 2024-07-25 — tap for who they are
Same subject: Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay. — tap to centre the map on it
Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay.
Last stated 13 years ago
3 Jul 2013
RK
Raph Koster — holds since 2013-07-03 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2013 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Loading times of modern games have become incredibly slow.
Last stated 6 Nov 2026 · today
Holds Pieter Levels
Read this korrent →
Same subject: motivation
Action comes before motivation: you do first and feel afterwards, not the other way round.
Last stated 30 Sept 2025 · a year ago
Holds Lex Fridman
Same subject: motivation
AI is not a limited-time sale: the people furthest along are working harder than ever, and they need to stop harvesting dopamine as if it ends in two weeks.
Last stated 8 Apr 2026 · 7 months ago
Holds David Heinemeier Hansson
Same subject: motivation
AI systems should be understood as something between airplanes and humans, since it can no longer be assumed they lack humanlike motivations.
Last stated 1 Sept 2026 · 2 months ago
Holds Scott Alexander
Same subject: motivation
An expedition can give an adventurer a powerful sense of meaning and motivation for years.
Last stated 9 Oct 2026 · 4 weeks ago
Holds Alastair Humphreys
Same subject: motivation
Apathy and depression are different conditions, not degrees of one thing: a person can lose all motivation while remaining perfectly happy.
Last stated 24 Aug 2026 · 2 months ago
Holds Masud Husain
Same subject: motivation
Apathy in an otherwise healthy older person doubles their risk of Alzheimer's, which means the disease changes behaviour long before it touches cognition.
Last stated 24 Aug 2026 · 2 months ago
Holds Masud Husain
Same subject: motivation
Apathy is not a quieter brain but a costlier one: apathetic people burn more energy simply deciding whether an action is worth it.
Last stated 24 Aug 2026 · 2 months ago
Holds Masud Husain
Same subject: motivation
Denying students AI because you fear they will cheat is its own harm, as bad as letting the tool take their motivation away.
Last stated 10 Aug 2026 · 3 months ago
Holds Fei-Fei Li
Same subject: software performance
Loading old games in the web is faster than on even the fastest PC
Last stated 2 Nov 2026 · 4 days ago
Holds Pieter Levels
Same subject: software performance
Unreal Engine's deepest limitation is that game simulation still runs on a single core, because single-threaded programming is orders of magnitude easier than multi-threaded.
Last stated 30 Apr 2025 · 2 years ago
Holds Tim Sweeney
Same subject: software performance
"Is the page loaded?" was never a real question, and web performance only became measurable once it was broken into the distinct moments a user actually notices.
Last stated 19 Aug 2026 · 3 months ago
Holds Addy Osmani
Same subject: video games
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 31 Oct 2025 · a year ago
Holds Dan Houser
Same subject: video games
A fact is important from a systems legibility standpoint if it allows the game to tell the player why something happened.
Last stated 5 Mar 2019 · 8 years ago
Holds Emily Short
Same subject: video games
A game is a machine built around uncertainty.
Last stated 3 Nov 2025 · a year ago
Holds Raph Koster
Same subject: Addiction
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 30 Jan 2019 · 8 years ago
Holds Raph Koster
Same subject: Addiction
Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop.
Last stated 25 Jul 2024 · 2 years ago
Holds Frank Lantz
Same subject: Addiction
Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay.
Last stated 3 Jul 2013 · 13 years ago
Holds Raph Koster