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← A fact is important from a systems legibility standpoint if it allows…

17 connected korrents · 12 moments from 3 Jul 2013 to 12 May 2026.

Everything filed under video games video games Everything filed under design design Everything filed under writing writing Everything filed under open source open source Everything filed under MCP MCP Everything filed under politics politics Everything filed under social media social media Everything filed under government government Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: A fact is important from a systems legibility standpoint if it allows the game to tell the player why something happened. A fact is important from a systemslegibility standpoint if it allows thegame to tell the player why somethinghappened. Last stated 8 years ago 5 Mar 2019 ES Emily Short — holds since 2019-03-05 — tap for who they are Same subject: A fact is important from a game design perspective if it affects the player's ability to act in the world and the mechanics they can use. — tap to centre the map on it A fact is important from a gamedesign perspective if it affects theplayer's ability to act in the worldand the mechanics they can use. Last stated 8 years ago 5 Mar 2019 ES Emily Short — holds since 2019-03-05 — tap for who they are Same subject: A fact is important from a narrative perspective if it determines the stakes, motives, or consequences of a conflict or choice point. — tap to centre the map on it A fact is important from a narrativeperspective if it determines thestakes, motives, or consequences ofa conflict or choice point. Last stated 8 years ago 5 Mar 2019 ES Emily Short — holds since 2019-03-05 — tap for who they are Same subject: The legibility of the source is one of the most important properties of the web, because it keeps the door open to the next generation. — tap to centre the map on it The legibility of the source is oneof the most important properties ofthe web, because it keeps the dooropen to the next generation. Last stated 9 years ago 9 Feb 2018 FC Frank Chimero — holds since 2018-02-09 — tap for who they are Same subject: Making internal decision-making legible is critically important, so that previous decisions can be found by simply asking an agent. — tap to centre the map on it Making internal decision-makinglegible is critically important, sothat previous decisions can be foundby simply asking an agent. Last stated 6 months ago 12 May 2026 KB Katarina Batina — holds since 2026-05-12 — tap for who they are Same subject: Facts deployed as weapons in an argument can win the exchange without settling the disagreement. — tap to centre the map on it Facts deployed as weapons in anargument can win the exchangewithout settling the disagreement. Last stated 9 months ago 20 Jan 2026 DS Derek Sivers — holds since 2026-01-20 — tap for who they are Same subject: A platform requires the content it hosts to be legible to the platform's own systems, not just to people. — tap to centre the map on it A platform requires the content ithosts to be legible to theplatform's own systems, not just topeople. Last stated a year ago 25 Sept 2025 DK Darius Kazemi — holds since 2025-09-25 — tap for who they are Same subject: Only error needs government support; truth can stand by itself — tap to centre the map on it Only error needs government support;truth can stand by itself TJ Thomas Jefferson — holds since c. 1781–1787 — tap for who they are Same subject: Legibility is a condition of manipulation — tap to centre the map on it Legibility is a condition ofmanipulation JS James C. Scott — holds since c. 1998 — tap for who they are Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it A comedy world cannot run on jokesalone: forty hours of humour needsstory, heart and drama underneath itor it stops working. Last stated a year ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A game is a machine built around uncertainty. — tap to centre the map on it A game is a machine built arounduncertainty. Last stated a year ago 3 Nov 2025 RK Raph Koster — holds since 2025-11-03 — tap for who they are Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it A game is an equation between twopersonalities, the world's and theprotagonist's, and the frictionbetween them is where the experiencecomes from. Last stated a year ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it A profit motive inside a game holdsplayers there long past the pointwhere they are still enjoying it. Last stated 8 years ago 30 Jan 2019 RK Raph Koster — holds since 2019-01-30 — tap for who they are Same subject: Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop. — tap to centre the map on it Anyone who wants to understand gamesshould learn to play the compulsiveones and, in the same motion, learnhow to stop. Last stated 2 years ago 25 Jul 2024 FL Frank Lantz — holds since 2024-07-25 — tap for who they are Same subject: Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay. — tap to centre the map on it Free-to-play games use the sametechniques as gambling machines inorder to maximise what players spendand how long they stay. Last stated 13 years ago 3 Jul 2013 RK Raph Koster — holds since 2013-07-03 — tap for who they are Same subject: A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander. — tap to centre the map on it A good open-world spy game may notbe possible, because a spy story hasto run against the clock and an openworld needs the player free towander. Last stated a year ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught. — tap to centre the map on it A puzzle that invites guessing andthen punishes wrong guesses stopsthe player learning the very methodit could have taught. Last stated 3 years ago 2 Sept 2023 RK Raph Koster — holds since 2023-09-02 — tap for who they are Same subject: Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. — tap to centre the map on it Balancing a system elegantly is notthe same as giving people what theyactually came for, which is emotion. Last stated 12 years ago 10 Mar 2015 TS Tynan Sylvester — holds since 2015-03-10 — tap for who they are
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At the centre A fact is important from a systems legibility standpoint if it allows the game to tell the player why something happened. Last stated 5 Mar 2019 · 8 years ago Holds Emily Short Read this korrent →