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← Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion.

16 connected korrents · 15 moments on record from 29 Apr 2012 to 31 Aug 2026.

Everything filed under design design Everything filed under AI sentience AI sentience Everything filed under motivation motivation Everything filed under simplicity simplicity Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. Balancing a system elegantly is not thesame as giving people what they actuallycame for, which is emotion. Last stated 11 years ago 10 Mar 2015 TS Tynan Sylvester — holds since 2015-03-10 — tap for who they are Same subject: The audience responds well to well-designed systems; it is the industry’s paymasters who undervalue them in favour of authored stories. — tap to centre the map on it The audience responds well towell-designed systems; it is theindustry’s paymasters who undervaluethem in favour of authored stories. Last stated 14 years ago 29 Apr 2012 TS Tynan Sylvester — holds since 2012-04-29 — tap for who they are Same subject: Functionally defined emotions can be attributed to animals and, to some extent, to AI systems, without any claim about what either of them feels. — tap to centre the map on it Functionally defined emotions can beattributed to animals and, to someextent, to AI systems, without anyclaim about what either of themfeels. Last stated 3 weeks ago 17 Aug 2026 RA Ralph Adolphs — holds since 2026-08-17 — tap for who they are Same subject: Rewards undermine intrinsic motivation, which is why gamification does not work; where it appears to work, the underlying experience was already designed as a game. — tap to centre the map on it Rewards undermine intrinsicmotivation, which is whygamification does not work; where itappears to work, the underlyingexperience was already designed as agame. Last stated a year ago 23 Mar 2025 RV Rahul Vohra — holds since 2025-03-23 — tap for who they are Same subject: How people feel about an economy is what actually matters, and no set of statistics will persuade someone who feels they are losing that they are winning. — tap to centre the map on it How people feel about an economy iswhat actually matters, and no set ofstatistics will persuade someone whofeels they are losing that they arewinning. Last stated 2 years ago 19 Jan 2025 JB Jennifer Burns — holds since 2025-01-19 — tap for who they are Same subject: Systematising principled decision-making with AI is now the line between staying competitive and not; there is no position in between. — tap to centre the map on it Systematising principleddecision-making with AI is now theline between staying competitive andnot; there is no position inbetween. Last stated 3 months ago 10 Jun 2026 RD Ray Dalio — holds since 2026-06-10 — tap for who they are Same subject: Emotion regulation is not a private skill: you regulate other people's emotions and they regulate yours. — tap to centre the map on it Emotion regulation is not a privateskill: you regulate other people'semotions and they regulate yours. Last stated 3 weeks ago 17 Aug 2026 RA Ralph Adolphs — holds since 2026-08-17 — tap for who they are Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it Aiming to make an objectively greatwork is the wrong goal; make thebest you can now and treat it as oneof many. Last stated 4 years ago 14 Dec 2022 DY Derek Yu — holds since 2022-12-14 — tap for who they are Same subject: Denying that games can affect the people who play them is a way of calling games a lesser medium. — tap to centre the map on it Denying that games can affect thepeople who play them is a way ofcalling games a lesser medium. Last stated 11 years ago 30 Jun 2015 RK Raph Koster — holds since 2015-06-30 — tap for who they are Same subject: AI systems are not sentient, and the odds of them being sentient are vanishingly small. — tap to centre the map on it AI systems are not sentient, and theodds of them being sentient arevanishingly small. Last stated a week ago 31 Aug 2026 TC Tyler Cowen — holds since 2026-08-31 — tap for who they are Same subject: It will be easier to build an AI that cares about all sentient life than one that cares about humans alone, because the AI itself will be sentient. — tap to centre the map on it It will be easier to build an AIthat cares about all sentient lifethan one that cares about humansalone, because the AI itself will besentient. Last stated 9 months ago 25 Nov 2025 IS Ilya Sutskever — holds since 2025-11-25 — tap for who they are Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it A blank chat box is lazy: itviolates the first rule of a gooduser experience, that it is obviouswhat you can do. Last stated a year ago 12 May 2025 JZ Julie Zhuo — holds since 2025-05-12 — tap for who they are Same subject: A company deserves everyone in it, the chief executive included, to spend as much time as possible in their zone of genius — which is an org design problem. — tap to centre the map on it A company deserves everyone in it,the chief executive included, tospend as much time as possible intheir zone of genius — which is anorg design problem. Last stated a year ago 23 Mar 2025 RV Rahul Vohra — holds since 2025-03-23 — tap for who they are Same subject: A computer meant for anyone has to be understandable without a manual, and it has to be friendly. — tap to centre the map on it A computer meant for anyone has tobe understandable without a manual,and it has to be friendly. Last stated 3 weeks ago 14 Aug 2026 SK Susan Kare — holds since 2026-08-14 — tap for who they are Same subject: After a decade of Swiss minimalism, design is about to swing back to something far more expressive. — tap to centre the map on it After a decade of Swiss minimalism,design is about to swing back tosomething far more expressive. Last stated 11 months ago 16 Oct 2025 DF Dylan Field — holds since 2025-10-16 — tap for who they are Same subject: AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely build too much. — tap to centre the map on it AI acceleration threatens 'lesssoftware': without the constraint ofscarce hours, even 37signals willlikely build too much. Last stated a month ago 26 Jul 2026 DH David Heinemeier Hansson — holds since 2026-07-26 — tap for who they are Same subject: Better design does not mean more design: the most obvious designs are often invisible. — tap to centre the map on it Better design does not mean moredesign: the most obvious designs areoften invisible. Last stated 3 years ago 16 Nov 2023 JZ Julie Zhuo — holds since 2023-11-16 — tap for who they are
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At the centre Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. Last stated 10 Mar 2015 · 11 years ago Holds Tynan Sylvester Read this korrent →