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← Games should focus more on human interaction and the nuances of social dynamics.

17 connected korrents · 17 moments from 30 Apr 2012 to 4 Oct 2026.

Everything filed under design design Everything filed under taste taste Everything filed under video games video games Everything filed under simplicity simplicity Everything filed under AI and human skill AI and human skill Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: Games should focus more on human interaction and the nuances of social dynamics. Games should focus more on humaninteraction and the nuances of socialdynamics. Last stated 8 years ago 20 Jan 2019 ES Emily Short — holds since 2019-01-20 — tap for who they are Same subject: Games and film are better at different kinds of story: a long discursive adventure belongs in a game, a short tight experience in a film. — tap to centre the map on it Games and film are better atdifferent kinds of story: a longdiscursive adventure belongs in agame, a short tight experience in afilm. Last stated a year ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: For conversation to be effective gameplay, it must be a rewarding mechanic rather than an add-on. — tap to centre the map on it For conversation to be effectivegameplay, it must be a rewardingmechanic rather than an add-on. Last stated 8 years ago 20 Jan 2019 ES Emily Short — holds since 2019-01-20 — tap for who they are Same subject: The social sciences have theory but not a design practice, which is why building working social systems falls to game designers. — tap to centre the map on it The social sciences have theory butnot a design practice, which is whybuilding working social systemsfalls to game designers. Last stated 4 years ago 7 Apr 2023 DC Daniel Cook — holds since 2023-04-07 — tap for who they are Same subject: A tabletop RPG is better with a few dozen significant character options than thousands of feats. — tap to centre the map on it A tabletop RPG is better with a fewdozen significant character optionsthan thousands of feats. Last stated 5 months ago 14 Jun 2026 AT Adrian Tchaikovsky — holds since 2026-06-14 — tap for who they are Same subject: Games are hard to see clearly, and the usual tools for looking at them distort as much as they reveal. — tap to centre the map on it Games are hard to see clearly, andthe usual tools for looking at themdistort as much as they reveal. Last stated 2 years ago 25 Jul 2024 FL Frank Lantz — holds since 2024-07-25 — tap for who they are Same subject: Adding more content to a sequel does not automatically improve the experience. — tap to centre the map on it Adding more content to a sequel doesnot automatically improve theexperience. Last stated 10 months ago 30 Dec 2025 JC Josh Collinsworth — holds since 2025-12-30 — tap for who they are Same subject: Entertainment without humans at the heart of it does not work: storytelling is a scarce human skill, and characters without that humanity are less compelling. — tap to centre the map on it Entertainment without humans at theheart of it does not work:storytelling is a scarce humanskill, and characters without thathumanity are less compelling. Last stated 3 months ago 19 Jul 2026 ES Elizabeth Stone — holds since 2026-07-19 — tap for who they are Same subject: There is no sharp line between a game’s story and its mechanics. — tap to centre the map on it There is no sharp line between agame’s story and its mechanics. Last stated 15 years ago 30 Apr 2012 TS Tynan Sylvester — holds since 2012-04-30 — tap for who they are Same subject: A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face. — tap to centre the map on it A $1,299, 100-gram pair of slip-onglasses seems far more enticing thana $3,699, 700-gram headset strappedto the face. Last stated a month ago 24 Sept 2026 MS M.G. Siegler — holds since 2026-09-24 — tap for who they are Same subject: A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart. — tap to centre the map on it A baby-step version of eval-drivendesign is to sketch out 10 to 20hero flows and run the feature orinteraction through them to seewhere it falls apart. Last stated 2 months ago 9 Sept 2026 EB Ed Bayes — holds since 2026-09-09 — tap for who they are Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it A blank chat box is lazy: itviolates the first rule of a gooduser experience, that it is obviouswhat you can do. Last stated a year ago 12 May 2025 JZ Julie Zhuo — holds since 2025-05-12 — tap for who they are Same subject: A browser works better as a single window than as multiple separate windows. — tap to centre the map on it A browser works better as a singlewindow than as multiple separatewindows. Last stated 2 months ago 15 Sept 2026 CC Chris Coyier — holds since 2026-09-15 — tap for who they are Same subject: A business is more likely to fail from taking on too much complexity than from lacking resources. — tap to centre the map on it A business is more likely to failfrom taking on too much complexitythan from lacking resources. Last stated 8 years ago 29 Sept 2018 TG Tren Griffin — holds since 2018-09-29 — tap for who they are Same subject: A business succeeds through a small number of highly effective distribution channels, not many mediocre ones. — tap to centre the map on it A business succeeds through a smallnumber of highly effectivedistribution channels, not manymediocre ones. Last stated 3 years ago 17 Feb 2024 AW Adam Wiggins — holds since 2024-02-17 — tap for who they are Same subject: A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it. — tap to centre the map on it A big part of taste is deliveringhigh levels of craft in anaccessible way so that as manypeople as possible can experienceit. Last stated 6 months ago 21 Apr 2026 BJ Brandon Jacoby — holds since 2026-04-21 — tap for who they are Same subject: A company name can have different appeal to corporate buyers versus their customers. — tap to centre the map on it A company name can have differentappeal to corporate buyers versustheir customers. Last stated 4 weeks ago 4 Oct 2026 PG Paul Graham — holds since 2026-10-04 — tap for who they are Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it A first draft should not be gradedgood or bad; it is only the materialthat taste then gets to act on. Last stated 3 months ago 6 Aug 2026 GS George Saunders — holds since 2026-08-06 — tap for who they are
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At the centre Games should focus more on human interaction and the nuances of social dynamics. Last stated 20 Jan 2019 · 8 years ago Holds Emily Short Read this korrent →