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← Entertainment without humans at the heart of it does not work:…
8 connected korrents · 8 moments on record from 30 Apr 2012 to 19 Jul 2026.
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Entertainment without humans at the heart of it does not work: storytelling is a scarce human skill, and characters without that humanity are less compelling.
Entertainment without humans at the heart of it does not work: storytelling is a scarce human skill, and characters without that humanity are less compelling.
Last stated 2 months ago
19 Jul 2026
ES
Elizabeth Stone — holds since 2026-07-19 — tap for who they are
Same subject: A human life has no overall narrative arc, so nothing is lost by refusing to see it as a story that needs an ending. — tap to centre the map on it
A human life has no overall narrative arc, so nothing is lost by refusing to see it as a story that needs an ending.
Last stated 3 months ago
16 Jun 2026
PB
Paul Bloom — holds since 2026-06-16 — tap for who they are
Same subject: The relational story only holds if a human is not like a horse: replacing them has to lower the value of the output, not just change the input. — tap to centre the map on it
The relational story only holds if a human is not like a horse: replacing them has to lower the value of the output, not just change the input.
Last stated 3 months ago
4 Jun 2026
AI
Alex Imas — holds since 2026-06-04 — tap for who they are
Same subject: There is no sharp line between a game’s story and its mechanics. — tap to centre the map on it
There is no sharp line between a game’s story and its mechanics.
Last stated 14 years ago
30 Apr 2012
TS
Tynan Sylvester — holds since 2012-04-30 — tap for who they are
Same subject: Building an AI that embodies a real person is a much harder problem than inventing a new AI character from scratch. — tap to centre the map on it
Building an AI that embodies a real person is a much harder problem than inventing a new AI character from scratch.
Last stated 3 years ago
28 Sept 2023
MZ
Mark Zuckerberg — holds since 2023-09-28 — tap for who they are
Same subject: Empathy, body language and tone of voice are learnable skills, and expecting the world to adapt to how you are wired is not going to work. — tap to centre the map on it
Empathy, body language and tone of voice are learnable skills, and expecting the world to adapt to how you are wired is not going to work.
Last stated 2 months ago
1 Jul 2026
KB
Kent Beck — holds since 2026-07-01 — tap for who they are
Same subject: Narrative is not a real category; it is a cultural label for a cluster of emotional triggers games happen to share with older media. — tap to centre the map on it
Narrative is not a real category; it is a cultural label for a cluster of emotional triggers games happen to share with older media.
Last stated 14 years ago
30 Apr 2012
TS
Tynan Sylvester — holds since 2012-04-30 — tap for who they are
Same subject: The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives. — tap to centre the map on it
The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.
Last stated a year ago
30 Apr 2025
TS
Tim Sweeney — holds since 2025-04-30 — tap for who they are
Same subject: What survives of podcasting once AI delivers information better is the part where you watch a human struggle with it. — tap to centre the map on it
What survives of podcasting once AI delivers information better is the part where you watch a human struggle with it.
Last stated a year ago
5 Jun 2025
LF
Lex Fridman — holds since 2025-06-05 — tap for who they are
same subject or similar wording bar: when it was last stated, on a scale from 2012 to today (stretched back to the oldest claim here) — full is today a face: someone on record holding the claim — tap it for who they are