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← A comedy world cannot run on jokes alone: forty hours of humour needs…

10 connected korrents · 9 moments from 3 Jul 2013 to 15 Oct 2026.

Everything filed under video games video games Everything filed under empathy empathy Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. A comedy world cannot run on jokes alone:forty hours of humour needs story, heartand drama underneath it or it stopsworking. Last stated a year ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: Joking about a tragedy is not trivialising it; there is no such thing as "too soon". — tap to centre the map on it Joking about a tragedy is nottrivialising it; there is no suchthing as "too soon". Last stated 3 weeks ago 15 Oct 2026 MC Mikael Colville-Andersen — holds since 2026-10-15 — tap for who they are Same subject: A fact is important from a systems legibility standpoint if it allows the game to tell the player why something happened. — tap to centre the map on it A fact is important from a systemslegibility standpoint if it allowsthe game to tell the player whysomething happened. Last stated 8 years ago 5 Mar 2019 ES Emily Short — holds since 2019-03-05 — tap for who they are Same subject: A game is a machine built around uncertainty. — tap to centre the map on it A game is a machine built arounduncertainty. Last stated a year ago 3 Nov 2025 RK Raph Koster — holds since 2025-11-03 — tap for who they are Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it A game is an equation between twopersonalities, the world's and theprotagonist's, and the frictionbetween them is where the experiencecomes from. Last stated a year ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it A profit motive inside a game holdsplayers there long past the pointwhere they are still enjoying it. Last stated 8 years ago 30 Jan 2019 RK Raph Koster — holds since 2019-01-30 — tap for who they are Same subject: Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop. — tap to centre the map on it Anyone who wants to understand gamesshould learn to play the compulsiveones and, in the same motion, learnhow to stop. Last stated 2 years ago 25 Jul 2024 FL Frank Lantz — holds since 2024-07-25 — tap for who they are Same subject: Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay. — tap to centre the map on it Free-to-play games use the sametechniques as gambling machines inorder to maximise what players spendand how long they stay. Last stated 13 years ago 3 Jul 2013 RK Raph Koster — holds since 2013-07-03 — tap for who they are Same subject: A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander. — tap to centre the map on it A good open-world spy game may notbe possible, because a spy story hasto run against the clock and an openworld needs the player free towander. Last stated a year ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught. — tap to centre the map on it A puzzle that invites guessing andthen punishes wrong guesses stopsthe player learning the very methodit could have taught. Last stated 3 years ago 2 Sept 2023 RK Raph Koster — holds since 2023-09-02 — tap for who they are Same subject: Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. — tap to centre the map on it Balancing a system elegantly is notthe same as giving people what theyactually came for, which is emotion. Last stated 12 years ago 10 Mar 2015 TS Tynan Sylvester — holds since 2015-03-10 — tap for who they are
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At the centre A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. Last stated 31 Oct 2025 · a year ago Holds Dan Houser Read this korrent →