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← The choice between convenient saving and game difficulty is a false dichotomy.

17 connected korrents · 16 moments from 9 Aug 2014 to 4 Oct 2026.

Everything filed under creativity creativity Everything filed under design design Everything filed under simplicity simplicity Everything filed under taste taste Everything filed under video games video games Everything filed under behavioural science behavioural science Everything filed under startups startups Everything filed under discipline discipline Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: The choice between convenient saving and game difficulty is a false dichotomy. The choice between convenient saving andgame difficulty is a false dichotomy. Last stated 12 years ago 9 Aug 2014 DS David Sirlin — holds since 2014-08-09 — tap for who they are Same subject: Games that only let players save at fixed save points are outdated design. — tap to centre the map on it Games that only let players save atfixed save points are outdateddesign. Last stated 10 months ago 30 Dec 2025 JC Josh Collinsworth — holds since 2025-12-30 — tap for who they are Same subject: Games that don't offer difficulty controls are outdated design. — tap to centre the map on it Games that don't offer difficultycontrols are outdated design. Last stated 10 months ago 30 Dec 2025 JC Josh Collinsworth — holds since 2025-12-30 — tap for who they are Same subject: When two options are almost perfectly balanced the choice does not matter, and those are exactly the decisions people agonize over. — tap to centre the map on it When two options are almostperfectly balanced the choice doesnot matter, and those are exactlythe decisions people agonize over. Last stated 4 years ago 9 Aug 2022 GK Gary Klein — holds since 2022-08-09 — tap for who they are Same subject: A board game conquers the world when chance and strategy are in balance in it. — tap to centre the map on it A board game conquers the world whenchance and strategy are in balancein it. Last stated 10 months ago 12 Dec 2025 IF Irving Finkel — holds since 2025-12-12 — tap for who they are Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it Aiming to make an objectively greatwork is the wrong goal; make thebest you can now and treat it as oneof many. Last stated 4 years ago 14 Dec 2022 DY Derek Yu — holds since 2022-12-14 — tap for who they are Same subject: Pick something hard and boring: fun problems are the crowded ones now that anybody can prompt a thing into existence. — tap to centre the map on it Pick something hard and boring: funproblems are the crowded ones nowthat anybody can prompt a thing intoexistence. Last stated 2 months ago 10 Aug 2026 PS Peter Steinberger — holds since 2026-08-10 — tap for who they are Same subject: A habit only survives difficulty if the person enjoys it, which makes enjoyment a better predictor of persistence than discipline. — tap to centre the map on it A habit only survives difficulty ifthe person enjoys it, which makesenjoyment a better predictor ofpersistence than discipline. Last stated 10 months ago 1 Jan 2026 JC James Clear — holds since 2026-01-01 — tap for who they are Same subject: Every generation of technology is supposed to make games cheaper and easier to build, and every time the result has been better and far more expensive games. — tap to centre the map on it Every generation of technology issupposed to make games cheaper andeasier to build, and every time theresult has been better and far moreexpensive games. Last stated 12 months ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A business is more likely to fail from taking on too much complexity than from lacking resources. — tap to centre the map on it A business is more likely to failfrom taking on too much complexitythan from lacking resources. Last stated 8 years ago 29 Sept 2018 TG Tren Griffin — holds since 2018-09-29 — tap for who they are Same subject: A business succeeds through a small number of highly effective distribution channels, not many mediocre ones. — tap to centre the map on it A business succeeds through a smallnumber of highly effectivedistribution channels, not manymediocre ones. Last stated 3 years ago 17 Feb 2024 AW Adam Wiggins — holds since 2024-02-17 — tap for who they are Same subject: A candidate negotiating an offer should make every ask fit one line of logic. — tap to centre the map on it A candidate negotiating an offershould make every ask fit one lineof logic. Last stated 3 months ago 9 Aug 2026 AW Adam Ward — holds since 2026-08-09 — tap for who they are Same subject: A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it. — tap to centre the map on it A big part of taste is deliveringhigh levels of craft in anaccessible way so that as manypeople as possible can experienceit. Last stated 6 months ago 21 Apr 2026 BJ Brandon Jacoby — holds since 2026-04-21 — tap for who they are Same subject: A company name can have different appeal to corporate buyers versus their customers. — tap to centre the map on it A company name can have differentappeal to corporate buyers versustheir customers. Last stated 3 weeks ago 4 Oct 2026 PG Paul Graham — holds since 2026-10-04 — tap for who they are Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it A first draft should not be gradedgood or bad; it is only the materialthat taste then gets to act on. Last stated 3 months ago 6 Aug 2026 GS George Saunders — holds since 2026-08-06 — tap for who they are Same subject: A culture that is uncompromising but also kind and supportive is the most fertile ground for creativity. — tap to centre the map on it A culture that is uncompromising butalso kind and supportive is the mostfertile ground for creativity. Last stated 6 months ago 12 Apr 2026 ES Evan Spiegel — holds since 2026-04-12 — tap for who they are Same subject: A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them — tap to centre the map on it A feeling of responsibility isprobably the greatest inhibitor ofcreativity; great ideas came frompeople not paid to have them IA Isaac Asimov — holds since c. 1959 — tap for who they are Same subject: A fountain of creativity alone cannot build anything big, and management alone does nothing new. — tap to centre the map on it A fountain of creativity alonecannot build anything big, andmanagement alone does nothing new. Last stated 7 months ago 15 Mar 2026 MA Marc Andreessen — holds since 2026-03-15 — tap for who they are
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At the centre The choice between convenient saving and game difficulty is a false dichotomy. Last stated 9 Aug 2014 · 12 years ago Holds David Sirlin Read this korrent →