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← The choice between convenient saving and game difficulty is a false dichotomy.
17 connected korrents · 16 moments from 9 Aug 2014 to 4 Oct 2026.
Everything filed under creativity
creativity
Everything filed under design
design
Everything filed under simplicity
simplicity
Everything filed under taste
taste
Everything filed under video games
video games
Everything filed under behavioural science
behavioural science
Everything filed under startups
startups
Everything filed under discipline
discipline
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: The choice between convenient saving and game difficulty is a false dichotomy.
The choice between convenient saving and game difficulty is a false dichotomy.
Last stated 12 years ago
9 Aug 2014
DS
David Sirlin — holds since 2014-08-09 — tap for who they are
Same subject: Games that only let players save at fixed save points are outdated design. — tap to centre the map on it
Games that only let players save at fixed save points are outdated design.
Last stated 10 months ago
30 Dec 2025
JC
Josh Collinsworth — holds since 2025-12-30 — tap for who they are
Same subject: Games that don't offer difficulty controls are outdated design. — tap to centre the map on it
Games that don't offer difficulty controls are outdated design.
Last stated 10 months ago
30 Dec 2025
JC
Josh Collinsworth — holds since 2025-12-30 — tap for who they are
Same subject: When two options are almost perfectly balanced the choice does not matter, and those are exactly the decisions people agonize over. — tap to centre the map on it
When two options are almost perfectly balanced the choice does not matter, and those are exactly the decisions people agonize over.
Last stated 4 years ago
9 Aug 2022
GK
Gary Klein — holds since 2022-08-09 — tap for who they are
Same subject: A board game conquers the world when chance and strategy are in balance in it. — tap to centre the map on it
A board game conquers the world when chance and strategy are in balance in it.
Last stated 10 months ago
12 Dec 2025
IF
Irving Finkel — holds since 2025-12-12 — tap for who they are
Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it
Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many.
Last stated 4 years ago
14 Dec 2022
DY
Derek Yu — holds since 2022-12-14 — tap for who they are
Same subject: Pick something hard and boring: fun problems are the crowded ones now that anybody can prompt a thing into existence. — tap to centre the map on it
Pick something hard and boring: fun problems are the crowded ones now that anybody can prompt a thing into existence.
Last stated 2 months ago
10 Aug 2026
PS
Peter Steinberger — holds since 2026-08-10 — tap for who they are
Same subject: A habit only survives difficulty if the person enjoys it, which makes enjoyment a better predictor of persistence than discipline. — tap to centre the map on it
A habit only survives difficulty if the person enjoys it, which makes enjoyment a better predictor of persistence than discipline.
Last stated 10 months ago
1 Jan 2026
JC
James Clear — holds since 2026-01-01 — tap for who they are
Same subject: Every generation of technology is supposed to make games cheaper and easier to build, and every time the result has been better and far more expensive games. — tap to centre the map on it
Every generation of technology is supposed to make games cheaper and easier to build, and every time the result has been better and far more expensive games.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A business is more likely to fail from taking on too much complexity than from lacking resources. — tap to centre the map on it
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 8 years ago
29 Sept 2018
TG
Tren Griffin — holds since 2018-09-29 — tap for who they are
Same subject: A business succeeds through a small number of highly effective distribution channels, not many mediocre ones. — tap to centre the map on it
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 3 years ago
17 Feb 2024
AW
Adam Wiggins — holds since 2024-02-17 — tap for who they are
Same subject: A candidate negotiating an offer should make every ask fit one line of logic. — tap to centre the map on it
A candidate negotiating an offer should make every ask fit one line of logic.
Last stated 3 months ago
9 Aug 2026
AW
Adam Ward — holds since 2026-08-09 — tap for who they are
Same subject: A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it. — tap to centre the map on it
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 6 months ago
21 Apr 2026
BJ
Brandon Jacoby — holds since 2026-04-21 — tap for who they are
Same subject: A company name can have different appeal to corporate buyers versus their customers. — tap to centre the map on it
A company name can have different appeal to corporate buyers versus their customers.
Last stated 3 weeks ago
4 Oct 2026
PG
Paul Graham — holds since 2026-10-04 — tap for who they are
Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 3 months ago
6 Aug 2026
GS
George Saunders — holds since 2026-08-06 — tap for who they are
Same subject: A culture that is uncompromising but also kind and supportive is the most fertile ground for creativity. — tap to centre the map on it
A culture that is uncompromising but also kind and supportive is the most fertile ground for creativity.
Last stated 6 months ago
12 Apr 2026
ES
Evan Spiegel — holds since 2026-04-12 — tap for who they are
Same subject: A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them — tap to centre the map on it
A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them
IA
Isaac Asimov — holds since c. 1959 — tap for who they are
Same subject: A fountain of creativity alone cannot build anything big, and management alone does nothing new. — tap to centre the map on it
A fountain of creativity alone cannot build anything big, and management alone does nothing new.
Last stated 7 months ago
15 Mar 2026
MA
Marc Andreessen — holds since 2026-03-15 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2014 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are