Our readingWhat is a korrent?
The choice between convenient saving and game difficulty is a false dichotomy.
Drawn from what David Sirlin said
Our readingWhat is a korrent?
Drawn from what David Sirlin said
This is an old argument where one side talks about the convenience of saving anytime and the other talks about the need to make games challenging, but this is a false dichotomy.
Added to korrents 24 Oct 2026 · How quotes work · Something wrong? Tell us
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