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← Every generation of technology is supposed to make games cheaper and…
17 connected korrents · 19 moments from 4 Nov 2022 to 2 Oct 2026.
Everything filed under video games
video games
Everything filed under Addiction
Addiction
Everything filed under ambition
ambition
Everything filed under design
design
Everything filed under innovation
innovation
Everything filed under market efficiency
market efficiency
Everything filed under agency
agency
Everything filed under developer tools
developer tools
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Read this korrent: Every generation of technology is supposed to make games cheaper and easier to build, and every time the result has been better and far more expensive games.
Every generation of technology is supposed to make games cheaper and easier to build, and every time the result has been better and far more expensive games.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: Generative AI is as likely to invent new game genres as it is to make existing ones cheaper to build. — tap to centre the map on it
Generative AI is as likely to invent new game genres as it is to make existing ones cheaper to build.
Last stated 3 years ago
23 Jan 2024
AC
Andrew Chen — holds since 2024-01-23 — tap for who they are
Same subject: As AI makes building faster and cheaper, choosing the right thing to build matters more than ever, because a competitor will get it right if you don't. — tap to centre the map on it
As AI makes building faster and cheaper, choosing the right thing to build matters more than ever, because a competitor will get it right if you don't.
Last stated a year ago
18 Jul 2025
JE
Jason Evanish — holds since 2025-07-18 — tap for who they are
Same subject: It is now faster to build three versions of something and try them out. — tap to centre the map on it
It is now faster to build three versions of something and try them out.
Last stated a month ago
10 Sept 2026
AV
Ami Vora — holds since 2026-09-10 — tap for who they are
Same subject: Cutting the cost of something is not a lesser achievement than inventing it, because inventing a cheaper way is precisely how the whole world gets richer. — tap to centre the map on it
Cutting the cost of something is not a lesser achievement than inventing it, because inventing a cheaper way is precisely how the whole world gets richer.
Last stated 3 years ago
14 Dec 2023
JB
Jeff Bezos — holds since 2023-12-14 — tap for who they are
Same subject: Graphics have stopped selling games: most of the market by revenue no longer cares how a game looks, so new games now compete with the entire back catalogue. — tap to centre the map on it
Graphics have stopped selling games: most of the market by revenue no longer cares how a game looks, so new games now compete with the entire back catalogue.
Last stated 2 months ago
26 Aug 2026
CM
Casey Muratori — holds since 2026-08-26 — tap for who they are
Same subject: Games do not make the world a better place; like other art forms, they make the world. — tap to centre the map on it
Games do not make the world a better place; like other art forms, they make the world.
Last stated 2 years ago
25 Jul 2024
FL
Frank Lantz — holds since 2024-07-25 — tap for who they are
Same subject: Experience can make it harder to try new things — tap to centre the map on it
Experience can make it harder to try new things
Last stated 3 weeks ago
2 Oct 2026
DH
David Heinemeier Hansson — holds since 2023-12-22 — tap for who they are
PL
Pieter Levels — holds since 2026-10-02 — tap for who they are
Same subject: Cheap building will not mean making the same amount of software faster; it will mean making way more software. — tap to centre the map on it
Cheap building will not mean making the same amount of software faster; it will mean making way more software.
Last stated 4 weeks ago
23 Sept 2026
GT
Geoff Teehan — holds since 2026-09-23 — tap for who they are
Same subject: A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society. — tap to centre the map on it
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 5 months ago
7 Jun 2026
TF
Tony Fadell — holds since 2026-06-07 — tap for who they are
Same subject: A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation. — tap to centre the map on it
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 2 months ago
19 Aug 2026
KR
Kenneth Reitz — holds since 2026-08-19 — tap for who they are
Same subject: A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away. — tap to centre the map on it
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 9 months ago
21 Jan 2026
BJ
Bryan Johnson — holds since 2026-01-21 — tap for who they are
Same subject: A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face. — tap to centre the map on it
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 4 weeks ago
24 Sept 2026
MS
M.G. Siegler — holds since 2026-09-24 — tap for who they are
Same subject: A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart. — tap to centre the map on it
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated a month ago
9 Sept 2026
EB
Ed Bayes — holds since 2026-09-09 — tap for who they are
Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated a year ago
12 May 2025
JZ
Julie Zhuo — holds since 2025-05-12 — tap for who they are
Same subject: "If you're not growing, you're dying" is truer of the person than of the company. — tap to centre the map on it
"If you're not growing, you're dying" is truer of the person than of the company.
Last stated 9 months ago
25 Jan 2026
JC
Jason Cohen — holds since 2026-01-25 — tap for who they are
Same subject: A common-sense utopia is much closer to the present day than it is to the best futures actually available to us. — tap to centre the map on it
A common-sense utopia is much closer to the present day than it is to the best futures actually available to us.
Last stated a year ago
3 Aug 2025
WM
William MacAskill — holds since 2025-08-03 — tap for who they are
Same subject: A company can run at a fast pace sustainably without constant overwork or undue stress — tap to centre the map on it
A company can run at a fast pace sustainably without constant overwork or undue stress
Last stated 4 years ago
4 Nov 2022
DH
David Heinemeier Hansson — holds since 2022-11-04 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2015 to today — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Every generation of technology is supposed to make games cheaper and easier to build, and every time the result has been better and far more expensive games.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Read this korrent →
Similar wording
Generative AI is as likely to invent new game genres as it is to make existing ones cheaper to build.
Last stated 23 Jan 2024 · 3 years ago
Holds Andrew Chen
Similar wording
As AI makes building faster and cheaper, choosing the right thing to build matters more than ever, because a competitor will get it right if you don't.
Last stated 18 Jul 2025 · a year ago
Holds Jason Evanish
Similar wording
It is now faster to build three versions of something and try them out.
Last stated 10 Sept 2026 · a month ago
Holds Ami Vora
Similar wording
Cutting the cost of something is not a lesser achievement than inventing it, because inventing a cheaper way is precisely how the whole world gets richer.
Last stated 14 Dec 2023 · 3 years ago
Holds Jeff Bezos
Similar wording
Graphics have stopped selling games: most of the market by revenue no longer cares how a game looks, so new games now compete with the entire back catalogue.
Last stated 26 Aug 2026 · 2 months ago
Holds Casey Muratori
Similar wording
Games do not make the world a better place; like other art forms, they make the world.
Last stated 25 Jul 2024 · 2 years ago
Holds Frank Lantz
Similar wording
Experience can make it harder to try new things
Last stated 2 Oct 2026 · 3 weeks ago
Holds David Heinemeier Hansson Pieter Levels
Similar wording
Cheap building will not mean making the same amount of software faster; it will mean making way more software.
Last stated 23 Sept 2026 · 4 weeks ago
Holds Geoff Teehan
Same subject: Addiction
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 7 Jun 2026 · 5 months ago
Holds Tony Fadell
Same subject: Addiction
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 19 Aug 2026 · 2 months ago
Holds Kenneth Reitz
Same subject: Addiction
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 21 Jan 2026 · 9 months ago
Holds Bryan Johnson
Same subject: design
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 24 Sept 2026 · 4 weeks ago
Holds M.G. Siegler
Same subject: design
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 9 Sept 2026 · a month ago
Holds Ed Bayes
Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
Holds Julie Zhuo
Same subject: ambition
"If you're not growing, you're dying" is truer of the person than of the company.
Last stated 25 Jan 2026 · 9 months ago
Holds Jason Cohen
Same subject: ambition
A common-sense utopia is much closer to the present day than it is to the best futures actually available to us.
Last stated 3 Aug 2025 · a year ago
Holds William MacAskill
Same subject: ambition
A company can run at a fast pace sustainably without constant overwork or undue stress
Last stated 4 Nov 2022 · 4 years ago
Holds David Heinemeier Hansson