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← Generative AI is as likely to invent new game genres as it is to make existing ones cheaper to build.
17 connected korrents · 16 moments from 3 Jul 2013 to 6 Sept 2026.
Everything filed under video games
video games
Everything filed under AI and jobs
AI and jobs
Everything filed under design
design
Everything filed under LLMs
LLMs
Everything filed under AI and science
AI and science
Everything filed under AGI
AGI
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Read this korrent: Generative AI is as likely to invent new game genres as it is to make existing ones cheaper to build.
Generative AI is as likely to invent new game genres as it is to make existing ones cheaper to build.
Last stated 3 years ago
23 Jan 2024
AC
Andrew Chen — holds since 2024-01-23 — tap for who they are
Same subject: Generative AI has failed to produce the learning gains it was promised to deliver and instead shows evidence of harming learning. — tap to centre the map on it
Generative AI has failed to produce the learning gains it was promised to deliver and instead shows evidence of harming learning.
Last stated 3 months ago
24 Jun 2026
DM
Dan Meyer — holds since 2026-06-24 — tap for who they are
Same subject: The games industry already ran the experiment everyone expects from AI, when engines became licensable, and the results were not good news. — tap to centre the map on it
The games industry already ran the experiment everyone expects from AI, when engines became licensable, and the results were not good news.
Last stated a month ago
26 Aug 2026
CM
Casey Muratori — holds since 2026-08-26 — tap for who they are
Same subject: We should want more tools and fewer operated machines; the real AI game changers will have little to do with plain content generation. — tap to centre the map on it
We should want more tools and fewer operated machines; the real AI game changers will have little to do with plain content generation.
Last stated 3 years ago
by 1 May 2023
AW
Amelia Wattenberger — holds since 2023-05-01 — tap for who they are
Same subject: Generative AI systems have no built-in drive toward truth and accuracy, unlike people or institutions. — tap to centre the map on it
Generative AI systems have no built-in drive toward truth and accuracy, unlike people or institutions.
Last stated 3 months ago
21 Jun 2026
KJ
Ketan Joshi — holds since 2026-06-21 — tap for who they are
Same subject: Leaning on AI trades knowledge for speed, and the price may be a generation of programmers in which juniors stay juniors forever. — tap to centre the map on it
Leaning on AI trades knowledge for speed, and the price may be a generation of programmers in which juniors stay juniors forever.
Last stated 2 years ago
22 Mar 2025
TH
ThePrimeagen — holds since 2025-03-22 — tap for who they are
Same subject: AI has driven the cost of generating scientific ideas to almost zero, and just as with cheap communication before it, that by itself creates no abundance. — tap to centre the map on it
AI has driven the cost of generating scientific ideas to almost zero, and just as with cheap communication before it, that by itself creates no abundance.
Last stated 6 months ago
20 Mar 2026
TT
Terence Tao — holds since 2026-03-20 — tap for who they are
Same subject: Even with human-like learners, competition will split the AI market into specialised niches rather than hand it to one company. — tap to centre the map on it
Even with human-like learners, competition will split the AI market into specialised niches rather than hand it to one company.
Last stated 10 months ago
25 Nov 2025
IS
Ilya Sutskever — holds since 2025-11-25 — tap for who they are
Same subject: AI models are not commodities, and people who think they are fungible have not actually used them. — tap to centre the map on it
AI models are not commodities, and people who think they are fungible have not actually used them.
Last stated 4 weeks ago
6 Sept 2026
AA
Anish Acharya — holds since 2026-09-06 — tap for who they are
Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 11 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A game is a machine built around uncertainty. — tap to centre the map on it
A game is a machine built around uncertainty.
Last stated 11 months ago
3 Nov 2025
RK
Raph Koster — holds since 2025-11-03 — tap for who they are
Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 11 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 8 years ago
30 Jan 2019
RK
Raph Koster — holds since 2019-01-30 — tap for who they are
Same subject: Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop. — tap to centre the map on it
Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop.
Last stated 2 years ago
25 Jul 2024
FL
Frank Lantz — holds since 2024-07-25 — tap for who they are
Same subject: Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay. — tap to centre the map on it
Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay.
Last stated 13 years ago
3 Jul 2013
RK
Raph Koster — holds since 2013-07-03 — tap for who they are
Same subject: A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander. — tap to centre the map on it
A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander.
Last stated 11 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught. — tap to centre the map on it
A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught.
Last stated 3 years ago
2 Sept 2023
RK
Raph Koster — holds since 2023-09-02 — tap for who they are
Same subject: Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. — tap to centre the map on it
Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion.
Last stated 12 years ago
10 Mar 2015
TS
Tynan Sylvester — holds since 2015-03-10 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2013 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Generative AI is as likely to invent new game genres as it is to make existing ones cheaper to build.
Last stated 23 Jan 2024 · 3 years ago
Holds Andrew Chen
Read this korrent →
Similar wording
Generative AI has failed to produce the learning gains it was promised to deliver and instead shows evidence of harming learning.
Last stated 24 Jun 2026 · 3 months ago
Holds Dan Meyer
Similar wording
The games industry already ran the experiment everyone expects from AI, when engines became licensable, and the results were not good news.
Last stated 26 Aug 2026 · a month ago
Holds Casey Muratori
Similar wording
We should want more tools and fewer operated machines; the real AI game changers will have little to do with plain content generation.
Last stated by 1 May 2023 · 3 years ago
Holds Amelia Wattenberger
Similar wording
Generative AI systems have no built-in drive toward truth and accuracy, unlike people or institutions.
Last stated 21 Jun 2026 · 3 months ago
Holds Ketan Joshi
Similar wording
Leaning on AI trades knowledge for speed, and the price may be a generation of programmers in which juniors stay juniors forever.
Last stated 22 Mar 2025 · 2 years ago
Holds ThePrimeagen
Similar wording
AI has driven the cost of generating scientific ideas to almost zero, and just as with cheap communication before it, that by itself creates no abundance.
Last stated 20 Mar 2026 · 6 months ago
Holds Terence Tao
Similar wording
Even with human-like learners, competition will split the AI market into specialised niches rather than hand it to one company.
Last stated 25 Nov 2025 · 10 months ago
Holds Ilya Sutskever
Similar wording
AI models are not commodities, and people who think they are fungible have not actually used them.
Last stated 6 Sept 2026 · 4 weeks ago
Holds Anish Acharya
Same subject: video games
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 31 Oct 2025 · 11 months ago
Holds Dan Houser
Same subject: video games
A game is a machine built around uncertainty.
Last stated 3 Nov 2025 · 11 months ago
Holds Raph Koster
Same subject: video games
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 31 Oct 2025 · 11 months ago
Holds Dan Houser
Same subject: Addiction
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 30 Jan 2019 · 8 years ago
Holds Raph Koster
Same subject: Addiction
Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop.
Last stated 25 Jul 2024 · 2 years ago
Holds Frank Lantz
Same subject: Addiction
Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay.
Last stated 3 Jul 2013 · 13 years ago
Holds Raph Koster
Same subject: design
A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander.
Last stated 31 Oct 2025 · 11 months ago
Holds Dan Houser
Same subject: design
A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught.
Last stated 2 Sept 2023 · 3 years ago
Holds Raph Koster
Same subject: design
Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion.
Last stated 10 Mar 2015 · 12 years ago
Holds Tynan Sylvester