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← Players often struggle to understand that a character can remain top tier even after being slightly weakened.
17 connected korrents · 15 moments from 14 Aug 2014 to 4 Oct 2026.
Everything filed under creativity
creativity
Everything filed under simplicity
simplicity
Everything filed under taste
taste
Everything filed under video games
video games
Everything filed under mental models
mental models
Everything filed under design
design
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Read this korrent: Players often struggle to understand that a character can remain top tier even after being slightly weakened.
Players often struggle to understand that a character can remain top tier even after being slightly weakened.
Last stated 12 years ago
14 Aug 2014
DS
David Sirlin — holds since 2014-08-14 — tap for who they are
Same subject: A video game character has no inner life, so what they say is the only thing that can make a player know who they are. — tap to centre the map on it
A video game character has no inner life, so what they say is the only thing that can make a player know who they are.
Last stated a year ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. — tap to centre the map on it
Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion.
Last stated 12 years ago
10 Mar 2015
TS
Tynan Sylvester — holds since 2015-03-10 — tap for who they are
Same subject: Playing games where others have the aptitudes and one does not is close to certain to lose, so one has to find where one has an edge and stay inside one’s circle of competence — tap to centre the map on it
Playing games where others have the aptitudes and one does not is close to certain to lose, so one has to find where one has an edge and stay inside one’s circle of competence
CM
Charlie Munger — holds since c. 1994 — tap for who they are
Same subject: You cannot be an exceptional game designer without playing enormously, and a bad game teaches as much as a great one. — tap to centre the map on it
You cannot be an exceptional game designer without playing enormously, and a bad game teaches as much as a great one.
Last stated 8 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: Breaking through a skill plateau requires unlearning beliefs and conventions that are wrong or narrower than assumed. — tap to centre the map on it
Breaking through a skill plateau requires unlearning beliefs and conventions that are wrong or narrower than assumed.
Last stated 4 years ago
9 Aug 2022
GK
Gary Klein — holds since 2022-08-09 — tap for who they are
Same subject: Building an AI that embodies a real person is a much harder problem than inventing a new AI character from scratch. — tap to centre the map on it
Building an AI that embodies a real person is a much harder problem than inventing a new AI character from scratch.
Last stated 3 years ago
28 Sept 2023
MZ
Mark Zuckerberg — holds since 2023-09-28 — tap for who they are
Same subject: To compete with incumbents who are excellent at the existing playbook, a newcomer has to play by a different one. — tap to centre the map on it
To compete with incumbents who are excellent at the existing playbook, a newcomer has to play by a different one.
Last stated 8 months ago
15 Mar 2026
MA
Marc Andreessen — holds since 2026-03-15 — tap for who they are
Same subject: The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives. — tap to centre the map on it
The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.
Last stated 2 years ago
30 Apr 2025
TS
Tim Sweeney — holds since 2025-04-30 — tap for who they are
Same subject: A business is more likely to fail from taking on too much complexity than from lacking resources. — tap to centre the map on it
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 8 years ago
29 Sept 2018
TG
Tren Griffin — holds since 2018-09-29 — tap for who they are
Same subject: A business succeeds through a small number of highly effective distribution channels, not many mediocre ones. — tap to centre the map on it
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 3 years ago
17 Feb 2024
AW
Adam Wiggins — holds since 2024-02-17 — tap for who they are
Same subject: A candidate negotiating an offer should make every ask fit one line of logic. — tap to centre the map on it
A candidate negotiating an offer should make every ask fit one line of logic.
Last stated 3 months ago
9 Aug 2026
AW
Adam Ward — holds since 2026-08-09 — tap for who they are
Same subject: A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it. — tap to centre the map on it
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 6 months ago
21 Apr 2026
BJ
Brandon Jacoby — holds since 2026-04-21 — tap for who they are
Same subject: A company name can have different appeal to corporate buyers versus their customers. — tap to centre the map on it
A company name can have different appeal to corporate buyers versus their customers.
Last stated 4 weeks ago
4 Oct 2026
PG
Paul Graham — holds since 2026-10-04 — tap for who they are
Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 3 months ago
6 Aug 2026
GS
George Saunders — holds since 2026-08-06 — tap for who they are
Same subject: A culture that is uncompromising but also kind and supportive is the most fertile ground for creativity. — tap to centre the map on it
A culture that is uncompromising but also kind and supportive is the most fertile ground for creativity.
Last stated 7 months ago
12 Apr 2026
ES
Evan Spiegel — holds since 2026-04-12 — tap for who they are
Same subject: A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them — tap to centre the map on it
A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them
IA
Isaac Asimov — holds since c. 1959 — tap for who they are
Same subject: A fountain of creativity alone cannot build anything big, and management alone does nothing new. — tap to centre the map on it
A fountain of creativity alone cannot build anything big, and management alone does nothing new.
Last stated 8 months ago
15 Mar 2026
MA
Marc Andreessen — holds since 2026-03-15 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2014 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are