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← The malaise in the game industry needs no complicated theory: the…
17 connected korrents · 15 moments from 29 Apr 2012 to 24 Sept 2026.
Everything filed under video games
video games
Everything filed under design
design
Everything filed under Addiction
Addiction
Everything filed under JavaScript
JavaScript
Everything filed under ambition
ambition
Everything filed under product management
product management
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.
The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.
Last stated a year ago
30 Apr 2025
TS
Tim Sweeney — holds since 2025-04-30 — tap for who they are
Same subject: The audience responds well to well-designed systems; it is the industry’s paymasters who undervalue them in favour of authored stories. — tap to centre the map on it
The audience responds well to well-designed systems; it is the industry’s paymasters who undervalue them in favour of authored stories.
Last stated 14 years ago
29 Apr 2012
TS
Tynan Sylvester — holds since 2012-04-29 — tap for who they are
Same subject: Once the barrier to making a game collapsed, making a good game stopped being enough: no game gets noticed organically any more, so shipping without a marketing plan is unwise. — tap to centre the map on it
Once the barrier to making a game collapsed, making a good game stopped being enough: no game gets noticed organically any more, so shipping without a marketing plan is unwise.
Last stated 2 months ago
26 Aug 2026
CM
Casey Muratori — holds since 2026-08-26 — tap for who they are
Same subject: A new developer should not release into an existing competitive genre: unless you happen to be the world's best at that one thing, you will not win. — tap to centre the map on it
A new developer should not release into an existing competitive genre: unless you happen to be the world's best at that one thing, you will not win.
Last stated a year ago
30 Apr 2025
TS
Tim Sweeney — holds since 2025-04-30 — tap for who they are
Same subject: Commercial pressure and creative ambition point in the same direction, because the way to make an expensive game's money back is to make something great. — tap to centre the map on it
Commercial pressure and creative ambition point in the same direction, because the way to make an expensive game's money back is to make something great.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: Not knowing what they were doing is why the World of Warcraft team succeeded, and being full of experts is why the Titan team failed. — tap to centre the map on it
Not knowing what they were doing is why the World of Warcraft team succeeded, and being full of experts is why the Titan team failed.
Last stated 7 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it
Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many.
Last stated 4 years ago
14 Dec 2022
DY
Derek Yu — holds since 2022-12-14 — tap for who they are
Same subject: Graphics have stopped selling games: most of the market by revenue no longer cares how a game looks, so new games now compete with the entire back catalogue. — tap to centre the map on it
Graphics have stopped selling games: most of the market by revenue no longer cares how a game looks, so new games now compete with the entire back catalogue.
Last stated 2 months ago
26 Aug 2026
CM
Casey Muratori — holds since 2026-08-26 — tap for who they are
Same subject: Five overlapping products that work in different ways are better than one over-constrained product, designed from a theory, that never got a chance to meet the market. — tap to centre the map on it
Five overlapping products that work in different ways are better than one over-constrained product, designed from a theory, that never got a chance to meet the market.
Last stated a month ago
10 Sept 2026
AV
Ami Vora — holds since 2026-09-10 — tap for who they are
Same subject: A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society. — tap to centre the map on it
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 5 months ago
7 Jun 2026
TF
Tony Fadell — holds since 2026-06-07 — tap for who they are
Same subject: A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation. — tap to centre the map on it
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 2 months ago
19 Aug 2026
KR
Kenneth Reitz — holds since 2026-08-19 — tap for who they are
Same subject: A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away. — tap to centre the map on it
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 9 months ago
21 Jan 2026
BJ
Bryan Johnson — holds since 2026-01-21 — tap for who they are
Same subject: A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face. — tap to centre the map on it
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 4 weeks ago
24 Sept 2026
MS
M.G. Siegler — holds since 2026-09-24 — tap for who they are
Same subject: A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart. — tap to centre the map on it
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated a month ago
9 Sept 2026
EB
Ed Bayes — holds since 2026-09-09 — tap for who they are
Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated a year ago
12 May 2025
JZ
Julie Zhuo — holds since 2025-05-12 — tap for who they are
Same subject: A designer's assumption about where a component belongs is a personal assumption and does not mean that the market or the users will react to the component that way. — tap to centre the map on it
A designer's assumption about where a component belongs is a personal assumption and does not mean that the market or the users will react to the component that way.
Last stated 7 months ago
2 Apr 2026
MS
Marvin Schwaibold — holds since 2026-04-02 — tap for who they are
Same subject: A proprietary language licensed from Microsoft had zero chance in the JavaScript ecosystem: TypeScript had to be open source or nobody would come. — tap to centre the map on it
A proprietary language licensed from Microsoft had zero chance in the JavaScript ecosystem: TypeScript had to be open source or nobody would come.
Last stated 5 months ago
13 May 2026
AH
Anders Hejlsberg — holds since 2026-05-13 — tap for who they are
Same subject: Because its types are erased before the program runs, TypeScript can afford not to be sound: checking 99% beats the 0% JavaScript checked, and buys features a sound language cannot offer. — tap to centre the map on it
Because its types are erased before the program runs, TypeScript can afford not to be sound: checking 99% beats the 0% JavaScript checked, and buys features a sound language cannot offer.
Last stated 5 months ago
13 May 2026
AH
Anders Hejlsberg — holds since 2026-05-13 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2012 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.
Last stated 30 Apr 2025 · a year ago
Holds Tim Sweeney
Read this korrent →
Similar wording
The audience responds well to well-designed systems; it is the industry’s paymasters who undervalue them in favour of authored stories.
Last stated 29 Apr 2012 · 14 years ago
Holds Tynan Sylvester
Similar wording
Once the barrier to making a game collapsed, making a good game stopped being enough: no game gets noticed organically any more, so shipping without a marketing plan is unwise.
Last stated 26 Aug 2026 · 2 months ago
Holds Casey Muratori
Similar wording
A new developer should not release into an existing competitive genre: unless you happen to be the world's best at that one thing, you will not win.
Last stated 30 Apr 2025 · a year ago
Holds Tim Sweeney
Similar wording
Commercial pressure and creative ambition point in the same direction, because the way to make an expensive game's money back is to make something great.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Similar wording
Not knowing what they were doing is why the World of Warcraft team succeeded, and being full of experts is why the Titan team failed.
Last stated 11 Mar 2026 · 7 months ago
Holds Jeff Kaplan
Similar wording
Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many.
Last stated 14 Dec 2022 · 4 years ago
Holds Derek Yu
Similar wording
Graphics have stopped selling games: most of the market by revenue no longer cares how a game looks, so new games now compete with the entire back catalogue.
Last stated 26 Aug 2026 · 2 months ago
Holds Casey Muratori
Similar wording
Five overlapping products that work in different ways are better than one over-constrained product, designed from a theory, that never got a chance to meet the market.
Last stated 10 Sept 2026 · a month ago
Holds Ami Vora
Same subject: Addiction
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 7 Jun 2026 · 5 months ago
Holds Tony Fadell
Same subject: Addiction
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 19 Aug 2026 · 2 months ago
Holds Kenneth Reitz
Same subject: Addiction
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 21 Jan 2026 · 9 months ago
Holds Bryan Johnson
Same subject: design
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 24 Sept 2026 · 4 weeks ago
Holds M.G. Siegler
Same subject: design
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 9 Sept 2026 · a month ago
Holds Ed Bayes
Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
Holds Julie Zhuo
Same subject: JavaScript
A designer's assumption about where a component belongs is a personal assumption and does not mean that the market or the users will react to the component that way.
Last stated 2 Apr 2026 · 7 months ago
Holds Marvin Schwaibold
Same subject: JavaScript
A proprietary language licensed from Microsoft had zero chance in the JavaScript ecosystem: TypeScript had to be open source or nobody would come.
Last stated 13 May 2026 · 5 months ago
Holds Anders Hejlsberg
Same subject: JavaScript
Because its types are erased before the program runs, TypeScript can afford not to be sound: checking 99% beats the 0% JavaScript checked, and buys features a sound language cannot offer.
Last stated 13 May 2026 · 5 months ago
Holds Anders Hejlsberg