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The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.

Drawn from what Tim Sweeney said

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What Tim Sweeney actually said

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  1. Tim Sweeney

    Founder and CEO of Epic Games

    And when you look at a lot of the games that failed recently, they just didn't deliver fun or they didn't deliver fun in a manner that was nearly competitive with the other sources of fun just in people's lives. And so at a basic level, we don't need a terribly complicated theory to explain a lot of the malaise in the game industry.

Added to korrents 30 Apr 2025 · How quotes work · Something wrong? Tell us

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