Tap a claim on the ring to put it at the centre.
← Crunch is wrong when it is imposed — an executive on a forty-hour week…
17 connected korrents · 16 moments from 3 Jul 2013 to 6 Sept 2026.
Everything filed under video games
video games
Everything filed under ambition
ambition
Everything filed under education
education
Everything filed under management
management
Everything filed under behavioural science
behavioural science
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Crunch is wrong when it is imposed — an executive on a forty-hour week has no business telling anyone to stay late — but a person choosing long hours on their own life's work is not the same thing.
Crunch is wrong when it is imposed — an executive on a forty-hour week has no business telling anyone to stay late — but a person choosing long hours on their own life's work is not the same thing.
Last stated 7 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: Humans max out at three or four hours of really hard deep work a day, so the eight hours of intense work executives ask for is not available. — tap to centre the map on it
Humans max out at three or four hours of really hard deep work a day, so the eight hours of intense work executives ask for is not available.
Last stated 7 months ago
22 Mar 2026
NF
Nicole Forsgren — holds since 2026-03-22 — tap for who they are
Same subject: The right way to work is to do whatever feels right for as long as it feels right, and read your time back at the end of the week — not to obey a timetable. — tap to centre the map on it
The right way to work is to do whatever feels right for as long as it feels right, and read your time back at the end of the week — not to obey a timetable.
Last stated 2 years ago
23 Mar 2025
RV
Rahul Vohra — holds since 2025-03-23 — tap for who they are
Same subject: Being years behind is only demoralising because it is stated in years: told the gap is twenty-two hours of work, a child will close it. — tap to centre the map on it
Being years behind is only demoralising because it is stated in years: told the gap is twenty-two hours of work, a child will close it.
Last stated 2 months ago
31 Aug 2026
JL
Joe Liemandt — holds since 2026-08-31 — tap for who they are
Same subject: A company's culture should let the most junior person overrule the most senior one with data, which is why the senior person should always speak last. — tap to centre the map on it
A company's culture should let the most junior person overrule the most senior one with data, which is why the senior person should always speak last.
Last stated 3 years ago
14 Dec 2023
JB
Jeff Bezos — holds since 2023-12-14 — tap for who they are
Same subject: Advice on how hard to work should only be taken from someone who has burned out before. — tap to centre the map on it
Advice on how hard to work should only be taken from someone who has burned out before.
Last stated 3 years ago
10 Jan 2024
CH
Cate Hall — holds since 2024-01-10 — tap for who they are
Same subject: People do not really want to be more productive; more of them probably want to spend time than save it. — tap to centre the map on it
People do not really want to be more productive; more of them probably want to spend time than save it.
Last stated 2 months ago
6 Sept 2026
AA
Anish Acharya — holds since 2026-09-06 — tap for who they are
Same subject: When politicians or executives offer a choice between two bad options, refuse the frame: reframe the question instead of accepting responsibility for either. — tap to centre the map on it
When politicians or executives offer a choice between two bad options, refuse the frame: reframe the question instead of accepting responsibility for either.
Last stated a year ago
30 Sept 2025
PD
Pavel Durov — holds since 2025-09-30 — tap for who they are
Same subject: A full-time job is not the best way to monetise a skill; it is one package among several, and defaulting to it is a faulty plan. — tap to centre the map on it
A full-time job is not the best way to monetise a skill; it is one package among several, and defaulting to it is a faulty plan.
Last stated 2 years ago
19 Jan 2025
EV
Elena Verna — holds since 2025-01-19 — tap for who they are
Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A game is a machine built around uncertainty. — tap to centre the map on it
A game is a machine built around uncertainty.
Last stated 12 months ago
3 Nov 2025
RK
Raph Koster — holds since 2025-11-03 — tap for who they are
Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 8 years ago
30 Jan 2019
RK
Raph Koster — holds since 2019-01-30 — tap for who they are
Same subject: Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop. — tap to centre the map on it
Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop.
Last stated 2 years ago
25 Jul 2024
FL
Frank Lantz — holds since 2024-07-25 — tap for who they are
Same subject: Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay. — tap to centre the map on it
Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay.
Last stated 13 years ago
3 Jul 2013
RK
Raph Koster — holds since 2013-07-03 — tap for who they are
Same subject: A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander. — tap to centre the map on it
A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught. — tap to centre the map on it
A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught.
Last stated 3 years ago
2 Sept 2023
RK
Raph Koster — holds since 2023-09-02 — tap for who they are
Same subject: Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. — tap to centre the map on it
Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion.
Last stated 12 years ago
10 Mar 2015
TS
Tynan Sylvester — holds since 2015-03-10 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2013 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Crunch is wrong when it is imposed — an executive on a forty-hour week has no business telling anyone to stay late — but a person choosing long hours on their own life's work is not the same thing.
Last stated 11 Mar 2026 · 7 months ago
Holds Jeff Kaplan
Read this korrent →
Similar wording
Humans max out at three or four hours of really hard deep work a day, so the eight hours of intense work executives ask for is not available.
Last stated 22 Mar 2026 · 7 months ago
Holds Nicole Forsgren
Similar wording
The right way to work is to do whatever feels right for as long as it feels right, and read your time back at the end of the week — not to obey a timetable.
Last stated 23 Mar 2025 · 2 years ago
Holds Rahul Vohra
Similar wording
Being years behind is only demoralising because it is stated in years: told the gap is twenty-two hours of work, a child will close it.
Last stated 31 Aug 2026 · 2 months ago
Holds Joe Liemandt
Similar wording
A company's culture should let the most junior person overrule the most senior one with data, which is why the senior person should always speak last.
Last stated 14 Dec 2023 · 3 years ago
Holds Jeff Bezos
Similar wording
Advice on how hard to work should only be taken from someone who has burned out before.
Last stated 10 Jan 2024 · 3 years ago
Holds Cate Hall
Similar wording
People do not really want to be more productive; more of them probably want to spend time than save it.
Last stated 6 Sept 2026 · 2 months ago
Holds Anish Acharya
Similar wording
When politicians or executives offer a choice between two bad options, refuse the frame: reframe the question instead of accepting responsibility for either.
Last stated 30 Sept 2025 · a year ago
Holds Pavel Durov
Similar wording
A full-time job is not the best way to monetise a skill; it is one package among several, and defaulting to it is a faulty plan.
Last stated 19 Jan 2025 · 2 years ago
Holds Elena Verna
Same subject: video games
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: video games
A game is a machine built around uncertainty.
Last stated 3 Nov 2025 · 12 months ago
Holds Raph Koster
Same subject: video games
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: Addiction
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 30 Jan 2019 · 8 years ago
Holds Raph Koster
Same subject: Addiction
Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop.
Last stated 25 Jul 2024 · 2 years ago
Holds Frank Lantz
Same subject: Addiction
Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay.
Last stated 3 Jul 2013 · 13 years ago
Holds Raph Koster
Same subject: design
A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: design
A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught.
Last stated 2 Sept 2023 · 3 years ago
Holds Raph Koster
Same subject: design
Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion.
Last stated 10 Mar 2015 · 12 years ago
Holds Tynan Sylvester