Tap a claim on the ring to put it at the centre.
← Turning a game into a means to a broader purpose risks destroying the fun that makes it a game.
17 connected korrents · 15 moments on record from 30 Jun 2015 to 3 Sept 2026.
Everything filed under video games
video games
Everything filed under product management
product management
Everything filed under simplicity
simplicity
Everything filed under taste
taste
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Turning a game into a means to a broader purpose risks destroying the fun that makes it a game.
Turning a game into a means to a broader purpose risks destroying the fun that makes it a game.
Last stated 3 weeks ago
3 Sept 2026
TH
Tim Harford — holds since 2026-09-03 — tap for who they are
Same subject: A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one. — tap to centre the map on it
A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one.
Last stated 6 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it
Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many.
Last stated 4 years ago
14 Dec 2022
DY
Derek Yu — holds since 2022-12-14 — tap for who they are
Same subject: A game is a machine built around uncertainty. — tap to centre the map on it
A game is a machine built around uncertainty.
Last stated 11 months ago
3 Nov 2025
RK
Raph Koster — holds since 2025-11-03 — tap for who they are
Same subject: A strategy does not play a game; playing requires something that can see the game and choose to enter it. — tap to centre the map on it
A strategy does not play a game; playing requires something that can see the game and choose to enter it.
Last stated 2 years ago
8 May 2024
FL
Frank Lantz — holds since 2024-05-08 — tap for who they are
Same subject: The best games are constructed out of toys, so a feature should be fun to play with before it is ever attached to a goal. — tap to centre the map on it
The best games are constructed out of toys, so a feature should be fun to play with before it is ever attached to a goal.
Last stated a year ago
23 Mar 2025
RV
Rahul Vohra — holds since 2025-03-23 — tap for who they are
Same subject: Fun can be a product's differentiator, even when the team thinks that is an absurd thing to compete on. — tap to centre the map on it
Fun can be a product's differentiator, even when the team thinks that is an absurd thing to compete on.
Last stated 11 months ago
16 Oct 2025
DF
Dylan Field — holds since 2025-10-16 — tap for who they are
Same subject: Once the barrier to making a game collapsed, making a good game stopped being enough: no game gets noticed organically any more, so shipping without a marketing plan is unwise. — tap to centre the map on it
Once the barrier to making a game collapsed, making a good game stopped being enough: no game gets noticed organically any more, so shipping without a marketing plan is unwise.
Last stated 4 weeks ago
26 Aug 2026
CM
Casey Muratori — holds since 2026-08-26 — tap for who they are
Same subject: Denying that games can affect the people who play them is a way of calling games a lesser medium. — tap to centre the map on it
Denying that games can affect the people who play them is a way of calling games a lesser medium.
Last stated 11 years ago
30 Jun 2015
RK
Raph Koster — holds since 2015-06-30 — tap for who they are
Same subject: A group of businesses only works when every one of them feeds the others, and everything that does not fit the strategy should be sold. — tap to centre the map on it
A group of businesses only works when every one of them feeds the others, and everything that does not fit the strategy should be sold.
Last stated a year ago
16 Jul 2025
JD
Jamie Dimon — holds since 2025-07-16 — tap for who they are
Same subject: AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely build too much. — tap to centre the map on it
AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely build too much.
Last stated 2 months ago
26 Jul 2026
DH
David Heinemeier Hansson — holds since 2026-07-26 — tap for who they are
Same subject: An important decision needs one reason that on its own supports it; a collection of weak reasons means you have not yet found your reason. — tap to centre the map on it
An important decision needs one reason that on its own supports it; a collection of weak reasons means you have not yet found your reason.
Last stated a year ago
23 Mar 2025
RV
Rahul Vohra — holds since 2025-03-23 — tap for who they are
Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 2 months ago
6 Aug 2026
GS
George Saunders — holds since 2026-08-06 — tap for who they are
Same subject: A gift's perceived price is part of what it does, so a drink known to be cheap fails at its job however good it tastes. — tap to centre the map on it
A gift's perceived price is part of what it does, so a drink known to be cheap fails at its job however good it tastes.
Last stated 9 months ago
9 Dec 2025
RS
Rory Sutherland — holds since 2025-12-09 — tap for who they are
Same subject: A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare skill. — tap to centre the map on it
A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare skill.
Last stated 11 months ago
16 Oct 2025
DF
Dylan Field — holds since 2025-10-16 — tap for who they are
Same subject: "Simplify onboarding" is an action, not a problem, and a roadmap line written that way will not work. — tap to centre the map on it
"Simplify onboarding" is an action, not a problem, and a roadmap line written that way will not work.
Last stated 2 years ago
19 Jan 2025
EV
Elena Verna — holds since 2025-01-19 — tap for who they are
Same subject: A company should hire a product manager only against a specific need, never by default. — tap to centre the map on it
A company should hire a product manager only against a specific need, never by default.
Last stated 2 months ago
2 Aug 2026
TV
Tom Verrilli — holds since 2026-08-02 — tap for who they are
Same subject: A company that looks to its users as though it has stopped shipping is usually widening its market, and grinding through that is worth it. — tap to centre the map on it
A company that looks to its users as though it has stopped shipping is usually widening its market, and grinding through that is worth it.
Last stated a year ago
23 Mar 2025
RV
Rahul Vohra — holds since 2025-03-23 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2015 to today — full is today a face: someone on record holding the claim — tap it for who they are
At the centre
Turning a game into a means to a broader purpose risks destroying the fun that makes it a game.
Last stated 3 Sept 2026 · 3 weeks ago
Holds Tim Harford
Read this korrent →
Similar wording
A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one.
Last stated 11 Mar 2026 · 6 months ago
Holds Jeff Kaplan
Similar wording
Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many.
Last stated 14 Dec 2022 · 4 years ago
Holds Derek Yu
Similar wording
A game is a machine built around uncertainty.
Last stated 3 Nov 2025 · 11 months ago
Holds Raph Koster
Similar wording
A strategy does not play a game; playing requires something that can see the game and choose to enter it.
Last stated 8 May 2024 · 2 years ago
Holds Frank Lantz
Similar wording
The best games are constructed out of toys, so a feature should be fun to play with before it is ever attached to a goal.
Last stated 23 Mar 2025 · a year ago
Holds Rahul Vohra
Similar wording
Fun can be a product's differentiator, even when the team thinks that is an absurd thing to compete on.
Last stated 16 Oct 2025 · 11 months ago
Holds Dylan Field
Similar wording
Once the barrier to making a game collapsed, making a good game stopped being enough: no game gets noticed organically any more, so shipping without a marketing plan is unwise.
Last stated 26 Aug 2026 · 4 weeks ago
Holds Casey Muratori
Similar wording
Denying that games can affect the people who play them is a way of calling games a lesser medium.
Last stated 30 Jun 2015 · 11 years ago
Holds Raph Koster
Same subject: simplicity
A group of businesses only works when every one of them feeds the others, and everything that does not fit the strategy should be sold.
Last stated 16 Jul 2025 · a year ago
Holds Jamie Dimon
Same subject: simplicity
AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely build too much.
Last stated 26 Jul 2026 · 2 months ago
Holds David Heinemeier Hansson
Same subject: simplicity
An important decision needs one reason that on its own supports it; a collection of weak reasons means you have not yet found your reason.
Last stated 23 Mar 2025 · a year ago
Holds Rahul Vohra
Same subject: taste
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 6 Aug 2026 · 2 months ago
Holds George Saunders
Same subject: taste
A gift's perceived price is part of what it does, so a drink known to be cheap fails at its job however good it tastes.
Last stated 9 Dec 2025 · 9 months ago
Holds Rory Sutherland
Same subject: taste
A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare skill.
Last stated 16 Oct 2025 · 11 months ago
Holds Dylan Field
Same subject: product management
"Simplify onboarding" is an action, not a problem, and a roadmap line written that way will not work.
Last stated 19 Jan 2025 · 2 years ago
Holds Elena Verna
Same subject: product management
A company should hire a product manager only against a specific need, never by default.
Last stated 2 Aug 2026 · 2 months ago
Holds Tom Verrilli
Same subject: product management
A company that looks to its users as though it has stopped shipping is usually widening its market, and grinding through that is worth it.
Last stated 23 Mar 2025 · a year ago
Holds Rahul Vohra