Tap a claim on the ring to put it at the centre.
← Denying that games can affect the people who play them is a way of calling games a lesser medium.
17 connected korrents · 15 moments from 30 Jun 2015 to 24 Sept 2026.
Everything filed under video games
video games
Everything filed under design
design
Everything filed under Addiction
Addiction
Everything filed under ambition
ambition
Everything filed under censorship
censorship
Everything filed under politics
politics
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Denying that games can affect the people who play them is a way of calling games a lesser medium.
Denying that games can affect the people who play them is a way of calling games a lesser medium.
Last stated 11 years ago
30 Jun 2015
RK
Raph Koster — holds since 2015-06-30 — tap for who they are
Same subject: Games do not make the world a better place; like other art forms, they make the world. — tap to centre the map on it
Games do not make the world a better place; like other art forms, they make the world.
Last stated 2 years ago
25 Jul 2024
FL
Frank Lantz — holds since 2024-07-25 — tap for who they are
Same subject: The more freedom a design gives people to interact, the more of that freedom will be abused. — tap to centre the map on it
The more freedom a design gives people to interact, the more of that freedom will be abused.
Last stated 4 years ago
1 Jan 2023
DC
Daniel Cook — holds since 2023-01-01 — tap for who they are
Same subject: Games are hard to see clearly, and the usual tools for looking at them distort as much as they reveal. — tap to centre the map on it
Games are hard to see clearly, and the usual tools for looking at them distort as much as they reveal.
Last stated 2 years ago
25 Jul 2024
FL
Frank Lantz — holds since 2024-07-25 — tap for who they are
Same subject: The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives. — tap to centre the map on it
The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.
Last stated a year ago
30 Apr 2025
TS
Tim Sweeney — holds since 2025-04-30 — tap for who they are
Same subject: The video game audience has come to embrace the medium’s worst traits as emblems of the hobby rather than treat them as flaws. — tap to centre the map on it
The video game audience has come to embrace the medium’s worst traits as emblems of the hobby rather than treat them as flaws.
Last stated 2 years ago
21 Oct 2024
FL
Frank Lantz — holds since 2024-10-21 — tap for who they are
Same subject: Digital worlds should carry fewer restrictions than the physical one, because acts that would do damage in reality do none there. — tap to centre the map on it
Digital worlds should carry fewer restrictions than the physical one, because acts that would do damage in reality do none there.
Last stated 3 years ago
28 Sept 2023
MZ
Mark Zuckerberg — holds since 2023-09-28 — tap for who they are
Same subject: There is nothing wrong with people playing political games or with seducers and con artists; it is just reality — tap to centre the map on it
There is nothing wrong with people playing political games or with seducers and con artists; it is just reality
RG
Robert Greene — holds since c. 2010 — tap for who they are
Same subject: Games should not be measured against any outside yardstick — not purpose, not pleasure, not politics. — tap to centre the map on it
Games should not be measured against any outside yardstick — not purpose, not pleasure, not politics.
Last stated 2 years ago
25 Jul 2024
FL
Frank Lantz — holds since 2024-07-25 — tap for who they are
Same subject: A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society. — tap to centre the map on it
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 5 months ago
7 Jun 2026
TF
Tony Fadell — holds since 2026-06-07 — tap for who they are
Same subject: A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation. — tap to centre the map on it
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 2 months ago
19 Aug 2026
KR
Kenneth Reitz — holds since 2026-08-19 — tap for who they are
Same subject: A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away. — tap to centre the map on it
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 9 months ago
21 Jan 2026
BJ
Bryan Johnson — holds since 2026-01-21 — tap for who they are
Same subject: A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face. — tap to centre the map on it
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 4 weeks ago
24 Sept 2026
MS
M.G. Siegler — holds since 2026-09-24 — tap for who they are
Same subject: A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart. — tap to centre the map on it
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated a month ago
9 Sept 2026
EB
Ed Bayes — holds since 2026-09-09 — tap for who they are
Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated a year ago
12 May 2025
JZ
Julie Zhuo — holds since 2025-05-12 — tap for who they are
Same subject: "If you're not growing, you're dying" is truer of the person than of the company. — tap to centre the map on it
"If you're not growing, you're dying" is truer of the person than of the company.
Last stated 9 months ago
25 Jan 2026
JC
Jason Cohen — holds since 2026-01-25 — tap for who they are
Same subject: A common-sense utopia is much closer to the present day than it is to the best futures actually available to us. — tap to centre the map on it
A common-sense utopia is much closer to the present day than it is to the best futures actually available to us.
Last stated a year ago
3 Aug 2025
WM
William MacAskill — holds since 2025-08-03 — tap for who they are
Same subject: A company can run at a fast pace sustainably without constant overwork or undue stress — tap to centre the map on it
A company can run at a fast pace sustainably without constant overwork or undue stress
Last stated 4 years ago
4 Nov 2022
DH
David Heinemeier Hansson — holds since 2022-11-04 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2015 to today — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Denying that games can affect the people who play them is a way of calling games a lesser medium.
Last stated 30 Jun 2015 · 11 years ago
Holds Raph Koster
Read this korrent →
Similar wording
Games do not make the world a better place; like other art forms, they make the world.
Last stated 25 Jul 2024 · 2 years ago
Holds Frank Lantz
Similar wording
The more freedom a design gives people to interact, the more of that freedom will be abused.
Last stated 1 Jan 2023 · 4 years ago
Holds Daniel Cook
Similar wording
Games are hard to see clearly, and the usual tools for looking at them distort as much as they reveal.
Last stated 25 Jul 2024 · 2 years ago
Holds Frank Lantz
Similar wording
The malaise in the game industry needs no complicated theory: the games that failed recently simply were not fun enough to compete with everything else in people's lives.
Last stated 30 Apr 2025 · a year ago
Holds Tim Sweeney
Similar wording
The video game audience has come to embrace the medium’s worst traits as emblems of the hobby rather than treat them as flaws.
Last stated 21 Oct 2024 · 2 years ago
Holds Frank Lantz
Similar wording
Digital worlds should carry fewer restrictions than the physical one, because acts that would do damage in reality do none there.
Last stated 28 Sept 2023 · 3 years ago
Holds Mark Zuckerberg
Similar wording
There is nothing wrong with people playing political games or with seducers and con artists; it is just reality
Last stated c. 2010
Holds Robert Greene
Similar wording
Games should not be measured against any outside yardstick — not purpose, not pleasure, not politics.
Last stated 25 Jul 2024 · 2 years ago
Holds Frank Lantz
Same subject: Addiction
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 7 Jun 2026 · 5 months ago
Holds Tony Fadell
Same subject: Addiction
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 19 Aug 2026 · 2 months ago
Holds Kenneth Reitz
Same subject: Addiction
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 21 Jan 2026 · 9 months ago
Holds Bryan Johnson
Same subject: design
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 24 Sept 2026 · 4 weeks ago
Holds M.G. Siegler
Same subject: design
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 9 Sept 2026 · a month ago
Holds Ed Bayes
Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
Holds Julie Zhuo
Same subject: ambition
"If you're not growing, you're dying" is truer of the person than of the company.
Last stated 25 Jan 2026 · 9 months ago
Holds Jason Cohen
Same subject: ambition
A common-sense utopia is much closer to the present day than it is to the best futures actually available to us.
Last stated 3 Aug 2025 · a year ago
Holds William MacAskill
Same subject: ambition
A company can run at a fast pace sustainably without constant overwork or undue stress
Last stated 4 Nov 2022 · 4 years ago
Holds David Heinemeier Hansson