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← Other players must be present in an online world but never compulsory:…

14 connected korrents · 10 moments from 3 Jul 2013 to 11 Mar 2026.

Everything filed under video games video games Everything filed under design design Everything filed under demographics demographics Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: Other players must be present in an online world but never compulsory: forcing interaction is what kept MMOs small, and letting people play alone is what made World of Warcraft enormous. Other players must be present in an onlineworld but never compulsory: forcinginteraction is what kept MMOs small, andletting people play alone is what madeWorld of Warcraft enormous. Last stated 7 months ago 11 Mar 2026 JK Jeff Kaplan — holds since 2026-03-11 — tap for who they are Same subject: Not knowing what they were doing is why the World of Warcraft team succeeded, and being full of experts is why the Titan team failed. — tap to centre the map on it Not knowing what they were doing iswhy the World of Warcraft teamsucceeded, and being full of expertsis why the Titan team failed. Last stated 7 months ago 11 Mar 2026 JK Jeff Kaplan — holds since 2026-03-11 — tap for who they are Same subject: Personalised online entertainment has got good enough to crowd out socialising, and with it the forming of couples. — tap to centre the map on it Personalised online entertainmenthas got good enough to crowd outsocialising, and with it the formingof couples. Last stated 2 years ago 1 Nov 2024 AE Alice Evans — holds since 2024-11-01 — tap for who they are Same subject: The job of a multiplayer designer is to grow a community, not to make gamified numbers go up. — tap to centre the map on it The job of a multiplayer designer isto grow a community, not to makegamified numbers go up. Last stated 4 years ago 7 Apr 2023 DC Daniel Cook — holds since 2023-04-07 — tap for who they are Same subject: The more freedom a design gives people to interact, the more of that freedom will be abused. — tap to centre the map on it The more freedom a design givespeople to interact, the more of thatfreedom will be abused. Last stated 4 years ago 1 Jan 2023 DC Daniel Cook — holds since 2023-01-01 — tap for who they are Same subject: You do not need a CFO to make World of Warcraft — you need artists, engineers, designers, producers and an audio team. — tap to centre the map on it You do not need a CFO to make Worldof Warcraft — you need artists,engineers, designers, producers andan audio team. Last stated 7 months ago 11 Mar 2026 JK Jeff Kaplan — holds since 2026-03-11 — tap for who they are Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it A comedy world cannot run on jokesalone: forty hours of humour needsstory, heart and drama underneath itor it stops working. Last stated 12 months ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one. — tap to centre the map on it A game is at its best on the day itis pitched, and every day ofdevelopment moves the real thingfurther from the imagined one. Last stated 7 months ago 11 Mar 2026 JK Jeff Kaplan — holds since 2026-03-11 — tap for who they are Same subject: A game is quadratically more valuable the larger the share of a player's real-world friends it can connect them to, and that is the number one trend in gaming today. — tap to centre the map on it A game is quadratically morevaluable the larger the share of aplayer's real-world friends it canconnect them to, and that is thenumber one trend in gaming today. Last stated a year ago 30 Apr 2025 TS Tim Sweeney — holds since 2025-04-30 — tap for who they are Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it A profit motive inside a game holdsplayers there long past the pointwhere they are still enjoying it. Last stated 8 years ago 30 Jan 2019 RK Raph Koster — holds since 2019-01-30 — tap for who they are Same subject: Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop. — tap to centre the map on it Anyone who wants to understand gamesshould learn to play the compulsiveones and, in the same motion, learnhow to stop. Last stated 2 years ago 25 Jul 2024 FL Frank Lantz — holds since 2024-07-25 — tap for who they are Same subject: Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay. — tap to centre the map on it Free-to-play games use the sametechniques as gambling machines inorder to maximise what players spendand how long they stay. Last stated 13 years ago 3 Jul 2013 RK Raph Koster — holds since 2013-07-03 — tap for who they are Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it Aiming to make an objectively greatwork is the wrong goal; make thebest you can now and treat it as oneof many. Last stated 4 years ago 14 Dec 2022 DY Derek Yu — holds since 2022-12-14 — tap for who they are Same subject: Each project you finish makes the next one easier to finish and teaches you more about what a successful one takes. — tap to centre the map on it Each project you finish makes thenext one easier to finish andteaches you more about what asuccessful one takes. Last stated 4 years ago 14 Dec 2022 DY Derek Yu — holds since 2022-12-14 — tap for who they are Same subject: The right way to size a project is by the size of the projects you have already finished, not by how skilled you are. — tap to centre the map on it The right way to size a project isby the size of the projects you havealready finished, not by how skilledyou are. Last stated 4 years ago 14 Dec 2022 DY Derek Yu — holds since 2022-12-14 — tap for who they are
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At the centre Other players must be present in an online world but never compulsory: forcing interaction is what kept MMOs small, and letting people play alone is what made World of Warcraft enormous. Last stated 11 Mar 2026 · 7 months ago Holds Jeff Kaplan Read this korrent →