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← Gamification needs three things at once — a tight core loop, a…

3 connected korrents · 3 moments on record from 14 Dec 2022 to 5 Oct 2025.

Everything filed under language learning language learning Same subjectSame subjectSame subject Read this korrent: Gamification needs three things at once — a tight core loop, a metagame to strive at, and a profile that accumulates the user's investment. Gamification needs three things atonce — a tight core loop, a metagameto strive at, and a profile thataccumulates the user's investment. Last stated 11 months ago 5 Oct 2025 AC Albert Cheng — holds since 2025-10-05 — tap for who they are Same subject: Duolingo's real competence is motivation and habit formation, and language learning was only the first thing it applied that to. — tap to centre the map on it Duolingo's real competence ismotivation and habitformation, and languagelearning was only the first… Last stated 11 months ago 5 Oct 2025 AC Albert Cheng — holds since 2025-10-05 — tap for who they are Same subject: Rewards undermine intrinsic motivation, which is why gamification does not work; where it appears to work, the underlying experience was already designed as a game. — tap to centre the map on it Rewards undermine intrinsicmotivation, which is whygamification does not work;where it appears to work, the… Last stated a year ago 23 Mar 2025 RV Rahul Vohra — holds since 2025-03-23 — tap for who they are Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it Aiming to make an objectivelygreat work is the wrong goal;make the best you can now andtreat it as one of many. Last stated 4 years ago 14 Dec 2022 DY Derek Yu — holds since 2022-12-14 — tap for who they are
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At the centre Gamification needs three things at once — a tight core loop, a metagame to strive at, and a profile that accumulates the user's investment. Last stated 5 Oct 2025 · 11 months ago Holds Albert Cheng Read this korrent →