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← Business software should be built the way games are built, because…
17 connected korrents · 18 moments from 17 Sept 2010 to 4 Oct 2026.
Everything filed under design
design
Everything filed under video games
video games
Everything filed under taste
taste
Everything filed under simplicity
simplicity
Everything filed under coding agents
coding agents
Everything filed under AI and jobs
AI and jobs
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Business software should be built the way games are built, because products made like games are the ones people fall in love with and tell their friends about.
Business software should be built the way games are built, because products made like games are the ones people fall in love with and tell their friends about.
Last stated 2 years ago
23 Mar 2025
RV
Rahul Vohra — holds since 2025-03-23 — tap for who they are
Same subject: People should make software that exactly meets their own and their friends' needs. — tap to centre the map on it
People should make software that exactly meets their own and their friends' needs.
Last stated 2 months ago
30 Aug 2026
TS
Tara Seshan — holds since 2026-08-30 — tap for who they are
Same subject: Developing taste for software requires real-world experiences like brunch with friends, old movies and records, and observing city architecture. — tap to centre the map on it
Developing taste for software requires real-world experiences like brunch with friends, old movies and records, and observing city architecture.
Last stated 4 weeks ago
27 Sept 2026
SP
Sunil Pai — holds since 2026-09-27 — tap for who they are
Same subject: The best games are constructed out of toys, so a feature should be fun to play with before it is ever attached to a goal. — tap to centre the map on it
The best games are constructed out of toys, so a feature should be fun to play with before it is ever attached to a goal.
Last stated 2 years ago
23 Mar 2025
RV
Rahul Vohra — holds since 2025-03-23 — tap for who they are
Same subject: Even as AI makes building software easy, people will still prefer to buy some software off-the-shelf rather than build their own. — tap to centre the map on it
Even as AI makes building software easy, people will still prefer to buy some software off-the-shelf rather than build their own.
Last stated 3 months ago
11 Jul 2026
JF
Jason Fried — holds since 2026-03-20 — tap for who they are
JJ
Justin Jackson — holds since 2026-07-11 — tap for who they are
Same subject: Software is now won or lost on design: good enough is no longer fine, it is mediocre. — tap to centre the map on it
Software is now won or lost on design: good enough is no longer fine, it is mediocre.
Last stated a year ago
16 Oct 2025
DF
Dylan Field — holds since 2025-10-16 — tap for who they are
Same subject: People do not build enough personal software because setting up integrations is a pain. — tap to centre the map on it
People do not build enough personal software because setting up integrations is a pain.
Last stated 3 weeks ago
28 Sept 2026
KD
Kent C. Dodds — holds since 2026-09-28 — tap for who they are
Same subject: Software only gets good by being used a lot by the people building it, so time spent inside coding agents instead of the app is time that makes the app worse. — tap to centre the map on it
Software only gets good by being used a lot by the people building it, so time spent inside coding agents instead of the app is time that makes the app worse.
Last stated 2 months ago
6 Sept 2026
BV
Ben Vinegar — holds since 2026-09-06 — tap for who they are
Same subject: Software is product management, and those are the skills the agentic era rewards — skills that are not evenly distributed among programmers. — tap to centre the map on it
Software is product management, and those are the skills the agentic era rewards — skills that are not evenly distributed among programmers.
Last stated 2 months ago
26 Aug 2026
DH
David Heinemeier Hansson — holds since 2026-08-26 — tap for who they are
Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one. — tap to centre the map on it
A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one.
Last stated 7 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: A game is quadratically more valuable the larger the share of a player's real-world friends it can connect them to, and that is the number one trend in gaming today. — tap to centre the map on it
A game is quadratically more valuable the larger the share of a player's real-world friends it can connect them to, and that is the number one trend in gaming today.
Last stated a year ago
30 Apr 2025
TS
Tim Sweeney — holds since 2025-04-30 — tap for who they are
Same subject: Limited time and resources are what force a work to be tight and to feel like it has a purpose. — tap to centre the map on it
Limited time and resources are what force a work to be tight and to feel like it has a purpose.
Last stated 16 years ago
17 Sept 2010
DY
Derek Yu — holds since 2010-09-17 — tap for who they are
Same subject: A business is more likely to fail from taking on too much complexity than from lacking resources. — tap to centre the map on it
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 8 years ago
29 Sept 2018
TG
Tren Griffin — holds since 2018-09-29 — tap for who they are
Same subject: A business succeeds through a small number of highly effective distribution channels, not many mediocre ones. — tap to centre the map on it
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 3 years ago
17 Feb 2024
AW
Adam Wiggins — holds since 2024-02-17 — tap for who they are
Same subject: A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it. — tap to centre the map on it
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 6 months ago
21 Apr 2026
BJ
Brandon Jacoby — holds since 2026-04-21 — tap for who they are
Same subject: A company name can have different appeal to corporate buyers versus their customers. — tap to centre the map on it
A company name can have different appeal to corporate buyers versus their customers.
Last stated 3 weeks ago
4 Oct 2026
PG
Paul Graham — holds since 2026-10-04 — tap for who they are
Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 3 months ago
6 Aug 2026
GS
George Saunders — holds since 2026-08-06 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2010 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Business software should be built the way games are built, because products made like games are the ones people fall in love with and tell their friends about.
Last stated 23 Mar 2025 · 2 years ago
Holds Rahul Vohra
Read this korrent →
Similar wording
People should make software that exactly meets their own and their friends' needs.
Last stated 30 Aug 2026 · 2 months ago
Holds Tara Seshan
Similar wording
Developing taste for software requires real-world experiences like brunch with friends, old movies and records, and observing city architecture.
Last stated 27 Sept 2026 · 4 weeks ago
Holds Sunil Pai
Similar wording
The best games are constructed out of toys, so a feature should be fun to play with before it is ever attached to a goal.
Last stated 23 Mar 2025 · 2 years ago
Holds Rahul Vohra
Similar wording
Even as AI makes building software easy, people will still prefer to buy some software off-the-shelf rather than build their own.
Last stated 11 Jul 2026 · 3 months ago
Holds Jason Fried Justin Jackson
Similar wording
Software is now won or lost on design: good enough is no longer fine, it is mediocre.
Last stated 16 Oct 2025 · a year ago
Holds Dylan Field
Similar wording
People do not build enough personal software because setting up integrations is a pain.
Last stated 28 Sept 2026 · 3 weeks ago
Holds Kent C. Dodds
Similar wording
Software only gets good by being used a lot by the people building it, so time spent inside coding agents instead of the app is time that makes the app worse.
Last stated 6 Sept 2026 · 2 months ago
Holds Ben Vinegar
Similar wording
Software is product management, and those are the skills the agentic era rewards — skills that are not evenly distributed among programmers.
Last stated 26 Aug 2026 · 2 months ago
Holds David Heinemeier Hansson
Same subject: video games
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: video games
A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one.
Last stated 11 Mar 2026 · 7 months ago
Holds Jeff Kaplan
Same subject: video games
A game is quadratically more valuable the larger the share of a player's real-world friends it can connect them to, and that is the number one trend in gaming today.
Last stated 30 Apr 2025 · a year ago
Holds Tim Sweeney
Same subject: simplicity
Limited time and resources are what force a work to be tight and to feel like it has a purpose.
Last stated 17 Sept 2010 · 16 years ago
Holds Derek Yu
Same subject: simplicity
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 29 Sept 2018 · 8 years ago
Holds Tren Griffin
Same subject: simplicity
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 17 Feb 2024 · 3 years ago
Holds Adam Wiggins
Same subject: taste
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 21 Apr 2026 · 6 months ago
Holds Brandon Jacoby
Same subject: taste
A company name can have different appeal to corporate buyers versus their customers.
Last stated 4 Oct 2026 · 3 weeks ago
Holds Paul Graham
Same subject: taste
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 6 Aug 2026 · 3 months ago
Holds George Saunders