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← A service business in games rests entirely on retention: a genre that…

11 connected korrents · 9 moments from 3 Jul 2013 to 3 Nov 2025.

Everything filed under video games video games Everything filed under SaaS SaaS Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: A service business in games rests entirely on retention: a genre that cannot hold people across sessions cannot be sold as a service. A service business in games rests entirelyon retention: a genre that cannot holdpeople across sessions cannot be sold as aservice. Last stated 8 years ago 30 Jan 2019 RK Raph Koster — holds since 2019-01-30 — tap for who they are Same subject: Retention is what makes a consumer subscription business possible: without it the whole burden falls on getting a stranger to pay on day one. — tap to centre the map on it Retention is what makes a consumersubscription business possible:without it the whole burden falls ongetting a stranger to pay on dayone. Last stated a year ago 5 Oct 2025 AC Albert Cheng — holds since 2025-10-05 — tap for who they are Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it A profit motive inside a game holdsplayers there long past the pointwhere they are still enjoying it. Last stated 8 years ago 30 Jan 2019 RK Raph Koster — holds since 2019-01-30 — tap for who they are Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it A comedy world cannot run on jokesalone: forty hours of humour needsstory, heart and drama underneath itor it stops working. Last stated 12 months ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A game is a machine built around uncertainty. — tap to centre the map on it A game is a machine built arounduncertainty. Last stated 12 months ago 3 Nov 2025 RK Raph Koster — holds since 2025-11-03 — tap for who they are Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it A game is an equation between twopersonalities, the world's and theprotagonist's, and the frictionbetween them is where the experiencecomes from. Last stated 12 months ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: Anyone who wants to understand games should learn to play the compulsive ones and, in the same motion, learn how to stop. — tap to centre the map on it Anyone who wants to understand gamesshould learn to play the compulsiveones and, in the same motion, learnhow to stop. Last stated 2 years ago 25 Jul 2024 FL Frank Lantz — holds since 2024-07-25 — tap for who they are Same subject: Free-to-play games use the same techniques as gambling machines in order to maximise what players spend and how long they stay. — tap to centre the map on it Free-to-play games use the sametechniques as gambling machines inorder to maximise what players spendand how long they stay. Last stated 13 years ago 3 Jul 2013 RK Raph Koster — holds since 2013-07-03 — tap for who they are Same subject: The modern struggle is individuals, cut off from tribe and religion, standing up to weaponized addictions. — tap to centre the map on it The modern struggle is individuals,cut off from tribe and religion,standing up to weaponizedaddictions. Last stated 6 years ago 12 Mar 2021 NR Naval Ravikant — holds since 2021-03-12 — tap for who they are Same subject: A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander. — tap to centre the map on it A good open-world spy game may notbe possible, because a spy story hasto run against the clock and an openworld needs the player free towander. Last stated 12 months ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A puzzle that invites guessing and then punishes wrong guesses stops the player learning the very method it could have taught. — tap to centre the map on it A puzzle that invites guessing andthen punishes wrong guesses stopsthe player learning the very methodit could have taught. Last stated 3 years ago 2 Sept 2023 RK Raph Koster — holds since 2023-09-02 — tap for who they are Same subject: Balancing a system elegantly is not the same as giving people what they actually came for, which is emotion. — tap to centre the map on it Balancing a system elegantly is notthe same as giving people what theyactually came for, which is emotion. Last stated 12 years ago 10 Mar 2015 TS Tynan Sylvester — holds since 2015-03-10 — tap for who they are
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At the centre A service business in games rests entirely on retention: a genre that cannot hold people across sessions cannot be sold as a service. Last stated 30 Jan 2019 · 8 years ago Holds Raph Koster Read this korrent →