Our readingWhat is a korrent?
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Drawn from what Dan Houser said
What these subjects mean
design How things should be made and judged: what makes a design good, who should do the designing, and what an interface is for.
video games Games as software and as storytelling: how they are made, by how few, and what the medium does better than film.