What Luis Ouriach thinks about design
Designer Advocate at Figma as of March 2026, helping teams navigate design systems.
Everything they publish, on ppll ↗
Luis Ouriach did not write this page.
We collected these quotes from things they published elsewhere, and every quote links to where it was said. They have no account here and have not endorsed this site. Quotes are word for word; the short line under each one is our own restatement, not their wording. Their own site. Is this you? Claim it or ask us to remove it. Or tell us what is wrong here.
12 dated positions, 2026, in their own words. Our reading of what Luis Ouriach has said — not written or endorsed by them.
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Their wordsthe importance of those docs, whatever form that they were in before, is going to be the foundation of everyone's workflow going forward. They might just be written slightly differently and for a different format, for a different output, but guidelines are becoming paramount for everything we need to do
↗Luis Ouriach - How are design systems changing?youtube.com 1st of 19 in this recording
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Their wordsMaybe we can get higher fidelity prototypes that we can test and validate a lot faster, and still throw them away, because that is the point of prototype a lot of the time, is to just test an idea
↗Luis Ouriach - How are design systems changing?youtube.com 5th of 19 in this recording
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Their wordshanging out together as a team more and building rituals that allow you to collaborate synchronously, asynchronously. That is a Slack channel, it's a document, it's a Figma file or other file that you prefer to collaborate in, but doing that as a unit, and not saying, "I'm the product manager, therefore I own the PRD. I'm a designer, therefore I own the design.
↗Luis Ouriach - How are design systems changing?youtube.com 6th of 19 in this recording
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Their wordsto me a design system is a bar of quality in an organization. And that's everyone's job
↗Luis Ouriach - How are design systems changing?youtube.com 7th of 19 in this recording
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Their wordsThe designer is still doing something specific to a designer's role. It's not oh, the PM can contribute to prototypes now, therefore I'm not going to make one.
↗Luis Ouriach - How are design systems changing?youtube.com 8th of 19 in this recording
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Their wordsif we rely just on generation of code without a very strict indication of brand feeling, we end up with all the things looking the same
↗Luis Ouriach - How are design systems changing?youtube.com 10th of 19 in this recording
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Their wordstaking the label of design system off what we're doing is going to help. It's going to bring you out of the corner and out of the silo and to the center of an organization's change
↗Luis Ouriach - How are design systems changing?youtube.com 11th of 19 in this recording
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Their wordsIt feels like it's getting wider. And the reason it feels like it's getting wider is because the access to tools is so vastly different based on your security standards as a company
↗Luis Ouriach - How are design systems changing?youtube.com 12th of 19 in this recording
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Their wordscommunity, people, users, passion is still incredibly important for the success of an idea. It's just that we're doing it faster, but we can't skip the quality no matter how fast we want to move
↗Luis Ouriach - How are design systems changing?youtube.com 13th of 19 in this recording
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Their wordsthe canvas is very important for ideation, collaboration and general direction exploration, but the browser is where we commit to it
↗Luis Ouriach - How are design systems changing?youtube.com 15th of 19 in this recording
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Their wordswe are the experts in seat to bring something to market and if we're outsourcing our ideas, our output, our definitions of anything to a tool, then we just need to ask ourselves what we really want to be doing
↗Luis Ouriach - How are design systems changing?youtube.com 16th of 19 in this recording
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Their wordsbecause there's so much software on the market, because there's so many websites, so many businesses, we have to focus on sales, we have to focus on getting revenue, and getting users, and sign-ups, and acquisitions. So, the pixels are secondary to the success of the business
↗Luis Ouriach - How are design systems changing?youtube.com 19th of 19 in this recording