Each project you finish makes the next one easier to finish and teaches you more about what a successful one takes.
Derek Yu Independent game developer Indie Game Dev: Death Loopsderekyu.com · 14 Dec 2022All korrents from this piece
Their words
Independent game developer, creator of Spelunky and Aquaria and co-creator of UFO 50, and the founder of the indie-games site TIGSource. Writes about the craft and the discipline of making games at derekyu.com and, earlier, at makegames.tumblr.com.
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3 of Derek Yu's claims fit 3 mental models. Most often: Compounding, Less, but better, Make it real.
Small gains that build on themselves beat big one-off wins; so do small losses.
Their words
Find the essence and cut the rest; simplicity is hard work, not the absence of effort.
Their wordsIt’s our limited resources and time that forces us to make tight games that feel like they have a purpose.
Making a cheap, real version settles questions a description cannot.
Their wordsJust remember: a damn game can be played, and if you have not created something that can be played, it’s not a damn game!