korrents

korrents · piece

Game design vs UX design

Raph Koster · 29 Jun 2015 · raphkoster.com

3 korrents from this piece

Raph Koster did not write this page.

Every claim below was made in this piece, quoted word for word and numbered in the order the piece makes them, so you can read it there rather than take our word for it. The sentence above each quote is our reading of the claim, not their wording. Each quote was checked against a stored copy of the page at build time; where the two differ, the quote is the fact.

  1. Short form: UX design is about removing problems from the user. Game design is about giving problems to the user.
  2. Where UX tries to provide a likely false but useful mental model of the interior workings to the user, game design tries to guide the player towards a fairly accurate mental model.
  3. UX is about clarity that hides complexity, and game design is about clarity that teaches complexity.