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User-interface design and game design are opposites: one takes problems away from the person using it, the other hands problems to them.

Drawn from what Raph Koster said

design

design How things should be made and judged: what makes a design good, who should do the designing, and what an interface is for.

A private bookmark. Not a position, and never counted.

What Raph Koster actually said

Word for word, with the source under each one. They did not write this page.

  1. Raph Koster

    Game designer and theorist

    Short form: UX design is about removing problems from the user. Game design is about giving problems to the user.

Added to korrents 29 Jun 2015 · How quotes work · Something wrong? Tell us

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