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← Stating your objectives out loud is the best way to actually meet them.
15 connected korrents · 13 moments on record from 30 Jan 2019 to 7 Jun 2026.
Everything filed under video games
video games
Everything filed under motivation
motivation
Everything filed under Addiction
Addiction
Everything filed under ambition
ambition
Everything filed under writing
writing
Everything filed under product management
product management
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Stating your objectives out loud is the best way to actually meet them.
Stating your objectives out loud is the best way to actually meet them.
Last stated 9 months ago
1 Jan 2026
CH
Craig Hockenberry — holds since 2026-01-01 — tap for who they are
Same subject: Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many. — tap to centre the map on it
Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many.
Last stated 4 years ago
14 Dec 2022
DY
Derek Yu — holds since 2022-12-14 — tap for who they are
Same subject: Aim for moonshots: they attract the best people, leave you the path to yourself, and even sixty to eighty percent of one is a terrific success. — tap to centre the map on it
Aim for moonshots: they attract the best people, leave you the path to yourself, and even sixty to eighty percent of one is a terrific success.
Last stated a year ago
5 Jun 2025
SP
Sundar Pichai — holds since 2025-06-05 — tap for who they are
Same subject: The aim of a story is to be so complete that once it has been told there is nothing left to say. — tap to centre the map on it
The aim of a story is to be so complete that once it has been told there is nothing left to say.
Last stated 9 months ago
15 Dec 2025
ML
Michael Lewis — holds since 2025-12-15 — tap for who they are
Same subject: You have to talk to customers and share your ideas as early and as often as possible, even though you need not take their advice. — tap to centre the map on it
You have to talk to customers and share your ideas as early and as often as possible, even though you need not take their advice.
Last stated 5 months ago
26 Apr 2026
ES
Evan Spiegel — holds since 2026-04-26 — tap for who they are
Same subject: The value of an ambitious experiment target is not hitting it but the conversation about what would have to be true to hit it. — tap to centre the map on it
The value of an ambitious experiment target is not hitting it but the conversation about what would have to be true to hit it.
Last stated 12 months ago
5 Oct 2025
AC
Albert Cheng — holds since 2025-10-05 — tap for who they are
Same subject: Meeting in person changes what world leaders can do with each other, in a way nobody can quite articulate and remote communication has not replaced. — tap to centre the map on it
Meeting in person changes what world leaders can do with each other, in a way nobody can quite articulate and remote communication has not replaced.
Last stated a year ago
5 Jun 2025
LF
Lex Fridman — holds since 2025-06-05 — tap for who they are
Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 11 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A game is a machine built around uncertainty. — tap to centre the map on it
A game is a machine built around uncertainty.
Last stated 11 months ago
3 Nov 2025
RK
Raph Koster — holds since 2025-11-03 — tap for who they are
Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 11 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A drop in agency is the earliest sign of burnout, arriving before you consciously notice you are burning out. — tap to centre the map on it
A drop in agency is the earliest sign of burnout, arriving before you consciously notice you are burning out.
Last stated 3 years ago
10 Jan 2024
CH
Cate Hall — holds since 2024-01-10 — tap for who they are
Same subject: A founder who picks an idea because the market wants it will give up, because nobody can persist at something that was never important to them. — tap to centre the map on it
A founder who picks an idea because the market wants it will give up, because nobody can persist at something that was never important to them.
Last stated 2 years ago
19 Jun 2024
AS
Aravind Srinivas — holds since 2024-06-19 — tap for who they are
Same subject: A habit only survives difficulty if the person enjoys it, which makes enjoyment a better predictor of persistence than discipline. — tap to centre the map on it
A habit only survives difficulty if the person enjoys it, which makes enjoyment a better predictor of persistence than discipline.
Last stated 9 months ago
1 Jan 2026
JC
James Clear — holds since 2026-01-01 — tap for who they are
Same subject: A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society. — tap to centre the map on it
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 3 months ago
7 Jun 2026
TF
Tony Fadell — holds since 2026-06-07 — tap for who they are
Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 8 years ago
30 Jan 2019
RK
Raph Koster — holds since 2019-01-30 — tap for who they are
Same subject: A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away. — tap to centre the map on it
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 8 months ago
21 Jan 2026
BJ
Bryan Johnson — holds since 2026-01-21 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2015 to today — full is today a face: someone on record holding the claim — tap it for who they are
At the centre
Stating your objectives out loud is the best way to actually meet them.
Last stated 1 Jan 2026 · 9 months ago
Holds Craig Hockenberry
Read this korrent →
Similar wording
Aiming to make an objectively great work is the wrong goal; make the best you can now and treat it as one of many.
Last stated 14 Dec 2022 · 4 years ago
Holds Derek Yu
Similar wording
Aim for moonshots: they attract the best people, leave you the path to yourself, and even sixty to eighty percent of one is a terrific success.
Last stated 5 Jun 2025 · a year ago
Holds Sundar Pichai
Similar wording
The aim of a story is to be so complete that once it has been told there is nothing left to say.
Last stated 15 Dec 2025 · 9 months ago
Holds Michael Lewis
Similar wording
You have to talk to customers and share your ideas as early and as often as possible, even though you need not take their advice.
Last stated 26 Apr 2026 · 5 months ago
Holds Evan Spiegel
Similar wording
The value of an ambitious experiment target is not hitting it but the conversation about what would have to be true to hit it.
Last stated 5 Oct 2025 · 12 months ago
Holds Albert Cheng
Similar wording
Meeting in person changes what world leaders can do with each other, in a way nobody can quite articulate and remote communication has not replaced.
Last stated 5 Jun 2025 · a year ago
Holds Lex Fridman
Same subject: video games
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 31 Oct 2025 · 11 months ago
Holds Dan Houser
Same subject: video games
A game is a machine built around uncertainty.
Last stated 3 Nov 2025 · 11 months ago
Holds Raph Koster
Same subject: video games
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 31 Oct 2025 · 11 months ago
Holds Dan Houser
Same subject: motivation
A drop in agency is the earliest sign of burnout, arriving before you consciously notice you are burning out.
Last stated 10 Jan 2024 · 3 years ago
Holds Cate Hall
Same subject: motivation
A founder who picks an idea because the market wants it will give up, because nobody can persist at something that was never important to them.
Last stated 19 Jun 2024 · 2 years ago
Holds Aravind Srinivas
Same subject: motivation
A habit only survives difficulty if the person enjoys it, which makes enjoyment a better predictor of persistence than discipline.
Last stated 1 Jan 2026 · 9 months ago
Holds James Clear
Same subject: Addiction
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 7 Jun 2026 · 3 months ago
Holds Tony Fadell
Same subject: Addiction
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 30 Jan 2019 · 8 years ago
Holds Raph Koster
Same subject: Addiction
A self-destructive habit is best broken by naming the version of yourself that has it and taking its authority to decide away.
Last stated 21 Jan 2026 · 8 months ago
Holds Bryan Johnson