Tap a claim on the ring to put it at the centre.
← However exactly you think you know what a project needs, allow extra time — nothing takes an hour.
17 connected korrents · 16 moments from 17 Sept 2010 to 24 Sept 2026.
Everything filed under vibe coding
vibe coding
Everything filed under design
design
Everything filed under startups
startups
Everything filed under product management
product management
Everything filed under coding agents
coding agents
Everything filed under ambition
ambition
Everything filed under open source
open source
Everything filed under ideas vs execution
ideas vs execution
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: However exactly you think you know what a project needs, allow extra time — nothing takes an hour.
However exactly you think you know what a project needs, allow extra time — nothing takes an hour.
Last stated 2 months ago
14 Aug 2026
SK
Susan Kare — holds since 2026-08-14 — tap for who they are
Same subject: If you are not knowledgeable about your product you will not do anything meaningful, and someone else in three months' time will do exactly what you are doing in one prompt. — tap to centre the map on it
If you are not knowledgeable about your product you will not do anything meaningful, and someone else in three months' time will do exactly what you are doing in one prompt.
Last stated 4 months ago
30 Jun 2026
MT
Meng To — holds since 2026-06-30 — tap for who they are
Same subject: It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone. — tap to centre the map on it
It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone.
Last stated 7 months ago
8 Apr 2026
IS
Ian Silber — holds since 2026-04-08 — tap for who they are
Same subject: Promising twice the work in half the time without the hard-won technical skills is simply a lie. — tap to centre the map on it
Promising twice the work in half the time without the hard-won technical skills is simply a lie.
Last stated 4 months ago
1 Jul 2026
KB
Kent Beck — holds since 2026-07-01 — tap for who they are
Same subject: Working with coding agents is exhausting rather than deskilling, and that exhaustion — not the technology — is what limits how many projects one engineer can run at once. — tap to centre the map on it
Working with coding agents is exhausting rather than deskilling, and that exhaustion — not the technology — is what limits how many projects one engineer can run at once.
Last stated 7 months ago
19 Mar 2026
SW
Simon Willison — holds since 2026-03-19 — tap for who they are
Same subject: The hard part of building a product in a month is working out what not to build. — tap to centre the map on it
The hard part of building a product in a month is working out what not to build.
Last stated 2 years ago
20 Aug 2024
PL
Pieter Levels — holds since 2024-08-20 — tap for who they are
Same subject: Big projects are not done with big efforts but with slow, steady, incremental work. — tap to centre the map on it
Big projects are not done with big efforts but with slow, steady, incremental work.
Last stated a month ago
19 Sept 2026
SP
Sunil Pai — holds since 2026-09-19 — tap for who they are
Same subject: Most of the code the world runs on is maintained by hobbyists with an hour or two a month, so any proposal that needs more than that will simply be ignored. — tap to centre the map on it
Most of the code the world runs on is maintained by hobbyists with an hour or two a month, so any proposal that needs more than that will simply be ignored.
Last stated 3 years ago
1 Apr 2024
TD
Thomas Depierre — holds since 2024-04-01 — tap for who they are
Same subject: A project has not started until something exists that can be played; plans, documents, teams and art are not a start. — tap to centre the map on it
A project has not started until something exists that can be played; plans, documents, teams and art are not a start.
Last stated 16 years ago
17 Sept 2010
DY
Derek Yu — holds since 2010-09-17 — tap for who they are
Same subject: A boring but non-superficial SaaS app that would have done well five years ago might now get no signups because tens of thousands can easily vibe code it. — tap to centre the map on it
A boring but non-superficial SaaS app that would have done well five years ago might now get no signups because tens of thousands can easily vibe code it.
Last stated 2 months ago
1 Sept 2026
PL
Pieter Levels — holds since 2026-09-01 — tap for who they are
Same subject: A person at maximum vibe-coding speed has about three productive hours a day, and a company that will not let them stop there is going to break. — tap to centre the map on it
A person at maximum vibe-coding speed has about three productive hours a day, and a company that will not let them stop there is going to break.
Last stated 7 months ago
11 Mar 2026
SY
Steve Yegge — holds since 2026-03-11 — tap for who they are
Same subject: A screenshot is the fastest, easiest way to build, without having to voice it or type it. — tap to centre the map on it
A screenshot is the fastest, easiest way to build, without having to voice it or type it.
Last stated 4 months ago
30 Jun 2026
MT
Meng To — holds since 2026-06-30 — tap for who they are
Same subject: A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face. — tap to centre the map on it
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 4 weeks ago
24 Sept 2026
MS
M.G. Siegler — holds since 2026-09-24 — tap for who they are
Same subject: A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart. — tap to centre the map on it
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated a month ago
9 Sept 2026
EB
Ed Bayes — holds since 2026-09-09 — tap for who they are
Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated a year ago
12 May 2025
JZ
Julie Zhuo — holds since 2025-05-12 — tap for who they are
Same subject: “Why now?” is the wrong question to make a founder answer — the honest answer can simply be that you started now. — tap to centre the map on it
“Why now?” is the wrong question to make a founder answer — the honest answer can simply be that you started now.
Last stated 3 months ago
28 Jul 2026
BS
Blake Scholl — holds since 2026-07-28 — tap for who they are
Same subject: A belief nobody else shares is a warning, and a belief everybody shares is also a warning; the right number of people who agree with you is small but not zero. — tap to centre the map on it
A belief nobody else shares is a warning, and a belief everybody shares is also a warning; the right number of people who agree with you is small but not zero.
Last stated 3 months ago
28 Jul 2026
SA
Sam Altman — holds since 2026-07-28 — tap for who they are
Same subject: A business can have market fit, real advantages, and sustained effort behind a hard product and still fail if it doesn't give customers a strong enough reason to switch from what they already use. — tap to centre the map on it
A business can have market fit, real advantages, and sustained effort behind a hard product and still fail if it doesn't give customers a strong enough reason to switch from what they already use.
Last stated 5 months ago
2 Jun 2026
JJ
Justin Jackson — holds since 2026-06-02 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2010 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
However exactly you think you know what a project needs, allow extra time — nothing takes an hour.
Last stated 14 Aug 2026 · 2 months ago
Holds Susan Kare
Read this korrent →
Similar wording
If you are not knowledgeable about your product you will not do anything meaningful, and someone else in three months' time will do exactly what you are doing in one prompt.
Last stated 30 Jun 2026 · 4 months ago
Holds Meng To
Similar wording
It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone.
Last stated 8 Apr 2026 · 7 months ago
Holds Ian Silber
Similar wording
Promising twice the work in half the time without the hard-won technical skills is simply a lie.
Last stated 1 Jul 2026 · 4 months ago
Holds Kent Beck
Similar wording
Working with coding agents is exhausting rather than deskilling, and that exhaustion — not the technology — is what limits how many projects one engineer can run at once.
Last stated 19 Mar 2026 · 7 months ago
Holds Simon Willison
Similar wording
The hard part of building a product in a month is working out what not to build.
Last stated 20 Aug 2024 · 2 years ago
Holds Pieter Levels
Similar wording
Big projects are not done with big efforts but with slow, steady, incremental work.
Last stated 19 Sept 2026 · a month ago
Holds Sunil Pai
Similar wording
Most of the code the world runs on is maintained by hobbyists with an hour or two a month, so any proposal that needs more than that will simply be ignored.
Last stated 1 Apr 2024 · 3 years ago
Holds Thomas Depierre
Similar wording
A project has not started until something exists that can be played; plans, documents, teams and art are not a start.
Last stated 17 Sept 2010 · 16 years ago
Holds Derek Yu
Same subject: vibe coding
A boring but non-superficial SaaS app that would have done well five years ago might now get no signups because tens of thousands can easily vibe code it.
Last stated 1 Sept 2026 · 2 months ago
Holds Pieter Levels
Same subject: vibe coding
A person at maximum vibe-coding speed has about three productive hours a day, and a company that will not let them stop there is going to break.
Last stated 11 Mar 2026 · 7 months ago
Holds Steve Yegge
Same subject: vibe coding
A screenshot is the fastest, easiest way to build, without having to voice it or type it.
Last stated 30 Jun 2026 · 4 months ago
Holds Meng To
Same subject: design
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 24 Sept 2026 · 4 weeks ago
Holds M.G. Siegler
Same subject: design
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 9 Sept 2026 · a month ago
Holds Ed Bayes
Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
Holds Julie Zhuo
Same subject: startups
“Why now?” is the wrong question to make a founder answer — the honest answer can simply be that you started now.
Last stated 28 Jul 2026 · 3 months ago
Holds Blake Scholl
Same subject: startups
A belief nobody else shares is a warning, and a belief everybody shares is also a warning; the right number of people who agree with you is small but not zero.
Last stated 28 Jul 2026 · 3 months ago
Holds Sam Altman
Same subject: startups
A business can have market fit, real advantages, and sustained effort behind a hard product and still fail if it doesn't give customers a strong enough reason to switch from what they already use.
Last stated 2 Jun 2026 · 5 months ago
Holds Justin Jackson