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← Every project reaches the point where the code is a mess, so starting…
17 connected korrents · 15 moments from 17 Sept 2010 to 23 Sept 2026.
Everything filed under video games
video games
Everything filed under software quality
software quality
Everything filed under coding agents
coding agents
Everything filed under compilers
compilers
Everything filed under product management
product management
Everything filed under vibe coding
vibe coding
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Every project reaches the point where the code is a mess, so starting over to fix that only returns you to the same place later.
Every project reaches the point where the code is a mess, so starting over to fix that only returns you to the same place later.
Last stated 16 years ago
17 Sept 2010
DY
Derek Yu — holds since 2010-09-17 — tap for who they are
Same subject: A compiler that names every place a change breaks turns refactoring into fixing errors until the compiler stops shouting. — tap to centre the map on it
A compiler that names every place a change breaks turns refactoring into fixing errors until the compiler stops shouting.
Last stated 5 months ago
20 May 2026
AR
Alice Ryhl — holds since 2026-05-20 — tap for who they are
Same subject: When an AI agent runs out of forward progress, throw the project away and start over rather than trying to tweak it. — tap to centre the map on it
When an AI agent runs out of forward progress, throw the project away and start over rather than trying to tweak it.
Last stated 4 months ago
1 Jul 2026
KB
Kent Beck — holds since 2026-07-01 — tap for who they are
Same subject: What trips up newcomers to Rust is not the code but the shape of their data. — tap to centre the map on it
What trips up newcomers to Rust is not the code but the shape of their data.
Last stated 5 months ago
20 May 2026
AR
Alice Ryhl — holds since 2026-05-20 — tap for who they are
Same subject: A year from now every coding model on the market will still take a bad instruction at face value and go fix the listed issues, where a human senior engineer would insist on a rewrite. — tap to centre the map on it
A year from now every coding model on the market will still take a bad instruction at face value and go fix the listed issues, where a human senior engineer would insist on a rewrite.
Last stated 5 months ago
24 May 2026
DS
Dan Shipper — holds since 2026-05-24 — tap for who they are
Same subject: Asked to find a deep bug, coding agents can patch many small issues that feel like progress while steering you away from the real problem; there is still no substitute for expertise. — tap to centre the map on it
Asked to find a deep bug, coding agents can patch many small issues that feel like progress while steering you away from the real problem; there is still no substitute for expertise.
Last stated 3 months ago
5 Aug 2026
BV
Ben Vinegar — holds since 2026-08-05 — tap for who they are
Same subject: It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone. — tap to centre the map on it
It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone.
Last stated 7 months ago
8 Apr 2026
IS
Ian Silber — holds since 2026-04-08 — tap for who they are
Same subject: Get the whole work playable from beginning to end before polishing any part of it. — tap to centre the map on it
Get the whole work playable from beginning to end before polishing any part of it.
Last stated 4 years ago
14 Dec 2022
DY
Derek Yu — holds since 2022-12-14 — tap for who they are
Same subject: Letting non-programmers vibe-code features into a large existing product destroys its architecture, even when every individual change looks defensible. — tap to centre the map on it
Letting non-programmers vibe-code features into a large existing product destroys its architecture, even when every individual change looks defensible.
Last stated 2 months ago
26 Aug 2026
DH
David Heinemeier Hansson — holds since 2026-08-26 — tap for who they are
Same subject: 95 percent of the software made in an age of abundance will be shitty, and shitty software is easy to deal with because it goes away. — tap to centre the map on it
95 percent of the software made in an age of abundance will be shitty, and shitty software is easy to deal with because it goes away.
Last stated 4 weeks ago
23 Sept 2026
GT
Geoff Teehan — holds since 2026-09-23 — tap for who they are
Same subject: A feature added to a codebase is extremely difficult to remove once other code is built on top of it. — tap to centre the map on it
A feature added to a codebase is extremely difficult to remove once other code is built on top of it.
Last stated 2 months ago
1 Sept 2026
VB
Vicki Boykis — holds since 2026-09-01 — tap for who they are
Same subject: A feature shipped in a product's official release is fair to judge, regardless of whether the company labels it a beta. — tap to centre the map on it
A feature shipped in a product's official release is fair to judge, regardless of whether the company labels it a beta.
Last stated a month ago
14 Sept 2026
JS
Jason Snell — holds since 2026-09-14 — tap for who they are
Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A game is a machine built around uncertainty. — tap to centre the map on it
A game is a machine built around uncertainty.
Last stated 12 months ago
3 Nov 2025
RK
Raph Koster — holds since 2025-11-03 — tap for who they are
Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: AI-assisted coding will generate a lot of low-quality output that developers will need to clean up, even as it also produces good results. — tap to centre the map on it
AI-assisted coding will generate a lot of low-quality output that developers will need to clean up, even as it also produces good results.
Last stated 8 months ago
9 Feb 2026
SH
Scott Hanselman — holds since 2026-02-09 — tap for who they are
Same subject: AI-generated code should be treated as untrusted until there is evidence it preserves the intended behavior. — tap to centre the map on it
AI-generated code should be treated as untrusted until there is evidence it preserves the intended behavior.
Last stated 2 months ago
19 Aug 2026
JS
Jon Seager — holds since 2026-08-19 — tap for who they are
Same subject: As AI makes it easier to generate code, teams must delete code more aggressively or be overwhelmed by accumulated complexity. — tap to centre the map on it
As AI makes it easier to generate code, teams must delete code more aggressively or be overwhelmed by accumulated complexity.
Last stated 2 months ago
1 Sept 2026
VB
Vicki Boykis — holds since 2026-09-01 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2010 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Every project reaches the point where the code is a mess, so starting over to fix that only returns you to the same place later.
Last stated 17 Sept 2010 · 16 years ago
Holds Derek Yu
Read this korrent →
Similar wording
A compiler that names every place a change breaks turns refactoring into fixing errors until the compiler stops shouting.
Last stated 20 May 2026 · 5 months ago
Holds Alice Ryhl
Similar wording
When an AI agent runs out of forward progress, throw the project away and start over rather than trying to tweak it.
Last stated 1 Jul 2026 · 4 months ago
Holds Kent Beck
Similar wording
What trips up newcomers to Rust is not the code but the shape of their data.
Last stated 20 May 2026 · 5 months ago
Holds Alice Ryhl
Similar wording
A year from now every coding model on the market will still take a bad instruction at face value and go fix the listed issues, where a human senior engineer would insist on a rewrite.
Last stated 24 May 2026 · 5 months ago
Holds Dan Shipper
Similar wording
Asked to find a deep bug, coding agents can patch many small issues that feel like progress while steering you away from the real problem; there is still no substitute for expertise.
Last stated 5 Aug 2026 · 3 months ago
Holds Ben Vinegar
Similar wording
It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone.
Last stated 8 Apr 2026 · 7 months ago
Holds Ian Silber
Similar wording
Get the whole work playable from beginning to end before polishing any part of it.
Last stated 14 Dec 2022 · 4 years ago
Holds Derek Yu
Similar wording
Letting non-programmers vibe-code features into a large existing product destroys its architecture, even when every individual change looks defensible.
Last stated 26 Aug 2026 · 2 months ago
Holds David Heinemeier Hansson
Same subject: software quality
95 percent of the software made in an age of abundance will be shitty, and shitty software is easy to deal with because it goes away.
Last stated 23 Sept 2026 · 4 weeks ago
Holds Geoff Teehan
Same subject: software quality
A feature added to a codebase is extremely difficult to remove once other code is built on top of it.
Last stated 1 Sept 2026 · 2 months ago
Holds Vicki Boykis
Same subject: software quality
A feature shipped in a product's official release is fair to judge, regardless of whether the company labels it a beta.
Last stated 14 Sept 2026 · a month ago
Holds Jason Snell
Same subject: video games
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: video games
A game is a machine built around uncertainty.
Last stated 3 Nov 2025 · 12 months ago
Holds Raph Koster
Same subject: video games
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: code generation
AI-assisted coding will generate a lot of low-quality output that developers will need to clean up, even as it also produces good results.
Last stated 9 Feb 2026 · 8 months ago
Holds Scott Hanselman
Same subject: code generation
AI-generated code should be treated as untrusted until there is evidence it preserves the intended behavior.
Last stated 19 Aug 2026 · 2 months ago
Holds Jon Seager
Same subject: code generation
As AI makes it easier to generate code, teams must delete code more aggressively or be overwhelmed by accumulated complexity.
Last stated 1 Sept 2026 · 2 months ago
Holds Vicki Boykis