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← A live game has to be architected so it can be hotfixed on a dime;…
17 connected korrents · 12 moments on record from 12 Feb 2010 to 26 Aug 2026.
Everything filed under design
design
Everything filed under taste
taste
Everything filed under vibe coding
vibe coding
Everything filed under simplicity
simplicity
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: A live game has to be architected so it can be hotfixed on a dime; waiting for a client patch to fix what is broken is already too slow.
A live game has to be architected so it can be hotfixed on a dime; waiting for a client patch to fix what is broken is already too slow.
Last stated 6 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: Every project reaches the point where the code is a mess, so starting over to fix that only returns you to the same place later. — tap to centre the map on it
Every project reaches the point where the code is a mess, so starting over to fix that only returns you to the…
Last stated 16 years ago
17 Sept 2010
DY
Derek Yu — holds since 2010-09-17 — tap for who they are
Same subject: Hand-optimizing hot spots barely matters any more, because the libraries are already fast and CPUs are extremely good at running bad code quickly; what is left is architecture. — tap to centre the map on it
Hand-optimizing hot spots barely matters any more, because the libraries are already fast and CPUs are…
Last stated 2 weeks ago
26 Aug 2026
CM
Casey Muratori — holds since 2026-08-26 — tap for who they are
Same subject: Building on a model is unlike any previous software engineering, because the thing you are building on cannot be designed up front. — tap to centre the map on it
Building on a model is unlike any previous software engineering, because the thing you are building on cannot be…
Last stated a month ago
27 Jul 2026
BC
Boris Cherny — holds since 2026-07-27 — tap for who they are
Same subject: Overwatch put too much weight on whether the team won; a hero shooter built today should foreground individual contribution, because that is how people actually play. — tap to centre the map on it
Overwatch put too much weight on whether the team won; a hero shooter built today should foreground individual…
Last stated 6 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: Letting non-programmers vibe-code features into a large existing product destroys its architecture, even when every individual change looks defensible. — tap to centre the map on it
Letting non-programmers vibe-code features into a large existing product destroys its architecture…
Last stated 2 weeks ago
26 Aug 2026
DH
David Heinemeier Hansson — holds since 2026-08-26 — tap for who they are
Same subject: Everyone on a team who makes architectural decisions must understand performance, because a codebase that can be optimized later only ends up that way on purpose. — tap to centre the map on it
Everyone on a team who makes architectural decisions must understand performance, because a codebase that can be…
Last stated 2 weeks ago
26 Aug 2026
CM
Casey Muratori — holds since 2026-08-26 — tap for who they are
Same subject: Leaving a known production bug unfixed is the right call when the business impact is zero — my vibe-coded service crashes and still has fewer outages than LeetCode. — tap to centre the map on it
Leaving a known production bug unfixed is the right call when the business impact is zero — my vibe-coded service crashes…
Last stated 2 months ago
24 Jun 2026
NE
NeetCode — holds since 2026-06-24 — tap for who they are
Same subject: Not knowing what they were doing is why the World of Warcraft team succeeded, and being full of experts is why the Titan team failed. — tap to centre the map on it
Not knowing what they were doing is why the World of Warcraft team succeeded, and being full of experts is why…
Last stated 6 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated a year ago
12 May 2025
JZ
Julie Zhuo — holds since 2025-05-12 — tap for who they are
Same subject: A company deserves everyone in it, the chief executive included, to spend as much time as possible in their zone of genius — which is an org design problem. — tap to centre the map on it
A company deserves everyone in it, the chief executive included, to spend as much time as possible in their zone…
Last stated a year ago
23 Mar 2025
RV
Rahul Vohra — holds since 2025-03-23 — tap for who they are
Same subject: A creative lead's job is to take the idea they think is wrong and try to make it work, because the best ideas come out of developing someone else's. — tap to centre the map on it
A creative lead's job is to take the idea they think is wrong and try to make it work, because the best ideas come…
Last stated 6 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: After a decade of Swiss minimalism, design is about to swing back to something far more expressive. — tap to centre the map on it
After a decade of Swiss minimalism, design is about to swing back to something far more expressive.
Last stated 11 months ago
16 Oct 2025
DF
Dylan Field — holds since 2025-10-16 — tap for who they are
Same subject: AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely build too much. — tap to centre the map on it
AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely…
Last stated a month ago
26 Jul 2026
DH
David Heinemeier Hansson — holds since 2026-07-26 — tap for who they are
Same subject: Better design does not mean more design: the most obvious designs are often invisible. — tap to centre the map on it
Better design does not mean more design: the most obvious designs are often invisible.
Last stated 3 years ago
16 Nov 2023
JZ
Julie Zhuo — holds since 2023-11-16 — tap for who they are
Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated a month ago
6 Aug 2026
GS
George Saunders — holds since 2026-08-06 — tap for who they are
Same subject: A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare skill. — tap to centre the map on it
A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare…
Last stated 11 months ago
16 Oct 2025
DF
Dylan Field — holds since 2025-10-16 — tap for who they are
Same subject: A product needs a soul, and for that it needs one person of great taste who is its living, breathing aspect and gets furious about every small detail. — tap to centre the map on it
A product needs a soul, and for that it needs one person of great taste who is its living, breathing aspect and…
Last stated 17 years ago
12 Feb 2010
KS
Karri Saarinen — holds since 2010-02-12 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: how recently it was last stated — full and dark this week, a faint sliver at five years a face: someone on record holding the claim — tap it for who they are
At the centre
A live game has to be architected so it can be hotfixed on a dime; waiting for a client patch to fix what is broken is already too slow.
Last stated 11 Mar 2026 · 6 months ago
Holds JK Jeff Kaplan
Read this korrent →
Similar wording
Every project reaches the point where the code is a mess, so starting over to fix that only returns you to the same place later.
Last stated 17 Sept 2010 · 16 years ago
Holds DY Derek Yu
Similar wording
Hand-optimizing hot spots barely matters any more, because the libraries are already fast and CPUs are extremely good at running bad code quickly; what is left is architecture.
Last stated 26 Aug 2026 · 2 weeks ago
Holds CM Casey Muratori
Similar wording
Building on a model is unlike any previous software engineering, because the thing you are building on cannot be designed up front.
Last stated 27 Jul 2026 · a month ago
Holds Boris Cherny
Similar wording
Overwatch put too much weight on whether the team won; a hero shooter built today should foreground individual contribution, because that is how people actually play.
Last stated 11 Mar 2026 · 6 months ago
Holds JK Jeff Kaplan
Similar wording
Letting non-programmers vibe-code features into a large existing product destroys its architecture, even when every individual change looks defensible.
Last stated 26 Aug 2026 · 2 weeks ago
Holds David Heinemeier Hansson
Similar wording
Everyone on a team who makes architectural decisions must understand performance, because a codebase that can be optimized later only ends up that way on purpose.
Last stated 26 Aug 2026 · 2 weeks ago
Holds CM Casey Muratori
Similar wording
Leaving a known production bug unfixed is the right call when the business impact is zero — my vibe-coded service crashes and still has fewer outages than LeetCode.
Last stated 24 Jun 2026 · 2 months ago
Holds NE NeetCode
Similar wording
Not knowing what they were doing is why the World of Warcraft team succeeded, and being full of experts is why the Titan team failed.
Last stated 11 Mar 2026 · 6 months ago
Holds JK Jeff Kaplan
Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
Holds JZ Julie Zhuo
Same subject: design
A company deserves everyone in it, the chief executive included, to spend as much time as possible in their zone of genius — which is an org design problem.
Last stated 23 Mar 2025 · a year ago
Holds RV Rahul Vohra
Same subject: design
A creative lead's job is to take the idea they think is wrong and try to make it work, because the best ideas come out of developing someone else's.
Last stated 11 Mar 2026 · 6 months ago
Holds JK Jeff Kaplan
Same subject: simplicity
After a decade of Swiss minimalism, design is about to swing back to something far more expressive.
Last stated 16 Oct 2025 · 11 months ago
Holds DF Dylan Field
Same subject: simplicity
AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely build too much.
Last stated 26 Jul 2026 · a month ago
Holds David Heinemeier Hansson
Same subject: simplicity
Better design does not mean more design: the most obvious designs are often invisible.
Last stated 16 Nov 2023 · 3 years ago
Holds JZ Julie Zhuo
Same subject: taste
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 6 Aug 2026 · a month ago
Holds GS George Saunders
Same subject: taste
A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare skill.
Last stated 16 Oct 2025 · 11 months ago
Holds DF Dylan Field
Same subject: taste
A product needs a soul, and for that it needs one person of great taste who is its living, breathing aspect and gets furious about every small detail.
Last stated 12 Feb 2010 · 17 years ago
Holds KS Karri Saarinen