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← People and their mental models

Steve Krug's mental models

5 claims Steve Krug made fit 5 mental models. Most often: Affordances and signifiers, Design is how it works, Feedback loops. Everything they said here.

Models they name

Their own words name the idea.

Affordances and signifiers

An interface should show what can be done and where, and give people a model of how it works.

Used by 11 others

Affordances are the last thing an interface should hide

  1. Steve Krug Usability consultant and author of Don’t Make Me Think… And by definition, affordances are the last thing you should hide. Don't Make Me Think, Revisited (New Riders, 2014, third edition)books.google.com · c. 2014All korrents from this piece
    And by definition, affordances are the last thing you should hide.

Models we see in what they say

Our reading: their claim applies the idea without naming it. The claim is theirs; filing it here is ours.

Design is how it works

Judge a design by what it does for the person using it, not only by how it looks.

Used by 26 others

The number of clicks matters less than whether each click is a mindless, unambiguous choice

  1. Steve Krug Usability consultant and author of Don’t Make Me Think… It doesn't matter how many times I have to click, as long as each click is a mindless, unambiguous choice. Don't Make Me Think, Revisited (New Riders, 2014, third edition)books.google.com · c. 2000–2014All korrents from this piece
    It doesn't matter how many times I have to click, as long as each click is a mindless, unambiguous choice.

Feedback loops

Shorten the loop between doing and finding out; whatever a loop rewards is what you become.

Used by 60 others

Testing one user early in a project is better than testing 50 near the end

  1. Steve Krug Usability consultant and author of Don’t Make Me Think… Testing one user early in the project is better than testing 50 near the end. Don't Make Me Think, Revisited (New Riders, 2014, third edition)books.google.com · c. 2000–2014All korrents from this piece
    Testing one user early in the project is better than testing 50 near the end.

Less, but better

Find the essence and cut the rest; simplicity is hard work, not the absence of effort.

Used by 59 others

Web pages should cut half their words, then half of what is left

  1. Steve Krug Usability consultant and author of Don’t Make Me Think… Get rid of half the words on each page, then get rid of half of what's left. Don't Make Me Think, Revisited (New Riders, 2014, third edition)books.google.com · c. 2000–2014All korrents from this piece
    Get rid of half the words on each page, then get rid of half of what's left.

You are not the user

Watch real people use the real thing; your own sense of what is obvious does not count as evidence.

Used by 14 others

Even the worst usability test with the wrong user shows important things to improve

  1. Steve Krug Usability consultant and author of Don’t Make Me Think… Testing always works, and even the worst test with the wrong user will show you important things you can do to improve your site. Don't Make Me Think, Revisited (New Riders, 2014, third edition)books.google.com · c. 2000–2014All korrents from this piece
    Testing always works, and even the worst test with the wrong user will show you important things you can do to improve your site.