Our readingWhat is a korrent?
The most powerful rule for an exceptional interface is that it feels obvious to use; novelty, minimalism and simplicity are means to that, not the end.
Drawn from what Julie Zhuo said
What these subjects mean
design How things should be made and judged: what makes a design good, who should do the designing, and what an interface is for.
simplicity Less, but better: reduction as the way to make something good, and the argument about when it goes too far.
Mental modelsDesign is how it works, Conventions (Jakob's law)
On the topicWhat does the interface become when a model is on the other side?under our view: The buttons survive: chat gets married to controls, because showing what can be done still wins On the topicWhat makes a design good?under our view: Good design disappears: it is obvious to use, explains itself, and is never noticed On the topicWhich mental models should a designer think with?under our view: Conventions win over novelty, because people bring what they learned everywhere else On the topicWhy is it harder to simplify than to add?under our view: Less is not the goal: the aim is clarity, and cutting too far loses what mattered