Tap a claim on the ring to put it at the centre.
← Team output is still what matters, however hard the industry pushes to measure individual output.
17 connected korrents · 16 moments from 29 Aug 2003 to 23 Sept 2026.
Everything filed under motivation
motivation
Everything filed under video games
video games
Everything filed under developer tools
developer tools
Everything filed under LLMs
LLMs
Everything filed under curiosity
curiosity
Everything filed under management
management
Everything filed under product management
product management
Everything filed under Addiction
Addiction
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Team output is still what matters, however hard the industry pushes to measure individual output.
Team output is still what matters, however hard the industry pushes to measure individual output.
Last stated 2 months ago
12 Aug 2026
CM
Charity Majors — holds since 2026-08-12 — tap for who they are
Same subject: Overwatch put too much weight on whether the team won; a hero shooter built today should foreground individual contribution, because that is how people actually play. — tap to centre the map on it
Overwatch put too much weight on whether the team won; a hero shooter built today should foreground individual contribution, because that is how people actually play.
Last stated 7 months ago
11 Mar 2026
JK
Jeff Kaplan — holds since 2026-03-11 — tap for who they are
Same subject: The gap between how much teams can now build and their real conviction that any of it matters is probably a much bigger problem than most admit. — tap to centre the map on it
The gap between how much teams can now build and their real conviction that any of it matters is probably a much bigger problem than most admit.
Last stated a month ago
10 Sept 2026
CV
Claire Vo — holds since 2026-09-10 — tap for who they are
Same subject: Discipline does not scale across teams and engineering organizations, which is a huge reason to use Effect. — tap to centre the map on it
Discipline does not scale across teams and engineering organizations, which is a huge reason to use Effect.
Last stated 2 months ago
1 Sept 2026
DM
Dillon Mulroy — holds since 2026-09-01 — tap for who they are
Same subject: Software productivity cannot be measured, because there is no way to measure a development team's output. — tap to centre the map on it
Software productivity cannot be measured, because there is no way to measure a development team's output.
Last stated 23 years ago
29 Aug 2003
MF
Martin Fowler — holds since 2003-08-29 — tap for who they are
Same subject: The fundamentals matter way more than how quickly someone works, how many tools they use, or how they optimise for the models. — tap to centre the map on it
The fundamentals matter way more than how quickly someone works, how many tools they use, or how they optimise for the models.
Last stated 2 months ago
25 Aug 2026
JB
John Bai — holds since 2026-08-25 — tap for who they are
Same subject: Good teams keep asking what could make something better and how it could be different, but not just for difference's sake. — tap to centre the map on it
Good teams keep asking what could make something better and how it could be different, but not just for difference's sake.
Last stated 4 weeks ago
23 Sept 2026
GT
Geoff Teehan — holds since 2026-09-23 — tap for who they are
Same subject: Not every team has to have the same composition of people and skill sets. — tap to centre the map on it
Not every team has to have the same composition of people and skill sets.
Last stated 6 months ago
28 Apr 2026
PD
Polly D'Arcy — holds since 2026-04-28 — tap for who they are
Same subject: A product's core value needs both a phrase and a metric: metrics alone mean little to people, and a phrase alone does not get acted on. — tap to centre the map on it
A product's core value needs both a phrase and a metric: metrics alone mean little to people, and a phrase alone does not get acted on.
Last stated a month ago
20 Sept 2026
PS
Peter Sellis — holds since 2026-09-20 — tap for who they are
Same subject: A drop in agency is the earliest sign of burnout, arriving before you consciously notice you are burning out. — tap to centre the map on it
A drop in agency is the earliest sign of burnout, arriving before you consciously notice you are burning out.
Last stated 3 years ago
10 Jan 2024
CH
Cate Hall — holds since 2024-01-10 — tap for who they are
Same subject: A founder who picks an idea because the market wants it will give up, because nobody can persist at something that was never important to them. — tap to centre the map on it
A founder who picks an idea because the market wants it will give up, because nobody can persist at something that was never important to them.
Last stated 2 years ago
19 Jun 2024
AS
Aravind Srinivas — holds since 2024-06-19 — tap for who they are
Same subject: A general inclination of all humankind is a perpetual, restless desire of power after power that ends only in death — tap to centre the map on it
A general inclination of all humankind is a perpetual, restless desire of power after power that ends only in death
TH
Thomas Hobbes — holds since c. 1651 — tap for who they are
Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A game is a machine built around uncertainty. — tap to centre the map on it
A game is a machine built around uncertainty.
Last stated 12 months ago
3 Nov 2025
RK
Raph Koster — holds since 2025-11-03 — tap for who they are
Same subject: A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from. — tap to centre the map on it
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 12 months ago
31 Oct 2025
DH
Dan Houser — holds since 2025-10-31 — tap for who they are
Same subject: A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society. — tap to centre the map on it
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 5 months ago
7 Jun 2026
TF
Tony Fadell — holds since 2026-06-07 — tap for who they are
Same subject: A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation. — tap to centre the map on it
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 2 months ago
19 Aug 2026
KR
Kenneth Reitz — holds since 2026-08-19 — tap for who they are
Same subject: A profit motive inside a game holds players there long past the point where they are still enjoying it. — tap to centre the map on it
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 8 years ago
30 Jan 2019
RK
Raph Koster — holds since 2019-01-30 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2003 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Team output is still what matters, however hard the industry pushes to measure individual output.
Last stated 12 Aug 2026 · 2 months ago
Holds Charity Majors
Read this korrent →
Similar wording
Overwatch put too much weight on whether the team won; a hero shooter built today should foreground individual contribution, because that is how people actually play.
Last stated 11 Mar 2026 · 7 months ago
Holds Jeff Kaplan
Similar wording
The gap between how much teams can now build and their real conviction that any of it matters is probably a much bigger problem than most admit.
Last stated 10 Sept 2026 · a month ago
Holds Claire Vo
Similar wording
Discipline does not scale across teams and engineering organizations, which is a huge reason to use Effect.
Last stated 1 Sept 2026 · 2 months ago
Holds Dillon Mulroy
Similar wording
Software productivity cannot be measured, because there is no way to measure a development team's output.
Last stated 29 Aug 2003 · 23 years ago
Holds Martin Fowler
Similar wording
The fundamentals matter way more than how quickly someone works, how many tools they use, or how they optimise for the models.
Last stated 25 Aug 2026 · 2 months ago
Holds John Bai
Similar wording
Good teams keep asking what could make something better and how it could be different, but not just for difference's sake.
Last stated 23 Sept 2026 · 4 weeks ago
Holds Geoff Teehan
Similar wording
Not every team has to have the same composition of people and skill sets.
Last stated 28 Apr 2026 · 6 months ago
Holds Polly D'Arcy
Similar wording
A product's core value needs both a phrase and a metric: metrics alone mean little to people, and a phrase alone does not get acted on.
Last stated 20 Sept 2026 · a month ago
Holds Peter Sellis
Same subject: motivation
A drop in agency is the earliest sign of burnout, arriving before you consciously notice you are burning out.
Last stated 10 Jan 2024 · 3 years ago
Holds Cate Hall
Same subject: motivation
A founder who picks an idea because the market wants it will give up, because nobody can persist at something that was never important to them.
Last stated 19 Jun 2024 · 2 years ago
Holds Aravind Srinivas
Same subject: motivation
A general inclination of all humankind is a perpetual, restless desire of power after power that ends only in death
Last stated c. 1651
Holds Thomas Hobbes
Same subject: video games
A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: video games
A game is a machine built around uncertainty.
Last stated 3 Nov 2025 · 12 months ago
Holds Raph Koster
Same subject: video games
A game is an equation between two personalities, the world's and the protagonist's, and the friction between them is where the experience comes from.
Last stated 31 Oct 2025 · 12 months ago
Holds Dan Houser
Same subject: Addiction
A builder asked to addict users should leave, because there are always other jobs and no amount of money is worth tearing up the fabric of a society.
Last stated 7 Jun 2026 · 5 months ago
Holds Tony Fadell
Same subject: Addiction
A product that speeds up turning intention into reality increases appetite for continued use, then charges for that continuation.
Last stated 19 Aug 2026 · 2 months ago
Holds Kenneth Reitz
Same subject: Addiction
A profit motive inside a game holds players there long past the point where they are still enjoying it.
Last stated 30 Jan 2019 · 8 years ago
Holds Raph Koster