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← Maybe higher-fidelity prototypes can be tested and validated much…
17 connected korrents · 14 moments from 8 Jan 2013 to 4 Oct 2026.
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design
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creativity
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simplicity
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taste
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Read this korrent: Maybe higher-fidelity prototypes can be tested and validated much faster and still thrown away, because testing an idea is often the point of a prototype.
Maybe higher-fidelity prototypes can be tested and validated much faster and still thrown away, because testing an idea is often the point of a prototype.
Last stated 7 months ago
10 Mar 2026
LO
Luis Ouriach — holds since 2026-03-10 — tap for who they are
Same subject: There are many ways to get value from prototyping; people hear prototyping and jump to high fidelity, which is not the only way to approach it. — tap to centre the map on it
There are many ways to get value from prototyping; people hear prototyping and jump to high fidelity, which is not the only way to approach it.
Last stated 2 months ago
18 Aug 2026
PM
Patrick Morgan — holds since 2026-08-18 — tap for who they are
Same subject: It is easy to get obsessed with a single prototype whose idea might be way off, so you do not want to take just one. — tap to centre the map on it
It is easy to get obsessed with a single prototype whose idea might be way off, so you do not want to take just one.
Last stated 6 months ago
8 Apr 2026
IS
Ian Silber — holds since 2026-04-08 — tap for who they are
Same subject: Prototypes that look almost production-fidelity but are not quite right mislead people and open a communication gap. — tap to centre the map on it
Prototypes that look almost production-fidelity but are not quite right mislead people and open a communication gap.
Last stated 2 months ago
18 Aug 2026
PM
Patrick Morgan — holds since 2026-08-18 — tap for who they are
Same subject: Seeing what a separate prototyping environment makes possible shows the benefit of giving yourself just enough distance from production. — tap to centre the map on it
Seeing what a separate prototyping environment makes possible shows the benefit of giving yourself just enough distance from production.
Last stated 2 months ago
18 Aug 2026
PM
Patrick Morgan — holds since 2026-08-18 — tap for who they are
Same subject: When what is being tested is the underlying mental model, it is probably not worth polishing, because the thing might not make sense; knowing when craft and polish are needed is important. — tap to centre the map on it
When what is being tested is the underlying mental model, it is probably not worth polishing, because the thing might not make sense; knowing when craft and polish are needed is important.
Last stated 3 months ago
8 Jul 2026
MC
Meaghan Choi — holds since 2026-07-08 — tap for who they are
Same subject: Moving from static design tools to prototypes in code has helped systems-level design work, because you cannot easily grasp the many combinations of states until you have something in some form of code. — tap to centre the map on it
Moving from static design tools to prototypes in code has helped systems-level design work, because you cannot easily grasp the many combinations of states until you have something in some form of code.
Last stated 2 months ago
18 Aug 2026
PM
Patrick Morgan — holds since 2026-08-18 — tap for who they are
Same subject: However compelling a prototype is, it will sit on your desk if you cannot convince anyone to build it, so communicating well and expressing ideas simply matter. — tap to centre the map on it
However compelling a prototype is, it will sit on your desk if you cannot convince anyone to build it, so communicating well and expressing ideas simply matter.
Last stated 4 weeks ago
9 Sept 2026
EB
Ed Bayes — holds since 2026-09-09 — tap for who they are
Same subject: AI is good at giving artifacts that are not necessarily grounded in understanding of the system, which works for prototypes and one-off experiments but leaves you lost the moment you need to debug. — tap to centre the map on it
AI is good at giving artifacts that are not necessarily grounded in understanding of the system, which works for prototypes and one-off experiments but leaves you lost the moment you need to debug.
Last stated 6 months ago
25 Mar 2026
FG
Flora Guo — holds since 2026-03-25 — tap for who they are
Same subject: A business is more likely to fail from taking on too much complexity than from lacking resources. — tap to centre the map on it
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 8 years ago
29 Sept 2018
TG
Tren Griffin — holds since 2018-09-29 — tap for who they are
Same subject: A business succeeds through a small number of highly effective distribution channels, not many mediocre ones. — tap to centre the map on it
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 3 years ago
17 Feb 2024
AW
Adam Wiggins — holds since 2024-02-17 — tap for who they are
Same subject: A candidate negotiating an offer should make every ask fit one line of logic. — tap to centre the map on it
A candidate negotiating an offer should make every ask fit one line of logic.
Last stated 2 months ago
9 Aug 2026
AW
Adam Ward — holds since 2026-08-09 — tap for who they are
Same subject: A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it. — tap to centre the map on it
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 5 months ago
21 Apr 2026
BJ
Brandon Jacoby — holds since 2026-04-21 — tap for who they are
Same subject: A company name can have different appeal to corporate buyers versus their customers. — tap to centre the map on it
A company name can have different appeal to corporate buyers versus their customers.
Last stated yesterday
4 Oct 2026
PG
Paul Graham — holds since 2026-10-04 — tap for who they are
Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 2 months ago
6 Aug 2026
GS
George Saunders — holds since 2026-08-06 — tap for who they are
Same subject: A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them — tap to centre the map on it
A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them
IA
Isaac Asimov — holds since c. 1959 — tap for who they are
Same subject: A free-wheeling, anarchic neural organization may be the secret of human creativity, at the price of susceptibility to mental illness — tap to centre the map on it
A free-wheeling, anarchic neural organization may be the secret of human creativity, at the price of susceptibility to mental illness
Last stated 14 years ago
8 Jan 2013
DD
Daniel Dennett — holds since 2013-01-08 — tap for who they are
Same subject: A system trained only on what is already known cannot produce genuine surprises, because a known thing stops being a surprise. — tap to centre the map on it
A system trained only on what is already known cannot produce genuine surprises, because a known thing stops being a surprise.
Last stated 2 weeks ago
18 Sept 2026
CD
Cory Doctorow — holds since 2026-09-18 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2013 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Maybe higher-fidelity prototypes can be tested and validated much faster and still thrown away, because testing an idea is often the point of a prototype.
Last stated 10 Mar 2026 · 7 months ago
Holds Luis Ouriach
Read this korrent →
Similar wording
There are many ways to get value from prototyping; people hear prototyping and jump to high fidelity, which is not the only way to approach it.
Last stated 18 Aug 2026 · 2 months ago
Holds Patrick Morgan
Similar wording
It is easy to get obsessed with a single prototype whose idea might be way off, so you do not want to take just one.
Last stated 8 Apr 2026 · 6 months ago
Holds Ian Silber
Similar wording
Prototypes that look almost production-fidelity but are not quite right mislead people and open a communication gap.
Last stated 18 Aug 2026 · 2 months ago
Holds Patrick Morgan
Similar wording
Seeing what a separate prototyping environment makes possible shows the benefit of giving yourself just enough distance from production.
Last stated 18 Aug 2026 · 2 months ago
Holds Patrick Morgan
Similar wording
When what is being tested is the underlying mental model, it is probably not worth polishing, because the thing might not make sense; knowing when craft and polish are needed is important.
Last stated 8 Jul 2026 · 3 months ago
Holds Meaghan Choi
Similar wording
Moving from static design tools to prototypes in code has helped systems-level design work, because you cannot easily grasp the many combinations of states until you have something in some form of code.
Last stated 18 Aug 2026 · 2 months ago
Holds Patrick Morgan
Similar wording
However compelling a prototype is, it will sit on your desk if you cannot convince anyone to build it, so communicating well and expressing ideas simply matter.
Last stated 9 Sept 2026 · 4 weeks ago
Holds Ed Bayes
Similar wording
AI is good at giving artifacts that are not necessarily grounded in understanding of the system, which works for prototypes and one-off experiments but leaves you lost the moment you need to debug.
Last stated 25 Mar 2026 · 6 months ago
Holds Flora Guo
Same subject: simplicity
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 29 Sept 2018 · 8 years ago
Holds Tren Griffin
Same subject: simplicity
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 17 Feb 2024 · 3 years ago
Holds Adam Wiggins
Same subject: simplicity
A candidate negotiating an offer should make every ask fit one line of logic.
Last stated 9 Aug 2026 · 2 months ago
Holds Adam Ward
Same subject: taste
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 21 Apr 2026 · 5 months ago
Holds Brandon Jacoby
Same subject: taste
A company name can have different appeal to corporate buyers versus their customers.
Last stated 4 Oct 2026 · yesterday
Holds Paul Graham
Same subject: taste
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 6 Aug 2026 · 2 months ago
Holds George Saunders
Same subject: creativity
A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them
Last stated c. 1959
Holds Isaac Asimov
Same subject: creativity
A free-wheeling, anarchic neural organization may be the secret of human creativity, at the price of susceptibility to mental illness
Last stated 8 Jan 2013 · 14 years ago
Holds Daniel Dennett
Same subject: creativity
A system trained only on what is already known cannot produce genuine surprises, because a known thing stops being a surprise.
Last stated 18 Sept 2026 · 2 weeks ago
Holds Cory Doctorow