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← Getting from a demo to a product is a march of nines, and each…
17 connected korrents · 16 moments from 18 Aug 2025 to 23 Sept 2026.
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Read this korrent: Getting from a demo to a product is a march of nines, and each additional nine costs the same amount of work as the one before it.
Getting from a demo to a product is a march of nines, and each additional nine costs the same amount of work as the one before it.
Last stated a year ago
17 Oct 2025
AK
Andrej Karpathy — holds since 2025-10-17 — tap for who they are
Same subject: Every AI hype cycle produces spectacular demos and very few products, because each breakthrough makes the demo far easier and the tail barely easier. — tap to centre the map on it
Every AI hype cycle produces spectacular demos and very few products, because each breakthrough makes the demo far easier and the tail barely easier.
Last stated 3 months ago
3 Aug 2026
DD
Dmitri Dolgov — holds since 2026-08-03 — tap for who they are
Same subject: It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone. — tap to centre the map on it
It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone.
Last stated 6 months ago
8 Apr 2026
IS
Ian Silber — holds since 2026-04-08 — tap for who they are
Same subject: A working demo is at best one per cent of the work; the nines that follow it are where the real work is. — tap to centre the map on it
A working demo is at best one per cent of the work; the nines that follow it are where the real work is.
Last stated 3 months ago
3 Aug 2026
DD
Dmitri Dolgov — holds since 2026-08-03 — tap for who they are
Same subject: Big companies can probably less afford the bigger design risks than they once did, so such work shows up more in small indie shops. — tap to centre the map on it
Big companies can probably less afford the bigger design risks than they once did, so such work shows up more in small indie shops.
Last stated 6 months ago
5 May 2026
RC
Rafa Conde — holds since 2026-05-05 — tap for who they are
Same subject: Shipping ten times as much is not an advantage, because the moment you ship something you are stuck supporting it forever and every later feature has to interact with it. — tap to centre the map on it
Shipping ten times as much is not an advantage, because the moment you ship something you are stuck supporting it forever and every later feature has to interact with it.
Last stated 5 months ago
27 May 2026
DR
Dax Raad — holds since 2026-05-27 — tap for who they are
Same subject: Someone who is not already product-first almost never becomes good at product afterwards. — tap to centre the map on it
Someone who is not already product-first almost never becomes good at product afterwards.
Last stated 4 months ago
9 Jun 2026
BG
Bill Gurley — holds since 2026-06-09 — tap for who they are
Same subject: Steady experimentation is what a growth team controls, but the step changes come from outside waves the company did not create and would be foolish to ignore. — tap to centre the map on it
Steady experimentation is what a growth team controls, but the step changes come from outside waves the company did not create and would be foolish to ignore.
Last stated a year ago
5 Oct 2025
AC
Albert Cheng — holds since 2025-10-05 — tap for who they are
Same subject: A freemium product's free tier should sample everything the paid product can do, because a limited free experience teaches users the product is limited. — tap to centre the map on it
A freemium product's free tier should sample everything the paid product can do, because a limited free experience teaches users the product is limited.
Last stated a year ago
5 Oct 2025
AC
Albert Cheng — holds since 2025-10-05 — tap for who they are
Same subject: 95 percent of the software made in an age of abundance will be shitty, and shitty software is easy to deal with because it goes away. — tap to centre the map on it
95 percent of the software made in an age of abundance will be shitty, and shitty software is easy to deal with because it goes away.
Last stated 4 weeks ago
23 Sept 2026
GT
Geoff Teehan — holds since 2026-09-23 — tap for who they are
Same subject: A coding agent left to run over a weekend returns work that is half good, a quarter garbage and a quarter in need of repair. — tap to centre the map on it
A coding agent left to run over a weekend returns work that is half good, a quarter garbage and a quarter in need of repair.
Last stated a year ago
18 Aug 2025
CB
Clay Bavor — holds since 2025-08-18 — tap for who they are
Same subject: A developer using AI coding tools remains responsible for reviewing the code they ship. — tap to centre the map on it
A developer using AI coding tools remains responsible for reviewing the code they ship.
Last stated 7 months ago
10 Mar 2026
JS
Jon Seager — holds since 2026-03-10 — tap for who they are
Same subject: A protocol extension gets deployed correctly in proportion to how visibly it fails when implemented wrong. — tap to centre the map on it
A protocol extension gets deployed correctly in proportion to how visibly it fails when implemented wrong.
Last stated 2 months ago
7 Aug 2026
MN
Mark Nottingham — holds since 2026-08-07 — tap for who they are
Same subject: A static artboard makes edge cases hard to think of, so you end up designing only the happy path, because you are not testing with real data or real components. — tap to centre the map on it
A static artboard makes edge cases hard to think of, so you end up designing only the happy path, because you are not testing with real data or real components.
Last stated 3 months ago
21 Jul 2026
PS
Pablo Stanley — holds since 2026-07-21 — tap for who they are
Same subject: Building on a model is unlike any previous software engineering, because the thing you are building on cannot be designed up front. — tap to centre the map on it
Building on a model is unlike any previous software engineering, because the thing you are building on cannot be designed up front.
Last stated 3 months ago
27 Jul 2026
BC
Boris Cherny — holds since 2026-07-27 — tap for who they are
Same subject: AI-assisted coding will generate a lot of low-quality output that developers will need to clean up, even as it also produces good results. — tap to centre the map on it
AI-assisted coding will generate a lot of low-quality output that developers will need to clean up, even as it also produces good results.
Last stated 8 months ago
9 Feb 2026
SH
Scott Hanselman — holds since 2026-02-09 — tap for who they are
Same subject: AI-generated code should be treated as untrusted until there is evidence it preserves the intended behavior. — tap to centre the map on it
AI-generated code should be treated as untrusted until there is evidence it preserves the intended behavior.
Last stated 2 months ago
19 Aug 2026
JS
Jon Seager — holds since 2026-08-19 — tap for who they are
Same subject: As AI makes it easier to generate code, teams must delete code more aggressively or be overwhelmed by accumulated complexity. — tap to centre the map on it
As AI makes it easier to generate code, teams must delete code more aggressively or be overwhelmed by accumulated complexity.
Last stated 2 months ago
1 Sept 2026
VB
Vicki Boykis — holds since 2026-09-01 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2015 to today — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Getting from a demo to a product is a march of nines, and each additional nine costs the same amount of work as the one before it.
Last stated 17 Oct 2025 · a year ago
Holds Andrej Karpathy
Read this korrent →
Similar wording
Every AI hype cycle produces spectacular demos and very few products, because each breakthrough makes the demo far easier and the tail barely easier.
Last stated 3 Aug 2026 · 3 months ago
Holds Dmitri Dolgov
Similar wording
It is better not to spend time crafting the exact perfect solution until you know it works; getting an early version you can play with in the product is a really good milestone.
Last stated 8 Apr 2026 · 6 months ago
Holds Ian Silber
Similar wording
A working demo is at best one per cent of the work; the nines that follow it are where the real work is.
Last stated 3 Aug 2026 · 3 months ago
Holds Dmitri Dolgov
Similar wording
Big companies can probably less afford the bigger design risks than they once did, so such work shows up more in small indie shops.
Last stated 5 May 2026 · 6 months ago
Holds Rafa Conde
Similar wording
Shipping ten times as much is not an advantage, because the moment you ship something you are stuck supporting it forever and every later feature has to interact with it.
Last stated 27 May 2026 · 5 months ago
Holds Dax Raad
Similar wording
Someone who is not already product-first almost never becomes good at product afterwards.
Last stated 9 Jun 2026 · 4 months ago
Holds Bill Gurley
Similar wording
Steady experimentation is what a growth team controls, but the step changes come from outside waves the company did not create and would be foolish to ignore.
Last stated 5 Oct 2025 · a year ago
Holds Albert Cheng
Similar wording
A freemium product's free tier should sample everything the paid product can do, because a limited free experience teaches users the product is limited.
Last stated 5 Oct 2025 · a year ago
Holds Albert Cheng
Same subject: software quality
95 percent of the software made in an age of abundance will be shitty, and shitty software is easy to deal with because it goes away.
Last stated 23 Sept 2026 · 4 weeks ago
Holds Geoff Teehan
Same subject: software quality
A coding agent left to run over a weekend returns work that is half good, a quarter garbage and a quarter in need of repair.
Last stated 18 Aug 2025 · a year ago
Holds Clay Bavor
Same subject: software quality
A developer using AI coding tools remains responsible for reviewing the code they ship.
Last stated 10 Mar 2026 · 7 months ago
Holds Jon Seager
Same subject: design
A protocol extension gets deployed correctly in proportion to how visibly it fails when implemented wrong.
Last stated 7 Aug 2026 · 2 months ago
Holds Mark Nottingham
Same subject: design
A static artboard makes edge cases hard to think of, so you end up designing only the happy path, because you are not testing with real data or real components.
Last stated 21 Jul 2026 · 3 months ago
Holds Pablo Stanley
Same subject: design
Building on a model is unlike any previous software engineering, because the thing you are building on cannot be designed up front.
Last stated 27 Jul 2026 · 3 months ago
Holds Boris Cherny
Same subject: code generation
AI-assisted coding will generate a lot of low-quality output that developers will need to clean up, even as it also produces good results.
Last stated 9 Feb 2026 · 8 months ago
Holds Scott Hanselman
Same subject: code generation
AI-generated code should be treated as untrusted until there is evidence it preserves the intended behavior.
Last stated 19 Aug 2026 · 2 months ago
Holds Jon Seager
Same subject: code generation
As AI makes it easier to generate code, teams must delete code more aggressively or be overwhelmed by accumulated complexity.
Last stated 1 Sept 2026 · 2 months ago
Holds Vicki Boykis