korrents

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Designing a game imprints behaviour on the people who play it, including behaviour the designer never intended to teach.

Drawn from what Raph Koster said

design
What this subject means

design How things should be made and judged: what makes a design good, who should do the designing, and what an interface is for.

What Raph Koster actually said

  1. Raph Koster Game designer and theorist
    know in your bones that game design is a powerful way of imprinting behaviors on people, and that it is entirely possible to imprint behaviors you didn’t want.

    ↗Games affecting peopleraphkoster.com

    30 Jun 2015

    All 2 korrents from this piecethis one is 1st

Added to korrents 7 Sept 2026 · How quotes work · Something wrong? Tell us

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