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← Building a realistic simulator is exactly as hard as building the…

17 connected korrents · 15 moments on record from 12 Feb 2010 to 6 Aug 2026.

Everything filed under design design Everything filed under taste taste Everything filed under AI sentience AI sentience Everything filed under simplicity simplicity Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: Building a realistic simulator is exactly as hard as building the agent, because the simulator is itself a large AI model. Building a realistic simulator isexactly as hard as building theagent, because the simulator isitself a large AI model. Last stated a month ago 3 Aug 2026 DD Dmitri Dolgov — holds since 2026-08-03 — tap for who they are Same subject: Building an AI that embodies a real person is a much harder problem than inventing a new AI character from scratch. — tap to centre the map on it Building an AI that embodies areal person is a much harderproblem than inventing a newAI character from scratch. Last stated 3 years ago 28 Sept 2023 MZ Mark Zuckerberg — holds since 2023-09-28 — tap for who they are Same subject: The goal was never good simulation; it was answering counterfactuals, and a value function does that job as well as a simulator does. — tap to centre the map on it The goal was never goodsimulation; it was answeringcounterfactuals, and a valuefunction does that job as well… Last stated 12 months ago 12 Sept 2025 SL Sergey Levine — holds since 2025-09-12 — tap for who they are Same subject: Agents can already be run for days or weeks on a single hard problem, and almost nobody has internalised that. — tap to centre the map on it Agents can already be run fordays or weeks on a single hardproblem, and almost nobody hasinternalised that. Last stated a month ago 30 Jul 2026 JD Jeff Dean — holds since 2026-07-30 — tap for who they are Same subject: AI will not run out of data, because there is already enough real-world data to build the simulators that generate more of it. — tap to centre the map on it AI will not run out of data,because there is alreadyenough real-world data tobuild the simulators that… Last stated a year ago 23 Jul 2025 DH Demis Hassabis — holds since 2025-07-23 — tap for who they are Same subject: It will be easier to build an AI that cares about all sentient life than one that cares about humans alone, because the AI itself will be sentient. — tap to centre the map on it It will be easier to build anAI that cares about allsentient life than one thatcares about humans alone… Last stated 9 months ago 25 Nov 2025 IS Ilya Sutskever — holds since 2025-11-25 — tap for who they are Same subject: A physical AI company needs three AIs, not one — the agent, the simulator and the critic — turning deployment into a flywheel. — tap to centre the map on it A physical AI company needsthree AIs, not one — theagent, the simulator and thecritic — turning deployment… Last stated a month ago 3 Aug 2026 DD Dmitri Dolgov — holds since 2026-08-03 — tap for who they are Same subject: Plain end-to-end learning is not enough for a safety-critical agent that has to be superhuman, however fast it gets you started. — tap to centre the map on it Plain end-to-end learning isnot enough for asafety-critical agent that hasto be superhuman, however fast… Last stated a month ago 3 Aug 2026 DD Dmitri Dolgov — holds since 2026-08-03 — tap for who they are Same subject: AI does a good job of generating a design and still cannot express what the design is supposed to do; that part is the engineer's. — tap to centre the map on it AI does a good job ofgenerating a design and stillcannot express what the designis supposed to do; that part… Last stated a month ago 29 Jul 2026 HW Hillel Wayne — holds since 2026-07-29 — tap for who they are Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it A blank chat box is lazy: itviolates the first rule of agood user experience, that itis obvious what you can do. Last stated a year ago 12 May 2025 JZ Julie Zhuo — holds since 2025-05-12 — tap for who they are Same subject: A company deserves everyone in it, the chief executive included, to spend as much time as possible in their zone of genius — which is an org design problem. — tap to centre the map on it A company deserves everyone init, the chief executiveincluded, to spend as muchtime as possible in their zone… Last stated a year ago 23 Mar 2025 RV Rahul Vohra — holds since 2025-03-23 — tap for who they are Same subject: A creative lead's job is to take the idea they think is wrong and try to make it work, because the best ideas come out of developing someone else's. — tap to centre the map on it A creative lead's job is totake the idea they think iswrong and try to make it work,because the best ideas come… Last stated 6 months ago 11 Mar 2026 JK Jeff Kaplan — holds since 2026-03-11 — tap for who they are Same subject: After a decade of Swiss minimalism, design is about to swing back to something far more expressive. — tap to centre the map on it After a decade of Swissminimalism, design is about toswing back to something farmore expressive. Last stated 11 months ago 16 Oct 2025 DF Dylan Field — holds since 2025-10-16 — tap for who they are Same subject: AI acceleration threatens 'less software': without the constraint of scarce hours, even 37signals will likely build too much. — tap to centre the map on it AI acceleration threatens'less software': without theconstraint of scarce hours,even 37signals will likely… Last stated a month ago 26 Jul 2026 DH David Heinemeier Hansson — holds since 2026-07-26 — tap for who they are Same subject: Better design does not mean more design: the most obvious designs are often invisible. — tap to centre the map on it Better design does not meanmore design: the most obviousdesigns are often invisible. Last stated 3 years ago 16 Nov 2023 JZ Julie Zhuo — holds since 2023-11-16 — tap for who they are Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it A first draft should not begraded good or bad; it is onlythe material that taste thengets to act on. Last stated a month ago 6 Aug 2026 GS George Saunders — holds since 2026-08-06 — tap for who they are Same subject: A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare skill. — tap to centre the map on it A lot of people can match aframework for taste; almostnobody can create one, andcreating one is the rare… Last stated 11 months ago 16 Oct 2025 DF Dylan Field — holds since 2025-10-16 — tap for who they are Same subject: A product needs a soul, and for that it needs one person of great taste who is its living, breathing aspect and gets furious about every small detail. — tap to centre the map on it A product needs a soul, andfor that it needs one personof great taste who is itsliving, breathing aspect and… Last stated 17 years ago 12 Feb 2010 KS Karri Saarinen — holds since 2010-02-12 — tap for who they are
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At the centre Building a realistic simulator is exactly as hard as building the agent, because the simulator is itself a large AI model. Last stated 3 Aug 2026 · a month ago Holds Dmitri Dolgov Read this korrent →