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A good open-world spy game may not be possible, because a spy story has to run against the clock and an open world needs the player free to wander.

Drawn from what Dan Houser said

What these subjects mean

design How things should be made and judged: what makes a design good, who should do the designing, and what an interface is for.

video games Games as software and as storytelling: how they are made, by how few, and what the medium does better than film.

What Dan Houser actually said

  1. Dan Houser Co-founder of Rockstar Games
    But as a spy, that doesn’t really work because you have to be against the clock. So I think for me, I’m, I question if you can even make a good open world spy game.

Added to korrents 7 Sept 2026 · How quotes work · Something wrong? Tell us

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