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← People and their mental models

Luis Ouriach's mental models

2 claims Luis Ouriach made fit 3 mental models. Most often: Everything decays without maintenance, Feedback loops, Make it real. Everything they said here.

Models they name

Their own words name the idea.

Make it real

Build a prototype; it settles arguments a description cannot.

Used by 25 others

Maybe higher-fidelity prototypes can be tested and validated much faster and still thrown away, because testing an idea is often the point of a prototype.

Feedback loops

  1. Luis Ouriach Designer Advocate at Figma as of March 2026 Maybe we can get higher fidelity prototypes that we can test and validate a lot faster, and still throw them away, because that is the point of prototype a lot of the time, is to just test an idea Luis Ouriach - How are design systems changing?youtube.com · 10 Mar 2026 · 7:29 into the videoAll korrents from this video
    Maybe we can get higher fidelity prototypes that we can test and validate a lot faster, and still throw them away, because that is the point of prototype a lot of the time, is to just test an idea

    Watch from 7:29 plays here

    ↗Luis Ouriach - How are design systems changing?youtube.com

    10 Mar 2026 · video · 55m · spoken · machine transcript

Models we see in what they say

Our reading: their claim applies the idea without naming it. The claim is theirs; filing it here is ours.

Everything decays without maintenance

Institutions, code, cities and knowledge run down by default; keeping something alive is work that has to be paid for.

Used by 27 others

The less is invested in a system, the more rubbish gets generated into it, piling up like a landfill over the next couple of years.

  1. Luis Ouriach Designer Advocate at Figma as of March 2026 the less we invest in a system, the more we're going to generate just honestly rubbish into our systems that will just pile up like a landfill over the next couple of years Luis Ouriach - How are design systems changing?youtube.com · 10 Mar 2026 · 4:05 into the videoAll korrents from this video
    the less we invest in a system, the more we're going to generate just honestly rubbish into our systems that will just pile up like a landfill over the next couple of years

    Watch from 4:05 plays here

    ↗Luis Ouriach - How are design systems changing?youtube.com

    10 Mar 2026 · video · 55m · spoken · machine transcript

Feedback loops

Shorten the loop between doing and finding out; whatever a loop rewards is what you become.

Used by 60 others

Maybe higher-fidelity prototypes can be tested and validated much faster and still thrown away, because testing an idea is often the point of a prototype.

Make it real

  1. Luis Ouriach Designer Advocate at Figma as of March 2026 Maybe we can get higher fidelity prototypes that we can test and validate a lot faster, and still throw them away, because that is the point of prototype a lot of the time, is to just test an idea Luis Ouriach - How are design systems changing?youtube.com · 10 Mar 2026 · 7:29 into the videoAll korrents from this video
    Maybe we can get higher fidelity prototypes that we can test and validate a lot faster, and still throw them away, because that is the point of prototype a lot of the time, is to just test an idea

    Watch from 7:29 plays here

    ↗Luis Ouriach - How are design systems changing?youtube.com

    10 Mar 2026 · video · 55m · spoken · machine transcript