17 connected korrents · 17 moments from 8 Jan 2013 to 4 Oct 2026.
At the centre
When the audience is engineers who pay for something specific, the exploratory phase is the chance to try throwaway concepts, expecting to throw them away, and have fun with it.
Last stated 25 Aug 2026 · a month ago
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John Bai
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Same subject: design
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 9 Sept 2026 · 4 weeks ago
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Ed Bayes
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Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
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Julie Zhuo
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Same subject: design
A company deserves everyone in it, the chief executive included, to spend as much time as possible in their zone of genius — which is an org design problem.
Last stated 23 Mar 2025 · 2 years ago
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Rahul Vohra
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Same subject: design
A company hiring a designer is not hiring a politician or spokesperson, so it should just get into the design work.
Last stated 29 Sept 2026 · 6 days ago
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Danny Martinez
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Same subject: design
A company that adopts AI tools without changing its organisational design misses the biggest change under way.
Last stated 10 Sept 2026 · 4 weeks ago
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Elena Verna
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Same subject: design
A creative lead's job is to take the idea they think is wrong and try to make it work, because the best ideas come out of developing someone else's.
Last stated 11 Mar 2026 · 7 months ago
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Jeff Kaplan
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Same subject: design
A data centre powered by solar and batteries alone needs an array so oversized that the design is not worth building.
Last stated 18 Apr 2024 · 2 years ago
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Austin Vernon
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Same subject: design
A design course should start with history and art, grounding students in the world, rather than with tools that may be gone tomorrow.
Last stated 21 Feb 2025 · 2 years ago
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Thiago Costa
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Same subject: simplicity
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 29 Sept 2018 · 8 years ago
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Tren Griffin
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Same subject: simplicity
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 17 Feb 2024 · 3 years ago
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Adam Wiggins
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Same subject: simplicity
A candidate negotiating an offer should make every ask fit one line of logic.
Last stated 9 Aug 2026 · 2 months ago
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Adam Ward
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Same subject: taste
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 21 Apr 2026 · 5 months ago
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Brandon Jacoby
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Same subject: taste
A company name can have different appeal to corporate buyers versus their customers.
Last stated 4 Oct 2026 · yesterday
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Paul Graham
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Same subject: taste
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 6 Aug 2026 · 2 months ago
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George Saunders
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Same subject: creativity
A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them
Last stated c. 1959
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Isaac Asimov
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Same subject: creativity
A free-wheeling, anarchic neural organization may be the secret of human creativity, at the price of susceptibility to mental illness
Last stated 8 Jan 2013 · 14 years ago
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Daniel Dennett
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Same subject: creativity
A system trained only on what is already known cannot produce genuine surprises, because a known thing stops being a surprise.
Last stated 18 Sept 2026 · 2 weeks ago
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Cory Doctorow