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← Simple, straightforward solutions can also be elegant, though not every elegant solution is straightforward.

17 connected korrents · 16 moments on record from 1 Feb 2002 to 6 Aug 2026.

Everything filed under product management product management Everything filed under simplicity simplicity Everything filed under taste taste Everything filed under video games video games Everything filed under design design Everything filed under management management Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: Simple, straightforward solutions can also be elegant, though not every elegant solution is straightforward. Simple, straightforward solutions can alsobe elegant, though not every elegantsolution is straightforward. Last stated 11 years ago 22 Oct 2015 TB Thorsten Ball — holds since 2015-10-22 — tap for who they are Same subject: Simplicity is about subtracting the obvious and adding the meaningful. — tap to centre the map on it Simplicity is about subtracting theobvious and adding the meaningful. Last stated 20 years ago 11 Jun 2006 JM John Maeda — holds since 2006-06-11 — tap for who they are Same subject: Code that is complex or clever can pass its tests while still being bad code. — tap to centre the map on it Code that is complex or clever canpass its tests while still being badcode. Last stated 11 years ago 22 Oct 2015 TB Thorsten Ball — holds since 2015-10-22 — tap for who they are Same subject: The most powerful rule for an exceptional interface is that it feels obvious to use; novelty, minimalism and simplicity are means to that, not the end. — tap to centre the map on it The most powerful rule for anexceptional interface is that itfeels obvious to use; novelty,minimalism and simplicity are meansto that, not the end. Last stated a year ago 12 May 2025 JZ Julie Zhuo — holds since 2025-05-12 — tap for who they are Same subject: Good design is timeless: if something is ugly it cannot be the best solution, and someone will eventually find a better one. — tap to centre the map on it Good design is timeless: ifsomething is ugly it cannot be thebest solution, and someone willeventually find a better one. Last stated 25 years ago 1 Feb 2002 PG Paul Graham — holds since 2002-02-01 — tap for who they are Same subject: The cheapest way to deal with complexity is not to invent something to manage it but to avoid it with a cleverer plan. — tap to centre the map on it The cheapest way to deal withcomplexity is not to inventsomething to manage it but to avoidit with a cleverer plan. Last stated 9 years ago 9 Feb 2018 FC Frank Chimero — holds since 2018-02-09 — tap for who they are Same subject: The ideas that end up mattering sound stupid at first, because that is where the value is locked up; copying the best with a tweak never works. — tap to centre the map on it The ideas that end up matteringsound stupid at first, because thatis where the value is locked up;copying the best with a tweak neverworks. Last stated 2 months ago 26 Jul 2026 DH David Heinemeier Hansson — holds since 2026-07-26 — tap for who they are Same subject: Software is not uniquely unpredictable; other engineering disciplines are hit by the same surprises and overruns. — tap to centre the map on it Software is not uniquelyunpredictable; other engineeringdisciplines are hit by the samesurprises and overruns. Last stated 6 years ago 20 Jan 2021 HW Hillel Wayne — holds since 2021-01-20 — tap for who they are Same subject: When a decision is called too complex to make, the real explanation is almost always weak leadership. — tap to centre the map on it When a decision is called toocomplex to make, the realexplanation is almost always weakleadership. Last stated 2 months ago 2 Aug 2026 TV Tom Verrilli — holds since 2026-08-02 — tap for who they are Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it A first draft should not be gradedgood or bad; it is only the materialthat taste then gets to act on. Last stated a month ago 6 Aug 2026 GS George Saunders — holds since 2026-08-06 — tap for who they are Same subject: A gift's perceived price is part of what it does, so a drink known to be cheap fails at its job however good it tastes. — tap to centre the map on it A gift's perceived price is part ofwhat it does, so a drink known to becheap fails at its job however goodit tastes. Last stated 9 months ago 9 Dec 2025 RS Rory Sutherland — holds since 2025-12-09 — tap for who they are Same subject: A lot of people can match a framework for taste; almost nobody can create one, and creating one is the rare skill. — tap to centre the map on it A lot of people can match aframework for taste; almost nobodycan create one, and creating one isthe rare skill. Last stated 11 months ago 16 Oct 2025 DF Dylan Field — holds since 2025-10-16 — tap for who they are Same subject: "Simplify onboarding" is an action, not a problem, and a roadmap line written that way will not work. — tap to centre the map on it "Simplify onboarding" is an action,not a problem, and a roadmap linewritten that way will not work. Last stated 2 years ago 19 Jan 2025 EV Elena Verna — holds since 2025-01-19 — tap for who they are Same subject: A company should hire a product manager only against a specific need, never by default. — tap to centre the map on it A company should hire a productmanager only against a specificneed, never by default. Last stated 2 months ago 2 Aug 2026 TV Tom Verrilli — holds since 2026-08-02 — tap for who they are Same subject: A company that looks to its users as though it has stopped shipping is usually widening its market, and grinding through that is worth it. — tap to centre the map on it A company that looks to its users asthough it has stopped shipping isusually widening its market, andgrinding through that is worth it. Last stated a year ago 23 Mar 2025 RV Rahul Vohra — holds since 2025-03-23 — tap for who they are Same subject: A comedy world cannot run on jokes alone: forty hours of humour needs story, heart and drama underneath it or it stops working. — tap to centre the map on it A comedy world cannot run on jokesalone: forty hours of humour needsstory, heart and drama underneath itor it stops working. Last stated 11 months ago 31 Oct 2025 DH Dan Houser — holds since 2025-10-31 — tap for who they are Same subject: A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one. — tap to centre the map on it A game is at its best on the day itis pitched, and every day ofdevelopment moves the real thingfurther from the imagined one. Last stated 6 months ago 11 Mar 2026 JK Jeff Kaplan — holds since 2026-03-11 — tap for who they are Same subject: A game is quadratically more valuable the larger the share of a player's real-world friends it can connect them to, and that is the number one trend in gaming today. — tap to centre the map on it A game is quadratically morevaluable the larger the share of aplayer's real-world friends it canconnect them to, and that is thenumber one trend in gaming today. Last stated a year ago 30 Apr 2025 TS Tim Sweeney — holds since 2025-04-30 — tap for who they are
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At the centre Simple, straightforward solutions can also be elegant, though not every elegant solution is straightforward. Last stated 22 Oct 2015 · 11 years ago Holds Thorsten Ball Read this korrent →