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← Empathy is probably the single most important difference between a…
17 connected korrents · 17 moments from 1 Mar 1999 to 24 Sept 2026. Nearly all of them are about empathy .
Everything filed under design
design
Everything filed under coding agents
coding agents
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Empathy is probably the single most important difference between a good hacker and a great one, because great software has to be seen from the user's point of view.
Empathy is probably the single most important difference between a good hacker and a great one, because great software has to be seen from the user's point of view.
Last stated 23 years ago
1 May 2003
PG
Paul Graham — holds since 2003-05-01 — tap for who they are
Same subject: Assuming stupidity rather than malice changes the response: empathy and clarity instead of defensiveness. — tap to centre the map on it
Assuming stupidity rather than malice changes the response: empathy and clarity instead of defensiveness.
Last stated 2 years ago
16 Nov 2024
SP
Shane Parrish — holds since 2024-11-16 — tap for who they are
Same subject: Being an excellent programmer is a burden rather than an advantage when learning to work with coding agents. — tap to centre the map on it
Being an excellent programmer is a burden rather than an advantage when learning to work with coding agents.
Last stated 8 months ago
12 Feb 2026
LF
Lex Fridman — holds since 2026-02-12 — tap for who they are
Same subject: Beyond user empathy and systems thinking, building agents needs a relentlessness to try things and keep iterating. — tap to centre the map on it
Beyond user empathy and systems thinking, building agents needs a relentlessness to try things and keep iterating.
Last stated 4 weeks ago
10 Sept 2026
TS
Tara Seshan — holds since 2026-09-10 — tap for who they are
Same subject: Creativity is a choice: extending empathy to the person being served and announcing something into the future that might not work. — tap to centre the map on it
Creativity is a choice: extending empathy to the person being served and announcing something into the future that might not work.
Last stated 3 years ago
26 Mar 2024
SG
Seth Godin — holds since 2024-03-26 — tap for who they are
Same subject: Effective writing requires empathy for the reader, not only thought about what you want to say. — tap to centre the map on it
Effective writing requires empathy for the reader, not only thought about what you want to say.
Last stated 4 years ago
27 Feb 2023
JZ
Julie Zhuo — holds since 2023-02-27 — tap for who they are
Same subject: Emotion is the key to empathy: stir people emotionally and they identify with you; keep them cold and empathy does not grow. — tap to centre the map on it
Emotion is the key to empathy: stir people emotionally and they identify with you; keep them cold and empathy does not grow.
Last stated 11 years ago
29 Dec 2015
MK
Maria Konnikova — holds since 2015-12-29 — tap for who they are
Same subject: Empathy does not have to be a faucet stuck on: as an adult you can choose when and how much to feel what others feel. — tap to centre the map on it
Empathy does not have to be a faucet stuck on: as an adult you can choose when and how much to feel what others feel.
Last stated 9 years ago
27 Sept 2017
AS
Arielle Schwartz — holds since 2017-09-27 — tap for who they are
Same subject: Empathy for your own group is worth little if it leads you to devalue other groups; you can care about people's feelings without sharing them. — tap to centre the map on it
Empathy for your own group is worth little if it leads you to devalue other groups; you can care about people's feelings without sharing them.
Last stated 7 years ago
1 Dec 2019
AG
Adam Grant — holds since 2019-12-01 — tap for who they are
Same subject: A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face. — tap to centre the map on it
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 2 weeks ago
24 Sept 2026
MS
M.G. Siegler — holds since 2026-09-24 — tap for who they are
Same subject: A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart. — tap to centre the map on it
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 4 weeks ago
9 Sept 2026
EB
Ed Bayes — holds since 2026-09-09 — tap for who they are
Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated a year ago
12 May 2025
JZ
Julie Zhuo — holds since 2025-05-12 — tap for who they are
Same subject: A browser works better as a single window than as multiple separate windows. — tap to centre the map on it
A browser works better as a single window than as multiple separate windows.
Last stated 3 weeks ago
15 Sept 2026
CC
Chris Coyier — holds since 2026-09-15 — tap for who they are
Same subject: A design has to be kept simple for reliability and intellectual control, but nobody yet knows how to reach simplicity systematically. — tap to centre the map on it
A design has to be kept simple for reliability and intellectual control, but nobody yet knows how to reach simplicity systematically.
Last stated 28 years ago
1 Mar 1999
ED
Edsger W. Dijkstra — holds since 1999-03-01 — tap for who they are
Same subject: A designer's edge now is pulling things back, making them simpler and more understandable, because everyone can kind of execute right now. — tap to centre the map on it
A designer's edge now is pulling things back, making them simpler and more understandable, because everyone can kind of execute right now.
Last stated 2 months ago
29 Jul 2026
CD
Charlie Deets — holds since 2026-07-29 — tap for who they are
Same subject: A product's craft probably comes down to whether it works without pain and how it makes people feel. — tap to centre the map on it
A product's craft probably comes down to whether it works without pain and how it makes people feel.
Last stated 4 weeks ago
10 Sept 2026
RS
Robby Stein — holds since 2026-09-10 — tap for who they are
Same subject: A shadow in an interface implies a light source, so an elevated element needs a highlight where the light falls, not just a drop shadow. — tap to centre the map on it
A shadow in an interface implies a light source, so an elevated element needs a highlight where the light falls, not just a drop shadow.
Last stated 2 years ago
21 Feb 2025
TC
Thiago Costa — holds since 2025-02-21 — tap for who they are
Same subject: A twist works best when it is discoverable on rewatch rather than achieved by directly misleading the audience. — tap to centre the map on it
A twist works best when it is discoverable on rewatch rather than achieved by directly misleading the audience.
Last stated 11 months ago
18 Nov 2025
NE
Nat Eliason — holds since 2025-11-18 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 1999 to today (stretched back to the oldest claim here) — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Empathy is probably the single most important difference between a good hacker and a great one, because great software has to be seen from the user's point of view.
Last stated 1 May 2003 · 23 years ago
Holds Paul Graham
Read this korrent →
Same subject: empathy
Assuming stupidity rather than malice changes the response: empathy and clarity instead of defensiveness.
Last stated 16 Nov 2024 · 2 years ago
Holds Shane Parrish
Same subject: empathy
Being an excellent programmer is a burden rather than an advantage when learning to work with coding agents.
Last stated 12 Feb 2026 · 8 months ago
Holds Lex Fridman
Same subject: empathy
Beyond user empathy and systems thinking, building agents needs a relentlessness to try things and keep iterating.
Last stated 10 Sept 2026 · 4 weeks ago
Holds Tara Seshan
Same subject: empathy
Creativity is a choice: extending empathy to the person being served and announcing something into the future that might not work.
Last stated 26 Mar 2024 · 3 years ago
Holds Seth Godin
Same subject: empathy
Effective writing requires empathy for the reader, not only thought about what you want to say.
Last stated 27 Feb 2023 · 4 years ago
Holds Julie Zhuo
Same subject: empathy
Emotion is the key to empathy: stir people emotionally and they identify with you; keep them cold and empathy does not grow.
Last stated 29 Dec 2015 · 11 years ago
Holds Maria Konnikova
Same subject: empathy
Empathy does not have to be a faucet stuck on: as an adult you can choose when and how much to feel what others feel.
Last stated 27 Sept 2017 · 9 years ago
Holds Arielle Schwartz
Same subject: empathy
Empathy for your own group is worth little if it leads you to devalue other groups; you can care about people's feelings without sharing them.
Last stated 1 Dec 2019 · 7 years ago
Holds Adam Grant
Same subject: design
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 24 Sept 2026 · 2 weeks ago
Holds M.G. Siegler
Same subject: design
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 9 Sept 2026 · 4 weeks ago
Holds Ed Bayes
Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
Holds Julie Zhuo
Same subject: simplicity
A browser works better as a single window than as multiple separate windows.
Last stated 15 Sept 2026 · 3 weeks ago
Holds Chris Coyier
Same subject: simplicity
A design has to be kept simple for reliability and intellectual control, but nobody yet knows how to reach simplicity systematically.
Last stated 1 Mar 1999 · 28 years ago
Holds Edsger W. Dijkstra
Same subject: simplicity
A designer's edge now is pulling things back, making them simpler and more understandable, because everyone can kind of execute right now.
Last stated 29 Jul 2026 · 2 months ago
Holds Charlie Deets
Same subject: taste
A product's craft probably comes down to whether it works without pain and how it makes people feel.
Last stated 10 Sept 2026 · 4 weeks ago
Holds Robby Stein
Same subject: taste
A shadow in an interface implies a light source, so an elevated element needs a highlight where the light falls, not just a drop shadow.
Last stated 21 Feb 2025 · 2 years ago
Holds Thiago Costa
Same subject: taste
A twist works best when it is discoverable on rewatch rather than achieved by directly misleading the audience.
Last stated 18 Nov 2025 · 11 months ago
Holds Nat Eliason