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← Complex systems are never fast, because they have too many parts with poorly understood interactions to be optimized.

17 connected korrents · 16 moments from 9 Mar 2018 to 24 Sept 2026.

Everything filed under simplicity simplicity Everything filed under design design Everything filed under pruning pruning Everything filed under software quality software quality Everything filed under Google Google Everything filed under AI and jobs AI and jobs Everything filed under infrastructure infrastructure Everything filed under AGI AGI Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: Complex systems are never fast, because they have too many parts with poorly understood interactions to be optimized. Complex systems are never fast, becausethey have too many parts with poorlyunderstood interactions to be optimized. Last stated 3 years ago 6 Dec 2023 RP Rob Pike — holds since 2023-12-06 — tap for who they are Same subject: A small performance gain is not worth the complexity added to achieve it, since complexity's costs compound rather than add. — tap to centre the map on it A small performance gain is notworth the complexity added toachieve it, since complexity's costscompound rather than add. Last stated 3 years ago 6 Dec 2023 RP Rob Pike — holds since 2023-12-06 — tap for who they are Same subject: Complex systems are usually governed by a small number of stable invariants, which makes long-run outcomes more predictable than short-run details. — tap to centre the map on it Complex systems are usually governedby a small number of stableinvariants, which makes long-runoutcomes more predictable thanshort-run details. Last stated 7 months ago 18 Feb 2026 SH Samuel Hammond — holds since 2026-02-18 — tap for who they are Same subject: In a system built from interacting components, complexity is multiplicative: making one part more complex adds complexity elsewhere too. — tap to centre the map on it In a system built from interactingcomponents, complexity ismultiplicative: making one part morecomplex adds complexity elsewheretoo. Last stated 3 years ago 6 Dec 2023 RP Rob Pike — holds since 2023-12-06 — tap for who they are Same subject: When a system is faster, cheaper, and more reliable than humans at a particular step, there is a temptation to cut other limiting factors and remove humans from the loop. — tap to centre the map on it When a system is faster, cheaper,and more reliable than humans at aparticular step, there is atemptation to cut other limitingfactors and remove humans from theloop. Last stated a week ago 24 Sept 2026 ZM Zvi Mowshowitz — holds since 2026-09-24 — tap for who they are Same subject: Making a change within a complex system tends to produce unforeseen and unintended consequences. — tap to centre the map on it Making a change within a complexsystem tends to produce unforeseenand unintended consequences. Last stated 4 years ago 30 May 2022 SC Steve Coast — holds since 2022-05-30 — tap for who they are Same subject: Concurrency is hard not because human brains cannot handle it but because nobody gets enough practice at it. — tap to centre the map on it Concurrency is hard not becausehuman brains cannot handle it butbecause nobody gets enough practiceat it. Last stated 2 months ago 29 Jul 2026 HW Hillel Wayne — holds since 2026-07-29 — tap for who they are Same subject: AI systems are better than humans at coordinating with each other, and they move much faster than humans do. — tap to centre the map on it AI systems are better than humans atcoordinating with each other, andthey move much faster than humansdo. Last stated a month ago 31 Aug 2026 JC Jack Clark — holds since 2026-08-31 — tap for who they are Same subject: Complex systems are multivariable and nonlinear, so they can behave one way for years and then switch when a single variable changes. — tap to centre the map on it Complex systems are multivariableand nonlinear, so they can behaveone way for years and then switchwhen a single variable changes. Last stated 4 months ago 9 Jun 2026 BG Bill Gurley — holds since 2026-06-09 — tap for who they are Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it A blank chat box is lazy: itviolates the first rule of a gooduser experience, that it is obviouswhat you can do. Last stated a year ago 12 May 2025 JZ Julie Zhuo — holds since 2025-05-12 — tap for who they are Same subject: A board game conquers the world when chance and strategy are in balance in it. — tap to centre the map on it A board game conquers the world whenchance and strategy are in balancein it. Last stated 10 months ago 12 Dec 2025 IF Irving Finkel — holds since 2025-12-12 — tap for who they are Same subject: A company deserves everyone in it, the chief executive included, to spend as much time as possible in their zone of genius — which is an org design problem. — tap to centre the map on it A company deserves everyone in it,the chief executive included, tospend as much time as possible intheir zone of genius — which is anorg design problem. Last stated 2 years ago 23 Mar 2025 RV Rahul Vohra — holds since 2025-03-23 — tap for who they are Same subject: A coding agent left to run over a weekend returns work that is half good, a quarter garbage and a quarter in need of repair. — tap to centre the map on it A coding agent left to run over aweekend returns work that is halfgood, a quarter garbage and aquarter in need of repair. Last stated a year ago 18 Aug 2025 CB Clay Bavor — holds since 2025-08-18 — tap for who they are Same subject: A developer using AI coding tools remains responsible for reviewing the code they ship. — tap to centre the map on it A developer using AI coding toolsremains responsible for reviewingthe code they ship. Last stated 7 months ago 10 Mar 2026 JS Jon Seager — holds since 2026-03-10 — tap for who they are Same subject: A feature shipped in a product's official release is fair to judge, regardless of whether the company labels it a beta. — tap to centre the map on it A feature shipped in a product'sofficial release is fair to judge,regardless of whether the companylabels it a beta. Last stated 3 weeks ago 14 Sept 2026 JS Jason Snell — holds since 2026-09-14 — tap for who they are Same subject: A small enough winning ticket learns faster than the network it was cut out of, and ends up more accurate than it. — tap to centre the map on it A small enough winning ticket learnsfaster than the network it was cutout of, and ends up more accuratethan it. Last stated 9 years ago 9 Mar 2018 MC Michael Carbin — holds since 2018-03-09 — tap for who they are JF Jonathan Frankle — holds since 2018-03-09 — tap for who they are Same subject: A winning ticket wins on its initial weights: the connections it keeps started at values that happen to make training work. — tap to centre the map on it A winning ticket wins on its initialweights: the connections it keepsstarted at values that happen tomake training work. Last stated 9 years ago 9 Mar 2018 MC Michael Carbin — holds since 2018-03-09 — tap for who they are JF Jonathan Frankle — holds since 2018-03-09 — tap for who they are Same subject: Batteries will replace transmission as the cheapest way to keep the lights on, and the grid will shrink rather than grow. — tap to centre the map on it Batteries will replace transmissionas the cheapest way to keep thelights on, and the grid will shrinkrather than grow. Last stated 10 months ago 8 Dec 2025 CH Casey Handmer — holds since 2023-10-11 — tap for who they are CH Casey Handmer — holds since 2025-12-08 — tap for who they are
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At the centre Complex systems are never fast, because they have too many parts with poorly understood interactions to be optimized. Last stated 6 Dec 2023 · 3 years ago Holds Rob Pike Read this korrent →