17 connected korrents · 17 moments from 1 Jan 2003 to 4 Oct 2026.
At the centre
B2B systems are used by human beings, and if one is designed really well they will use it more, think more positively about it, trust it more and become its advocate.
Last stated 23 Sept 2026 · 2 weeks ago
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Geoff Teehan
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Similar wording
The per-user software business becomes a per-agent business, and it grows faster than the number of users.
Last stated 12 Nov 2025 · 11 months ago
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Satya Nadella
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Similar wording
A business can have market fit, real advantages, and sustained effort behind a hard product and still fail if it doesn't give customers a strong enough reason to switch from what they already use.
Last stated 2 Jun 2026 · 4 months ago
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Justin Jackson
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Similar wording
Designers should fight for what they think is right rather than trust anyone else, because trusting others will most likely dilute the idea and make it worse.
Last stated 12 Mar 2026 · 7 months ago
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Josh Puckett
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Similar wording
Users split into two camps on seeing an agent's work, and the split has not faded as trust builds, so an interface has to balance both.
Last stated 17 Feb 2026 · 8 months ago
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Luke Wroblewski
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Similar wording
Distribution, not product-market fit, is the hard part of consumer technology, and almost nobody spends enough time on it.
Last stated 26 Apr 2026 · 5 months ago
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Evan Spiegel
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Similar wording
You are most likely to get good design if the intended users include the designer, because looking down on the user corrupts the designer.
Last stated 1 Jan 2003 · 24 years ago
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Paul Graham
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Similar wording
Most people will keep paying for software rather than build and maintain their own.
Last stated 7 Oct 2025 · 12 months ago
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Nat Eliason
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Similar wording
Any redesign of an incumbent product, such as an onboarding flow, almost always loses at first; it takes the confidence and agreement to begin below the status quo baseline in order to beat the incumbent.
Last stated 12 May 2026 · 5 months ago
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Katarina Batina
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Same subject: simplicity
A business is more likely to fail from taking on too much complexity than from lacking resources.
Last stated 29 Sept 2018 · 8 years ago
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Tren Griffin
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Same subject: simplicity
A business succeeds through a small number of highly effective distribution channels, not many mediocre ones.
Last stated 17 Feb 2024 · 3 years ago
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Adam Wiggins
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Same subject: simplicity
A candidate negotiating an offer should make every ask fit one line of logic.
Last stated 9 Aug 2026 · 2 months ago
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Adam Ward
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Same subject: taste
A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it.
Last stated 21 Apr 2026 · 5 months ago
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Brandon Jacoby
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Same subject: taste
A company name can have different appeal to corporate buyers versus their customers.
Last stated 4 Oct 2026 · yesterday
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Paul Graham
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Same subject: taste
A first draft should not be graded good or bad; it is only the material that taste then gets to act on.
Last stated 6 Aug 2026 · 2 months ago
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George Saunders
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Same subject: creativity
A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them
Last stated c. 1959
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Isaac Asimov
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Same subject: creativity
A free-wheeling, anarchic neural organization may be the secret of human creativity, at the price of susceptibility to mental illness
Last stated 8 Jan 2013 · 14 years ago
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Daniel Dennett
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Same subject: creativity
A system trained only on what is already known cannot produce genuine surprises, because a known thing stops being a surprise.
Last stated 18 Sept 2026 · 2 weeks ago
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Cory Doctorow