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Emil Kowalski

@emil-kowalski · 2 positions · 0 changes of mind

Design engineer; formerly at Linear and Vercel; author of Sonner and Vaul; teaches animations.dev.

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  1. by

    Easing is the most important part of any animation. It can make a bad animation feel great and a great animation feel bad. That’s why you have to know which easing to choose in a specific situation.

    Good vs Great Animationsemilkowal.ski

    design

  2. by

    Everyone’s software is good enough these days. The barriers to entry are low. To stand out, you need to make your product feel great. One way of doing that is through animations.

    Good vs Great Animationsemilkowal.ski

    design