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← Providing a good conceptual model is the most important principle for taming complexity
11 connected korrents · 9 moments from 21 Feb 2025 to 24 Sept 2026.
Everything filed under design
design
Everything filed under product management
product management
Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject Same subject
Read this korrent: Providing a good conceptual model is the most important principle for taming complexity
Providing a good conceptual model is the most important principle for taming complexity
DN
Don Norman — holds since c. 2013 — tap for who they are
Same subject: Thanks to AI, the principles of the product model, product strategy and product discovery have never been more important. — tap to centre the map on it
Thanks to AI, the principles of the product model, product strategy and product discovery have never been more important.
Last stated 4 weeks ago
10 Sept 2026
MC
Marty Cagan — holds since 2026-09-10 — tap for who they are
Same subject: A good conceptual model lets people predict the effects of their actions — tap to centre the map on it
A good conceptual model lets people predict the effects of their actions
DN
Don Norman — holds since c. 1988–2013 — tap for who they are
Same subject: A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face. — tap to centre the map on it
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 2 weeks ago
24 Sept 2026
MS
M.G. Siegler — holds since 2026-09-24 — tap for who they are
Same subject: A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart. — tap to centre the map on it
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 4 weeks ago
9 Sept 2026
EB
Ed Bayes — holds since 2026-09-09 — tap for who they are
Same subject: A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do. — tap to centre the map on it
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated a year ago
12 May 2025
JZ
Julie Zhuo — holds since 2025-05-12 — tap for who they are
Same subject: A browser works better as a single window than as multiple separate windows. — tap to centre the map on it
A browser works better as a single window than as multiple separate windows.
Last stated 3 weeks ago
15 Sept 2026
CC
Chris Coyier — holds since 2026-09-15 — tap for who they are
Same subject: A designer's edge now is pulling things back, making them simpler and more understandable, because everyone can kind of execute right now. — tap to centre the map on it
A designer's edge now is pulling things back, making them simpler and more understandable, because everyone can kind of execute right now.
Last stated 2 months ago
29 Jul 2026
CD
Charlie Deets — holds since 2026-07-29 — tap for who they are
Same subject: A feature only truly reaches billions of users when they do not have to think about a switch or a mode. — tap to centre the map on it
A feature only truly reaches billions of users when they do not have to think about a switch or a mode.
Last stated 2 months ago
16 Aug 2026
IS
Ian Silber — holds since 2026-08-16 — tap for who they are
Same subject: A product's craft probably comes down to whether it works without pain and how it makes people feel. — tap to centre the map on it
A product's craft probably comes down to whether it works without pain and how it makes people feel.
Last stated 4 weeks ago
10 Sept 2026
RS
Robby Stein — holds since 2026-09-10 — tap for who they are
Same subject: A shadow in an interface implies a light source, so an elevated element needs a highlight where the light falls, not just a drop shadow. — tap to centre the map on it
A shadow in an interface implies a light source, so an elevated element needs a highlight where the light falls, not just a drop shadow.
Last stated 2 years ago
21 Feb 2025
TC
Thiago Costa — holds since 2025-02-21 — tap for who they are
Same subject: A twist works best when it is discoverable on rewatch rather than achieved by directly misleading the audience. — tap to centre the map on it
A twist works best when it is discoverable on rewatch rather than achieved by directly misleading the audience.
Last stated 11 months ago
18 Nov 2025
NE
Nat Eliason — holds since 2025-11-18 — tap for who they are
same subject or similar wording a cloud: claims about one subject, named for it bar: when it was last stated, on a scale from 2015 to today — full is today a face: someone who holds the claim — tap it for who they are
At the centre
Providing a good conceptual model is the most important principle for taming complexity
Last stated c. 2013
Holds Don Norman
Read this korrent →
Similar wording
Thanks to AI, the principles of the product model, product strategy and product discovery have never been more important.
Last stated 10 Sept 2026 · 4 weeks ago
Holds Marty Cagan
Similar wording
A good conceptual model lets people predict the effects of their actions
Last stated c. 1988–2013
Holds Don Norman
Same subject: design
A $1,299, 100-gram pair of slip-on glasses seems far more enticing than a $3,699, 700-gram headset strapped to the face.
Last stated 24 Sept 2026 · 2 weeks ago
Holds M.G. Siegler
Same subject: design
A baby-step version of eval-driven design is to sketch out 10 to 20 hero flows and run the feature or interaction through them to see where it falls apart.
Last stated 9 Sept 2026 · 4 weeks ago
Holds Ed Bayes
Same subject: design
A blank chat box is lazy: it violates the first rule of a good user experience, that it is obvious what you can do.
Last stated 12 May 2025 · a year ago
Holds Julie Zhuo
Same subject: simplicity
A browser works better as a single window than as multiple separate windows.
Last stated 15 Sept 2026 · 3 weeks ago
Holds Chris Coyier
Same subject: simplicity
A designer's edge now is pulling things back, making them simpler and more understandable, because everyone can kind of execute right now.
Last stated 29 Jul 2026 · 2 months ago
Holds Charlie Deets
Same subject: simplicity
A feature only truly reaches billions of users when they do not have to think about a switch or a mode.
Last stated 16 Aug 2026 · 2 months ago
Holds Ian Silber
Same subject: taste
A product's craft probably comes down to whether it works without pain and how it makes people feel.
Last stated 10 Sept 2026 · 4 weeks ago
Holds Robby Stein
Same subject: taste
A shadow in an interface implies a light source, so an elevated element needs a highlight where the light falls, not just a drop shadow.
Last stated 21 Feb 2025 · 2 years ago
Holds Thiago Costa
Same subject: taste
A twist works best when it is discoverable on rewatch rather than achieved by directly misleading the audience.
Last stated 18 Nov 2025 · 11 months ago
Holds Nat Eliason