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← Part of the game with prototyping quickly is that you learn lessons early and use them to inform the next step.

17 connected korrents · 14 moments from 8 Jan 2013 to 4 Oct 2026.

Everything filed under design design Everything filed under creativity creativity Everything filed under simplicity simplicity Everything filed under taste taste Everything filed under developer tools developer tools Everything filed under AI agents AI agents Everything filed under video games video games Same subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subjectSame subject Read this korrent: Part of the game with prototyping quickly is that you learn lessons early and use them to inform the next step. Part of the game with prototyping quicklyis that you learn lessons early and usethem to inform the next step. Last stated a month ago 25 Aug 2026 JB John Bai — holds since 2026-08-25 — tap for who they are Same subject: There are many ways to get value from prototyping; people hear prototyping and jump to high fidelity, which is not the only way to approach it. — tap to centre the map on it There are many ways to get valuefrom prototyping; people hearprototyping and jump to highfidelity, which is not the only wayto approach it. Last stated 2 months ago 18 Aug 2026 PM Patrick Morgan — holds since 2026-08-18 — tap for who they are Same subject: The right environment for prototyping is key to getting a prototype into engineers' hands faster. — tap to centre the map on it The right environment forprototyping is key to getting aprototype into engineers' handsfaster. Last stated 4 weeks ago 10 Sept 2026 TY Tamar Yehoshua — holds since 2026-09-10 — tap for who they are Same subject: Agents generate more data than before, so cheap and fast primitives are especially helpful to understand — tap to centre the map on it Agents generate more data thanbefore, so cheap and fast primitivesare especially helpful to understand Last stated 4 weeks ago 10 Sept 2026 GO Gergely Orosz — holds since 2026-09-10 — tap for who they are Same subject: The way to build excitement for an idea is still to make a really compelling prototype and tell a story, and that is much easier now. — tap to centre the map on it The way to build excitement for anidea is still to make a reallycompelling prototype and tell astory, and that is much easier now. Last stated 5 months ago 12 May 2026 KB Katarina Batina — holds since 2026-05-12 — tap for who they are Same subject: When prototyping a full feature, a designer should render the whole idea and use that as the thing to talk to engineering with, rather than aiming to ship it end to end to production. — tap to centre the map on it When prototyping a full feature, adesigner should render the wholeidea and use that as the thing totalk to engineering with, ratherthan aiming to ship it end to end toproduction. Last stated 5 months ago 12 May 2026 KB Katarina Batina — holds since 2026-05-12 — tap for who they are Same subject: As soon as you realize you can't design half of this stuff in Figma, what you are really designing is the harness for the agent to do longer things and verify its own work. — tap to centre the map on it As soon as you realize you can'tdesign half of this stuff in Figma,what you are really designing is theharness for the agent to do longerthings and verify its own work. Last stated 6 months ago 14 Apr 2026 BL Brian Lovin — holds since 2026-04-14 — tap for who they are Same subject: Seeing what a separate prototyping environment makes possible shows the benefit of giving yourself just enough distance from production. — tap to centre the map on it Seeing what a separate prototypingenvironment makes possible shows thebenefit of giving yourself justenough distance from production. Last stated 2 months ago 18 Aug 2026 PM Patrick Morgan — holds since 2026-08-18 — tap for who they are Same subject: A game is at its best on the day it is pitched, and every day of development moves the real thing further from the imagined one. — tap to centre the map on it A game is at its best on the day itis pitched, and every day ofdevelopment moves the real thingfurther from the imagined one. Last stated 7 months ago 11 Mar 2026 JK Jeff Kaplan — holds since 2026-03-11 — tap for who they are Same subject: A business is more likely to fail from taking on too much complexity than from lacking resources. — tap to centre the map on it A business is more likely to failfrom taking on too much complexitythan from lacking resources. Last stated 8 years ago 29 Sept 2018 TG Tren Griffin — holds since 2018-09-29 — tap for who they are Same subject: A business succeeds through a small number of highly effective distribution channels, not many mediocre ones. — tap to centre the map on it A business succeeds through a smallnumber of highly effectivedistribution channels, not manymediocre ones. Last stated 3 years ago 17 Feb 2024 AW Adam Wiggins — holds since 2024-02-17 — tap for who they are Same subject: A candidate negotiating an offer should make every ask fit one line of logic. — tap to centre the map on it A candidate negotiating an offershould make every ask fit one lineof logic. Last stated 2 months ago 9 Aug 2026 AW Adam Ward — holds since 2026-08-09 — tap for who they are Same subject: A big part of taste is delivering high levels of craft in an accessible way so that as many people as possible can experience it. — tap to centre the map on it A big part of taste is deliveringhigh levels of craft in anaccessible way so that as manypeople as possible can experienceit. Last stated 5 months ago 21 Apr 2026 BJ Brandon Jacoby — holds since 2026-04-21 — tap for who they are Same subject: A company name can have different appeal to corporate buyers versus their customers. — tap to centre the map on it A company name can have differentappeal to corporate buyers versustheir customers. Last stated yesterday 4 Oct 2026 PG Paul Graham — holds since 2026-10-04 — tap for who they are Same subject: A first draft should not be graded good or bad; it is only the material that taste then gets to act on. — tap to centre the map on it A first draft should not be gradedgood or bad; it is only the materialthat taste then gets to act on. Last stated 2 months ago 6 Aug 2026 GS George Saunders — holds since 2026-08-06 — tap for who they are Same subject: A feeling of responsibility is probably the greatest inhibitor of creativity; great ideas came from people not paid to have them — tap to centre the map on it A feeling of responsibility isprobably the greatest inhibitor ofcreativity; great ideas came frompeople not paid to have them IA Isaac Asimov — holds since c. 1959 — tap for who they are Same subject: A free-wheeling, anarchic neural organization may be the secret of human creativity, at the price of susceptibility to mental illness — tap to centre the map on it A free-wheeling, anarchic neuralorganization may be the secret ofhuman creativity, at the price ofsusceptibility to mental illness Last stated 14 years ago 8 Jan 2013 DD Daniel Dennett — holds since 2013-01-08 — tap for who they are Same subject: A system trained only on what is already known cannot produce genuine surprises, because a known thing stops being a surprise. — tap to centre the map on it A system trained only on what isalready known cannot produce genuinesurprises, because a known thingstops being a surprise. Last stated 2 weeks ago 18 Sept 2026 CD Cory Doctorow — holds since 2026-09-18 — tap for who they are
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At the centre Part of the game with prototyping quickly is that you learn lessons early and use them to inform the next step. Last stated 25 Aug 2026 · a month ago Holds John Bai Read this korrent →