design 3
- Apparent inevitabilities in new software paradigms are often just design failures that can be fixed with better guardrails.
- The purpose of a creative work environment is to produce ideas that would not otherwise have occurred to you.
Non-fiction writer, podcaster and occasional TV host. Author of thirteen books including The Ghost Map, Where Good Ideas Come From and Extra Life, host of the PBS series How We Got To Now, and author of the Adjacent Possible newsletter on innovation.
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