Extracting time and money from unhealthy users works in the short run and loses them in the long run.
Mental modelSecond-order thinking
Daniel Cook Game designer and social-systems designer You may be able to extract time and money from unhealthy players in the short term. But long term, unhealthy players leave extractive services. A design practice for social systemslostgarden.com · 7 Apr 2023All korrents from this piece
Their wordsYou may be able to extract time and money from unhealthy players in the short term. But long term, unhealthy players leave extractive services.