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Emily Short · 9 Jan 2014

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  1. For authors of interactive stories, presenting most of your story as backstory is often convenient because you can tell what did happen in a place without having to code any NPCs or allow for any branching in the backstory narrative: the past is a part of the story your interactive reader can't touch.
  2. But to dismiss the navigational elements of an interactive story ignores the fact that in interactive stories the structure itself is a thing to be read, part of the communication between author and reader, requiring its own kind of literacy.
  3. Evidential storytelling presents an opportunity to tell the story of characters who have multiple sides, to invite the reader to hypothesize about who people are and then to complicate their view of those people.

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