korrents

korrents · Dive Club

Ian Silber - What it's like designing at OpenAI

Ian Silber · 45m · youtube.com ↗

17 korrents from this recording

Ian Silber did not write this page.

Every claim below is a statement made in this recording, quoted word for word and linked to the second it was said, so you can hear it rather than take our word for it. The wording comes from the transcript published alongside the recording; the sentence above each quote is our reading of the claim, not their wording.

  1. 8:38 · watch on youtube.com↗

    you don't have to be like technical to work here, but I think you have to be really curious and really interested to see like how might somebody actually use this
  2. 9:06 · watch on youtube.com↗

    What can we do this without pixels? Can we do this with tokens? Can we do this with the model itself?" And always trying to push to to do more of that. What can happen directly in the conversation and and in the flow of of how you're using the experience versus trying to think about what new kind of bespoke UI to do we need for this
  3. 3 min later
  4. 11:45 · watch on youtube.com↗

    designers working on this are hopefully spending a lot less time in Figma or whatever like tool you use to draw pixels and more time really thinking about how you interact with this thing and the fact that the model really is like the core product
  5. 4 min later
  6. 15:21 · watch on youtube.com↗

    the best systems thinkers are thinking not just about their feature but how does this feature like extend the system
  7. 6 min later
  8. 21:45 · watch on youtube.com↗

    sometimes you want a whiteboard, sometimes you want a a paper sketch, sometimes you want a wireframe, sometimes you want Figma, and sometimes you want these live prototypes. And I think that the best designers I think will understand and intuit when to go to to which one
  9. 1 min later
  10. 22:18 · watch on youtube.com↗

    Cuz you don't want to like just take one prototype. And you can it's pretty easy to kind of like get obsessed with that and just be like, how do we like, okay, I want to refine this. And your idea might be way off
  11. 1 min later
  12. 23:43 · watch on youtube.com↗

    I think that like that's now changing, it's kind of swinging back where I think both can overlap way more
  13. 1 min later
  14. 24:16 · watch on youtube.com↗

    in some ways that I think nothing has changed as far as like what a great designer is. Our team I think does a lot of this is just thinking really deeply about like, what problem are we trying to solve? Who are we building this for? And let's try a bunch of different ideas and like, how do you kind of like converge on on an idea? And then of course craft and taste and you know, understanding of interaction patterns and and all of that. Like none of that has changed and I think is just as important
  15. 2 min later
  16. 25:55 · watch on youtube.com↗

    the people that embraced it I think were able to up level their their work and their craft and their impact as a designer. I see that same shift happening now with like these new tools that are emerging. I think Codex or Cursor or anything can really unlock like a new way of expressing yourself for a a designer
  17. 5 min later
  18. 30:44 · watch on youtube.com↗

    We definitely don't spend our time I think like trying to craft the exact perfect solution until we know that it even works and so I think trying to get to an early version that we can play with in the product I think it's like a really good milestone
  19. 1 min later
  20. 32:13 · watch on youtube.com↗

    if you're a little bit too blinders on and just trying to say well how do we get this thing out as quickly as possible and not totally understanding that we have a bunch of other things going on that are actually pretty similar
  21. 3 min later
  22. 35:11 · watch on youtube.com↗

    I think that just because anybody can do it doesn't necessarily mean it's going to be good or the right thing to build or the right instinct. I think we will as designers or or any function I think like your job's going to be more and more about kind of helping edit and direct and curate
  23. 35:24 · watch on youtube.com↗

    I don't think like the the job of a designer is going away anytime soon. I think that if anything I think we'll be able to do more but I think that the core skills will still be just as important cuz I think people can recognize good software from bad software right
  24. 1 min later
  25. 36:28 · watch on youtube.com↗

    I think as designers we have to think a lot about well how do you actually expose that in a way that people understand what they can do with it and how do you give them the tools so that they can go out and do real meaningful work right in ChatGPT
  26. 3 min later
  27. 39:54 · watch on youtube.com↗

    you do have to be deal with the realities of what it is now because if you go too far ahead, you can't put 11 people on the field
  28. 2 min later
  29. 42:23 · watch on youtube.com↗

    I think that great designers can do both. Great designers can both say, oh wow, we have this new technology. Okay, cool. How do we How do we package that up? But then I think other designers or other times our designers are thinking about, well actually it needs to do this
  30. 2 min later
  31. 44:15 · watch on youtube.com↗

    You need the fundamentals. You need to be great at just kind of like doing, you know, general product design, but I think that that other piece just like being truly curious and and interested in the idea